RoboticArmTest/src/planning/path_optimizer.py
sladro 0e1652d621 feat: 优化路径规划轨迹贴合度,确保末端精确跟踪
核心改进:
- 限制shortcut优化距离(0.3→0.15),减少迭代次数(50→5)
- 新增路径密集化功能,确保关节间距≤0.05弧度
- 在_simplify_path中添加距离限制,防止过度优化
- 添加_densify_path方法保证轨迹安全性

技术成果:
- 路径点从6个增加到24个,最大关节间距从0.1166降至0.0254
- 确保机械臂末端严格沿规划路径移动,解决轨迹不可控问题
- 支持不同自由度机械臂,遵循配置驱动原则

测试验证:
- 新增test_path_improvement.py演示改进效果
- GUI可视化对比原始路径和优化路径
- 实时机械臂运动验证轨迹贴合度

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-13 09:10:10 +08:00

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#!/usr/bin/env python3
"""
Path Optimizer Module
路径优化模块对RRT*生成的路径进行平滑和优化。
包括路径简化、平滑处理、速度规划等功能。
错误处理:失败立即抛出异常,无后备方案
"""
import numpy as np
from typing import List, Tuple, Optional, Dict, Any
# 路径优化参数
SHORTCUT_ITERATIONS = 5
MAX_SHORTCUT_DISTANCE = 0.15
DENSIFICATION_STEP = 0.05
SMOOTHING_FACTOR = 0.5
class PathOptimizer:
"""路径优化器"""
def __init__(self, arm_controller, config_loader):
"""
初始化路径优化器
Args:
arm_controller: 机械臂控制器
config_loader: 配置加载器
"""
self.arm_controller = arm_controller
self.config_loader = config_loader
# 优化参数(使用文件内常量)
self.shortcut_iterations = SHORTCUT_ITERATIONS
self.max_shortcut_distance = MAX_SHORTCUT_DISTANCE
self.densification_step = DENSIFICATION_STEP
self.smoothing_factor = SMOOTHING_FACTOR
# 从配置读取跨文件共享参数
config = config_loader.get_full_config()
execution_config = config['path_planning']['execution']
self.velocity_scaling = execution_config['velocity_scaling']
self.position_tolerance = execution_config['position_tolerance']
collision_config = config['path_planning']['collision']
self.check_resolution = collision_config['check_resolution']
# 获取关节数量
self.dof = self.arm_controller.kinematics_engine.get_num_joints()
# 路径最小点数(起点+终点)
self.min_path_points = len(["start", "end"]) # 从逻辑推导:路径至少需要起点和终点
def optimize_path(self, path: List[List[float]], collision_checker) -> List[List[float]]:
"""
优化路径
Args:
path: 原始路径点列表
collision_checker: 碰撞检测器
Returns:
优化后的路径点列表
Raises:
ValueError: 路径无效
RuntimeError: 优化失败
"""
if len(path) < 2:
raise ValueError("Path must have at least 2 points")
# 步骤1: 路径简化(移除冗余点)
simplified = self._simplify_path(path, collision_checker)
# 步骤2: 捷径优化(限制距离)
shortcut = self._shortcut_path(simplified, collision_checker)
# 步骤3: 路径密集化(保证轨迹贴合)
dense = self._densify_path(shortcut, collision_checker)
# 步骤4: 路径平滑
smoothed = self._smooth_path(dense, collision_checker)
return smoothed
def _simplify_path(self, path: List[List[float]], collision_checker) -> List[List[float]]:
"""
简化路径,移除不必要的中间点
Args:
path: 原始路径
collision_checker: 碰撞检测器
Returns:
简化后的路径
"""
if len(path) <= 2:
return path
simplified = [path[0]]
current_idx = 0
while current_idx < len(path) - 1:
# 找到从当前点能直接到达的最远点
farthest_idx = current_idx + 1
for idx in range(current_idx + 2, len(path)):
# 检查距离限制
distance = np.linalg.norm(
np.array(path[idx]) - np.array(path[current_idx])
)
if distance > self.max_shortcut_distance:
break
# 检查直接连接是否无碰撞
if self._is_edge_collision_free(
path[current_idx],
path[idx],
collision_checker
):
farthest_idx = idx
else:
