6 lines
60 B
GLSL
6 lines
60 B
GLSL
#version 120
|
|
|
|
void main() {
|
|
gl_FragColor = vec4(1.0);
|
|
}
|
#version 120
|
|
|
|
void main() {
|
|
gl_FragColor = vec4(1.0);
|
|
}
|