kovacsv
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0b22e22161
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Add solid generators.
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2021-08-01 10:51:46 +02:00 |
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kovacsv
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c1a9cae13f
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Add sphere generator.
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2021-07-24 09:58:21 +02:00 |
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kovacsv
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108448fe85
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Export metallic and roughness factor only if no metallic roughness texture is present.
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2021-07-19 20:17:05 +02:00 |
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kovacsv
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46644d47c3
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Use Physically Based Rendering when possible #99
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2021-07-19 17:44:43 +02:00 |
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kovacsv
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5851aedb1d
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Use arrow callbacks everywhere.
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2021-07-12 08:49:12 +02:00 |
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kovacsv
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d32dc8485a
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Replace default material without reloading the model.
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2021-07-11 11:15:52 +02:00 |
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kovacsv
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61e09c78f3
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Add default value to segment count.
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2021-07-08 18:27:12 +02:00 |
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kovacsv
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2a53e933ea
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Add cylinder generator.
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2021-07-08 18:20:43 +02:00 |
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kovacsv
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f407f8f61e
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Add cylinder generator.
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2021-07-04 20:14:45 +02:00 |
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kovacsv
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a0e84d016c
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Add boolean property type.
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2021-06-27 00:00:31 +02:00 |
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kovacsv
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93f85738cb
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Organize properties in groups.
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2021-06-26 23:53:08 +02:00 |
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kovacsv
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c7f0d128a7
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Add properties to model and mesh.
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2021-06-20 17:23:17 +02:00 |
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kovacsv
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ea77b98642
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Add basic information to the sidebar.
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2021-06-20 11:31:39 +02:00 |
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kovacsv
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b9db7fd9e2
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Use cross vector calculation when calculating triangle normal.
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2021-06-16 09:04:23 +02:00 |
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kovacsv
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8fbe59d656
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Add public IntegerToHexString function.
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2021-06-13 07:30:11 +02:00 |
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Viktor Kovacs
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a3d283f613
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Add o3dv file format for testing purposes.
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2021-05-27 20:20:00 +02:00 |
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Viktor Kovacs
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d971350443
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Minor modification.
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2021-05-24 20:51:27 +02:00 |
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Viktor Kovacs
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251b42ad06
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Do not calculate same normal multiple times so triangulation won't effect curved normal calculation.
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2021-05-24 20:40:34 +02:00 |
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Viktor Kovacs
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6613cd96cd
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Add todo.
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2021-05-24 20:19:01 +02:00 |
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Viktor Kovacs
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38cde4b11f
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Use cuboid generator in tests.
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2021-05-24 13:15:33 +02:00 |
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Viktor Kovacs
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0394d60581
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Add quaternion class.
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2021-05-24 09:19:44 +02:00 |
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Viktor Kovacs
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2815c27a32
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Add cuboid generator.
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2021-05-23 18:05:53 +02:00 |
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Viktor Kovacs
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265464fb60
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Fix closed model detection when meshes are connected in an edge.
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2021-05-22 09:40:43 +02:00 |
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Viktor Kovacs
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aff5740fba
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Add todo.
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2021-05-21 19:20:00 +02:00 |
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Viktor Kovacs
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5184fe9346
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Move material and triangle to a separate file.
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2021-05-21 09:38:09 +02:00 |
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Viktor Kovacs
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55072f6d6d
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Base class for model and mesh so they can be handled similarly.
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2021-05-21 09:29:44 +02:00 |
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Viktor Kovacs
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a39de09715
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Add base enumerator class so meshes and models can be handled in the same way for calculations.
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2021-05-20 10:07:37 +02:00 |
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Viktor Kovacs
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4bceb5b2b2
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Fix solid body detection: an edge should appear with different directions in the neighbour triangles.
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2021-05-18 17:21:37 +02:00 |
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Viktor Kovacs
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9a8e54a804
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Minor modification.
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2021-05-17 16:55:54 +02:00 |
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Viktor Kovacs
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bdef08756a
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Code for surface area and volume calculation.
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2021-05-17 16:05:52 +02:00 |
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Viktor Kovacs
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f02b660b23
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Add topology calculator.
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2021-05-15 19:23:14 +02:00 |
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Viktor Kovacs
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39ecb7af61
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Add bounding box calculator.
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2021-05-15 12:04:48 +02:00 |
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Viktor Kovacs
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4ee5eb6040
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Bounding box calculation test.
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2021-05-15 11:57:00 +02:00 |
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Viktor Kovacs
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e7c42dd067
|
Build fix.
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2021-05-15 11:49:00 +02:00 |
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Viktor Kovacs
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371044bf67
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Move exporter utils content to model utils.
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2021-05-15 11:47:43 +02:00 |
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Viktor Kovacs
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482a6958a7
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Flip triangles when the model should be mirrored.
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2021-04-25 19:52:33 +02:00 |
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Viktor Kovacs
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0d329ea37b
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Add Rhino exporter.
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2021-04-25 18:01:52 +02:00 |
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Viktor Kovacs
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0372bf81c9
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Minor modification.
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2021-04-20 08:45:11 +02:00 |
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Viktor Kovacs
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3f5d29f9fc
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Handle instances in rhino importer.
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2021-04-16 14:47:18 +02:00 |
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Viktor Kovacs
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8a29a6c682
|
Default color handling (switched off).
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2021-04-05 12:22:59 +02:00 |
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Viktor Kovacs
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c770b84e26
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Replace tabs with spaces everywhere.
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2021-03-31 18:02:14 +02:00 |
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Viktor Kovacs
|
3a02cb8f8e
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Revoke object urls from file list and model when they are no longer needed.
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2021-03-30 00:45:43 +02:00 |
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Viktor Kovacs
|
31aa3f24e4
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Align main chunks to 4-byte boundary.
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2021-03-28 16:39:44 +02:00 |
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Viktor Kovacs
|
b4832a7cd0
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Write position bounds to gltf file.
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2021-03-28 16:30:02 +02:00 |
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Viktor Kovacs
|
c15e7ff3b4
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Store the original file buffer in textures.
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2021-03-28 14:06:55 +02:00 |
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Viktor Kovacs
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9264c1dd6d
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Add code for new version.
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2021-03-27 08:29:19 +01:00 |
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