Add sphere import test.
This commit is contained in:
parent
1c963dfbbd
commit
e90d318baf
@ -29,6 +29,58 @@ describe ('O3dv Importer', function () {
|
||||
});
|
||||
});
|
||||
|
||||
it ('cylinder.o3dv', function (done) {
|
||||
testFiles.ImportO3dvFile ('cylinder.o3dv', function (model) {
|
||||
assert (OV.CheckModel (model));
|
||||
assert.deepStrictEqual (testUtils.ModelToObjectSimple (model), {
|
||||
name : '',
|
||||
materials : [
|
||||
{ name : '' }
|
||||
],
|
||||
meshes : [
|
||||
{
|
||||
name : '',
|
||||
vertexCount : 50,
|
||||
normalCount : 196,
|
||||
uvCount : 0,
|
||||
triangleCount : 96,
|
||||
boundingBox : {
|
||||
min : [-0.49605735065723894, -0.4990133642141358, 0],
|
||||
max : [0.5, 0.4990133642141358, 1]
|
||||
}
|
||||
}
|
||||
]
|
||||
});
|
||||
done ();
|
||||
});
|
||||
});
|
||||
|
||||
it ('sphere.o3dv', function (done) {
|
||||
testFiles.ImportO3dvFile ('sphere.o3dv', function (model) {
|
||||
assert (OV.CheckModel (model));
|
||||
assert.deepStrictEqual (testUtils.ModelToObjectSimple (model), {
|
||||
name : '',
|
||||
materials : [
|
||||
{ name : '' }
|
||||
],
|
||||
meshes : [
|
||||
{
|
||||
name : '',
|
||||
vertexCount : 382,
|
||||
normalCount : 2280,
|
||||
uvCount : 0,
|
||||
triangleCount : 760,
|
||||
boundingBox : {
|
||||
min : [-0.5, -0.5, -0.5],
|
||||
max : [0.5, 0.5, 0.5]
|
||||
}
|
||||
}
|
||||
]
|
||||
});
|
||||
done ();
|
||||
});
|
||||
});
|
||||
|
||||
it ('transformation.o3dv', function (done) {
|
||||
testFiles.ImportO3dvFile ('transformation.o3dv', function (model) {
|
||||
assert (OV.CheckModel (model));
|
||||
@ -90,30 +142,4 @@ describe ('O3dv Importer', function () {
|
||||
done ();
|
||||
});
|
||||
});
|
||||
|
||||
it ('cylinder.o3dv', function (done) {
|
||||
testFiles.ImportO3dvFile ('cylinder.o3dv', function (model) {
|
||||
assert (OV.CheckModel (model));
|
||||
assert.deepStrictEqual (testUtils.ModelToObjectSimple (model), {
|
||||
name : '',
|
||||
materials : [
|
||||
{ name : '' }
|
||||
],
|
||||
meshes : [
|
||||
{
|
||||
name : '',
|
||||
vertexCount : 50,
|
||||
normalCount : 196,
|
||||
uvCount : 0,
|
||||
triangleCount : 96,
|
||||
boundingBox : {
|
||||
min : [-0.49605735065723894, -0.4990133642141358, 0],
|
||||
max : [0.5, 0.4990133642141358, 1]
|
||||
}
|
||||
}
|
||||
]
|
||||
});
|
||||
done ();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
Loading…
Reference in New Issue
Block a user