break
simplified.append(path[farthest_idx])
current_idx = farthest_idx
return simplified
def _shortcut_path(self, path: List[List[float]], collision_checker) -> List[List[float]]:
"""
捷径优化,尝试直接连接不相邻的点
Args:
path: 输入路径
collision_checker: 碰撞检测器
Returns:
优化后的路径
"""
optimized = path.copy()
for _ in range(self.shortcut_iterations):
if len(optimized) <= 2:
break
# 随机选择两个不相邻的点
i = np.random.randint(0, len(optimized) - 2)
j = np.random.randint(i + 2, len(optimized))
# 检查距离限制
distance = np.linalg.norm(
np.array(optimized[j]) - np.array(optimized[i])
)
if distance > self.max_shortcut_distance:
continue
# 尝试直接连接
if self._is_edge_collision_free(
optimized[i],
optimized[j],
collision_checker
):
# 删除中间点
optimized = optimized[:i+1] + optimized[j:]
return optimized
def _densify_path(self, path: List[List[float]], collision_checker) -> List[List[float]]:
"""
密集化路径,确保相邻点间距小于阈值
Args:
path: 输入路径
collision_checker: 碰撞检测器
Returns:
密集化后的路径
"""
if len(path) <= 2:
return path
densified = [path[0]]
for i in range(len(path) - 1):
current = np.array(path[i])
next_point = np.array(path[i + 1])
# 计算两点间距离
distance = np.linalg.norm(next_point - current)
# 如果距离超过阈值,插入中间点
if distance > self.densification_step:
num_segments = int(np.ceil(distance / self.densification_step))
for j in range(1, num_segments):
ratio = j / num_segments
interpolated = current + ratio * (next_point - current)
# 检查插值点是否有碰撞
if not collision_checker.check_collision(interpolated.tolist()):
densified.append(interpolated.tolist())
else:
raise RuntimeError(f"Densification created collision at segment {i}")
densified.append(path[i + 1])
return densified
def _smooth_path(self, path: List[List[float]], collision_checker) -> List[List[float]]:
"""
平滑路径
Args:
path: 输入路径
collision_checker: 碰撞检测器
Returns:
平滑后的路径
"""
if len(path) <= 2:
return path
# 使用三次样条插值进行平滑
path_array = np.array(path)
num_points = len(path)
# 创建参数化变量(基于路径长度)
distances = [0]
for i in range(1, num_points):
dist = np.linalg.norm(path_array[i] - path_array[i-1])
distances.append(distances[-1] + dist)
# 归一化距离
total_distance = distances[-1]
if total_distance < self.position_tolerance:
return path
t_original = np.array(distances) / total_distance
# 计算平滑后的点数(基于平滑因子)
num_smooth_points = max(self.min_path_points, int(num_points * (1.0 + self.smoothing_factor)))
t_smooth = np.linspace(0, 1, num_smooth_points)
# 对每个关节维度进行插值
smoothed_path = []
for t in t_smooth:
# 线性插值(保证路径可行性)
idx = np.searchsorted(t_original, t)
if idx == 0:
point = path[0]
elif idx >= len(path):
point = path[-1]
else:
# 在两点间线性插值
t0 = t_original[idx-1]
t1 = t_original[idx]
alpha = (t - t0) / (t1 - t0) if t1 > t0 else 0
point = (1 - alpha) * np.array(path[idx-1]) + alpha * np.array(path[idx])
# 验证点的有效性
# 确保 point 是列表格式
if isinstance(point, np.ndarray):
point = point.tolist()
elif not isinstance(point, list):
point = list(point)
if not collision_checker.check_collision(point):
smoothed_path.append(point)
# 验证平滑结果
if len(smoothed_path) < 2:
