MetaCore/third_party/simplepbr-shaders
2026-03-19 10:49:58 +08:00
..
post.vert Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
README.md Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
shadow.frag Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
shadow.vert Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
simplepbr.frag Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
simplepbr.vert Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
skybox.frag Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
skybox.vert Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00
tonemap.frag Initial MetaCore scaffold and editor shell integration 2026-03-19 10:49:58 +08:00

simplepbr shader mirror

This directory is reserved for the MetaCore C++ renderer to consume simplepbr-inspired shader assets.

Current status:

  • simplepbr.vert
  • simplepbr.frag
  • shadow.vert
  • shadow.frag
  • skybox.vert
  • skybox.frag
  • post.vert
  • tonemap.frag

The current scaffold includes a mix of directly mirrored and placeholder-compatible files so the runtime layout and file references already exist. Replace or verify them against upstream before wiring the real Panda3D render backend.