修改激光驾束的发射角度
This commit is contained in:
parent
2a03ff7c51
commit
b94d7b3b80
@ -10,7 +10,7 @@ Type = "InfraredCommandGuidance" # 属性中的类型,与顶层Type一致
|
||||
MaxSpeed = 300.0 # 最大速度 (米/秒)
|
||||
MaxFlightTime = 60.0 # 最大飞行时间 (秒)
|
||||
MaxFlightDistance = 5000.0 # 最大飞行距离 (米)
|
||||
MaxAcceleration = 100.0 # 最大加速度 (米/秒^2)
|
||||
MaxAcceleration = 150.0 # 最大加速度 (米/秒^2)
|
||||
ProportionalNavigationCoefficient = 4.0 # 比例导引系数
|
||||
LaunchAcceleration = 150.0 # 发射加速度 (米/秒^2)
|
||||
MaxEngineBurnTime = 2.0 # 最大发动机燃烧时间 (秒)
|
||||
|
||||
@ -103,7 +103,7 @@ namespace ThreatSource.Guidance
|
||||
/// <summary>
|
||||
/// Search到Track模式切换的成功率阈值
|
||||
/// </summary>
|
||||
private const double COMMON_DETECTION_SUCCESS_RATE_THRESHOLD = 0.8;
|
||||
private const double COMMON_DETECTION_SUCCESS_RATE_THRESHOLD = 0.7;
|
||||
|
||||
/// <summary>
|
||||
/// 是否有目标
|
||||
|
||||
@ -331,7 +331,11 @@ namespace ThreatSource.Missile
|
||||
(KState.Position, KState.Velocity) = MotionAlgorithm.CalculateBallisticMotion(KState.Position, KState.Velocity, acceleration, deltaTime);
|
||||
}
|
||||
|
||||
KState.Orientation = Orientation.FromVector(KState.Velocity);
|
||||
// 在制导阶段,导弹指向速度方向(便于搜索跟踪)
|
||||
if(currentStage == MissileFlightStage.Guidance)
|
||||
{
|
||||
KState.Orientation = Orientation.FromVector(KState.Velocity);
|
||||
}
|
||||
|
||||
// 限制速度不超过最大速度
|
||||
if (KState.Speed > Properties.MaxSpeed)
|
||||
|
||||
@ -507,6 +507,8 @@
|
||||
- 发射加速度:100 m/s²
|
||||
- 发动机最大燃烧时间:3.0 秒
|
||||
- 巡航时间:0 秒
|
||||
|
||||
- 发射角度:0.04 弧度
|
||||
3. 红外指令
|
||||
- 发射加速度:150 m/s²
|
||||
- 发动机最大燃烧时间:2.0 秒
|
||||
|
||||
@ -440,7 +440,7 @@ namespace ThreatSource.Tools.MissileSimulation
|
||||
Speed = 10
|
||||
};
|
||||
string missileId = "CGGM_1";
|
||||
var missile = _threatSourceFactory.CreateMissile(missileId, "cg_002", "Tank_1", motionParameters);
|
||||
var missile = _threatSourceFactory.CreateMissile(missileId, "cg_001", "Tank_1", motionParameters);
|
||||
missiles[missileId] = missile;
|
||||
simulationManager.RegisterEntity(missileId, missile);
|
||||
Console.WriteLine($"注册复合制导导弹 {missileId}");
|
||||
|
||||
Loading…
Reference in New Issue
Block a user