Add properties to model and mesh.
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@ -3,6 +3,7 @@ OV.Element = class
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constructor ()
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{
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this.name = '';
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this.properties = [];
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}
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GetName ()
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@ -35,6 +36,22 @@ OV.Element = class
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return 0;
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}
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PropertyCount ()
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{
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return this.properties.length;
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}
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AddProperty (property)
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{
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this.properties.push (property);
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return this.properties.length - 1;
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}
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GetProperty (index)
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{
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return this.properties[index];
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}
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EnumerateVertices (onVertex)
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{
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@ -184,6 +184,20 @@ describe ('Model Finalization', function() {
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});
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});
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describe ('Model Properties', function() {
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let model = new OV.Model ();
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model.AddProperty (new OV.Property (OV.PropertyType.Text, 'name 01', 'value 01'));
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model.AddProperty (new OV.Property (OV.PropertyType.Integer, 'name 02', 2));
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model.AddProperty (new OV.Property (OV.PropertyType.Number, 'name 03', 3.5));
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assert.strictEqual (model.PropertyCount (), 3);
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assert.strictEqual (model.GetProperty (0).name, 'name 01');
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assert.strictEqual (model.GetProperty (0).value, 'value 01');
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assert.strictEqual (model.GetProperty (1).name, 'name 02');
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assert.strictEqual (model.GetProperty (1).value, 2);
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assert.strictEqual (model.GetProperty (2).name, 'name 03');
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assert.strictEqual (model.GetProperty (2).value, 3.5);
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});
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describe ('Color Conversion', function() {
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it ('Color equality check', function () {
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assert (OV.ColorIsEqual (new OV.Color (10, 20, 30), new OV.Color (10, 20, 30)));
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