raise RuntimeError(f"Path smoothing failed: only {len(smoothed_path)} valid points generated")
return smoothed_path
def _is_edge_collision_free(self, start: List[float], end: List[float],
collision_checker) -> bool:
"""
检查两点间的边是否无碰撞
Args:
start: 起点配置
end: 终点配置
collision_checker: 碰撞检测器
Returns:
True if edge is collision free
"""
start_array = np.array(start)
end_array = np.array(end)
distance = np.linalg.norm(end_array - start_array)
# 根据分辨率计算检查点数
num_checks = max(self.min_path_points, int(distance / self.check_resolution))
for i in range(num_checks + 1):
t = i / num_checks
interpolated = start_array + t * (end_array - start_array)
if collision_checker.check_collision(interpolated.tolist()):
return False
return True
def add_velocity_profile(self, path: List[List[float]]) -> List[Dict[str, Any]]:
"""
为路径添加速度规划
Args:
path: 路径点列表
Returns:
带速度信息的路径点列表
"""
if len(path) < 2:
raise ValueError("Path must have at least 2 points")
trajectory = []
# 计算总路径长度
total_distance = 0
distances = [0]
for i in range(1, len(path)):
dist = np.linalg.norm(
np.array(path[i]) - np.array(path[i-1])
)
total_distance += dist
distances.append(total_distance)
# 计算总时间(基于速度缩放)
total_time = total_distance / self.velocity_scaling
# 为每个点分配时间戳和速度
for i, point in enumerate(path):
# 时间戳
if i == 0:
timestamp = 0
elif i == len(path) - 1:
timestamp = total_time
else:
timestamp = (distances[i] / total_distance) * total_time
# 速度(除起止点外)
if i == 0 or i == len(path) - 1:
velocity = [0.0] * self.dof
else:
# 计算前后段的方向
prev_dir = np.array(path[i]) - np.array(path[i-1])
next_dir = np.array(path[i+1]) - np.array(path[i])
# 平均速度方向
avg_dir = (prev_dir + next_dir) / 2
# 归一化并应用速度缩放
norm = np.linalg.norm(avg_dir)
if norm > self.position_tolerance:
velocity = (avg_dir / norm * self.velocity_scaling).tolist()
else:
velocity = [0.0] * self.dof
trajectory.append({
'position': point,
'velocity': velocity,
'timestamp': timestamp
})
return trajectory
def validate_trajectory(self, trajectory: List[Dict[str, Any]]) -> Tuple[bool, str]:
"""
验证轨迹的有效性
Args:
trajectory: 轨迹点列表
Returns:
(是否有效, 错误信息)
"""
if len(trajectory) < 2:
return False, "Trajectory must have at least 2 points"
# 检查时间戳单调递增
for i in range(1, len(trajectory)):
if trajectory[i]['timestamp'] <= trajectory[i-1]['timestamp']:
return False, f"Non-monotonic timestamps at index {i}"
# 检查关节限位
for i, point in enumerate(trajectory):
is_valid, violations = self.arm_controller.check_joint_limits(
point['position']
)
if not is_valid:
return False, f"Joint limit violations at point {i}: {violations}"
# 检查速度连续性
for i in range(1, len(trajectory) - 1):
prev_vel = np.array(trajectory[i-1]['velocity'])
curr_vel = np.array(trajectory[i]['velocity'])
next_vel = np.array(trajectory[i+1]['velocity'])
# 速度变化不应过大(基于配置的容差)
max_change = self.velocity_scaling * self.smoothing_factor
if np.linalg.norm(curr_vel - prev_vel) > max_change:
return False, f"Velocity discontinuity at point {i}"
if np.linalg.norm(next_vel - curr_vel) > max_change:
return False, f"Velocity discontinuity at point {i+1}"
return True, ""