Commit Graph

95 Commits

Author SHA1 Message Date
kovacsv
543324851f Add test for solids test file. 2021-11-13 09:18:16 +01:00
kovacsv
57c7c216db Remove unused functions. 2021-11-08 17:54:34 +01:00
kovacsv
a79f2ce5ee Add hierarchical 3ds test file. 2021-11-03 18:08:17 +01:00
kovacsv
3423baa2b2 Hierarchical glTF import. 2021-11-02 08:40:27 +01:00
kovacsv
ca21a026ce Add test file. 2021-10-27 10:07:51 +02:00
kovacsv
addc8dfbac Remove o3dv test files without nodes. 2021-10-27 10:05:04 +02:00
kovacsv
fc2dd12aa0 Always return arraybuffer during export. 2021-10-27 09:55:01 +02:00
kovacsv
7abc6efc93 Import all models as hierarchical model, but put all the meshes under the root node. 2021-10-27 08:25:47 +02:00
kovacsv
e6eff40543 Remove empty nodes during model finalization. 2021-10-26 19:45:26 +02:00
kovacsv
7eac7dee43 Treat models with no node hierarchy as one flat hierarchy under the root node. 2021-10-26 18:40:20 +02:00
kovacsv
c1e3a33107 Mesh instance is not needed in mesh. 2021-10-26 14:47:03 +02:00
kovacsv
6f9801010b Use mesh instance id to identify meshes. 2021-10-26 13:15:56 +02:00
kovacsv
af5a0fef13 Add node to mesh instance instead of transformation. 2021-10-26 08:50:20 +02:00
kovacsv
92eac095e1 Calculate world transformation from node. 2021-10-26 07:53:25 +02:00
kovacsv
034c4079c9 Create quaternion from axis and angle. 2021-10-26 07:37:06 +02:00
kovacsv
44460d0597 Enumerate mesh instances. 2021-10-25 16:22:49 +02:00
kovacsv
0143d29a9d Add multiple instances of the same mesh in tests. 2021-10-25 08:32:11 +02:00
kovacsv
4250ab3b58 Add mesh instance object that represents a mesh with transformation. 2021-10-24 16:46:49 +02:00
kovacsv
24e53e242a Generate unique id for nodes. 2021-10-23 11:16:32 +02:00
kovacsv
7875457785 Add is empty function to node. 2021-10-23 09:05:42 +02:00
kovacsv
19ca7a697b Add helper functions for async task running. 2021-10-23 08:36:01 +02:00
kovacsv
cd2adbeab3 Store transformation in node. 2021-10-22 15:55:38 +02:00
kovacsv
dd7a0ed14f Add node hierarchy to model. 2021-10-22 11:17:36 +02:00
kovacsv
ccfe303f93 Add enumerate function for node. 2021-10-21 12:17:26 +02:00
kovacsv
16614d81e1 Enumerate mesh indices recursively. 2021-10-16 16:02:33 +02:00
kovacsv
97312fe080 Enumerate children only. 2021-10-16 11:59:36 +02:00
kovacsv
9dcf49b548 Add node class. 2021-10-16 11:53:19 +02:00
kovacsv
fb3cdbe83c Pass original file name and extension to importers. 2021-09-24 08:16:18 +02:00
kovacsv
30830e8431 Handle multiple zip files. 2021-09-16 07:45:11 +02:00
kovacsv
b89a3429ba Feature Request- Ability to auto detect and load models from .zip or .rar #136 2021-09-13 16:32:50 +02:00
kovacsv
be6e69729c Fix typo. 2021-09-13 08:42:48 +02:00
kovacsv
ec9766ae81 Access all files as arraybuffer, and convert to text if needed. 2021-08-27 08:11:35 +02:00
kovacsv
5130717732 Always return file extension in lower case. 2021-08-06 19:01:43 +02:00
kovacsv
0b22e22161 Add solid generators. 2021-08-01 10:51:46 +02:00
kovacsv
e90d318baf Add sphere import test. 2021-07-24 10:04:48 +02:00
kovacsv
c1a9cae13f Add sphere generator. 2021-07-24 09:58:21 +02:00
kovacsv
46644d47c3 Use Physically Based Rendering when possible #99 2021-07-19 17:44:43 +02:00
kovacsv
a24c3bea05 Skip url parameters when determining file name or extension. 2021-07-17 09:57:55 +02:00
kovacsv
ab0d0172e7 Add support for GLB Draco Mesh Compression #97 2021-07-15 23:37:07 +02:00
kovacsv
b063321a5b Rename url parameters for default and background color. 2021-07-11 15:44:22 +02:00
kovacsv
46ef2c7a93 Fix tests. 2021-07-11 11:29:52 +02:00
kovacsv
e8ed3fe9b9 Test fix. 2021-07-08 18:33:48 +02:00
kovacsv
2a53e933ea Add cylinder generator. 2021-07-08 18:20:43 +02:00
kovacsv
f407f8f61e Add cylinder generator. 2021-07-04 20:14:45 +02:00
kovacsv
93f85738cb Organize properties in groups. 2021-06-26 23:53:08 +02:00
kovacsv
2b38556eff Change canvas background color #85 2021-06-25 08:41:34 +02:00
kovacsv
c7f0d128a7 Add properties to model and mesh. 2021-06-20 17:23:17 +02:00
kovacsv
67a249f528 Fix batch task running in case of zero count. 2021-06-14 14:25:23 +02:00
kovacsv
1cdf592c4f Visualization is slow in case of large number of meshes #82 2021-06-13 18:25:44 +02:00
Viktor Kovacs
0000c59fcd Fix duplicated test case names. 2021-06-07 21:53:30 +02:00