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Animation
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remove pose fallbacks and fix script compatibility
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2026-04-10 22:23:46 +08:00 |
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Collision
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Stabilize rail collision pose recovery and canonical tracking
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2026-03-21 21:58:11 +08:00 |
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Config
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Refine path viewpoint behavior and config editing
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2026-04-02 22:14:26 +08:00 |
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Database
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修正数据管理的内容显示,修正类别自定义错误日志
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2026-02-19 20:47:57 +08:00 |
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Models
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合并检测记录和碰撞记录表,重构检测过程
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2026-02-18 22:34:18 +08:00 |
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Properties
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将自定义类别配置文件整合到系统配置文件中;修复配置事件重复触发问题。
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2026-03-09 14:04:25 +08:00 |
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Services
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将时标导出到TimeLiner任务
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2026-02-16 19:56:07 +08:00 |
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Spatial
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将虚拟车辆改成虚拟物体
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2026-02-16 09:02:50 +08:00 |
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UIUpdate
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删除多余的引用
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2025-10-21 18:48:27 +08:00 |
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AssemblyReferencePathManager.cs
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Separate asset axis conventions from host coordinates
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2026-03-22 13:30:35 +08:00 |
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BatchQueueManager.cs
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Fix batch queue detection record snapshots
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2026-03-20 15:42:16 +08:00 |
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DocumentStateManager.cs
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增加了文档变更后,清理和初始化的功能
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2025-09-12 17:36:26 +08:00 |
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FloorAttributeManager.cs
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对代码进行审查并优化
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2026-02-16 11:55:45 +08:00 |
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GridVisualization.cs
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重构网格可视化功能,使用单独的结构和渲染方法
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2026-01-16 21:06:20 +08:00 |
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IdleEventManager.cs
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删除多余的引用
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2025-10-21 18:48:27 +08:00 |
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IPathPlanningManagerEvents.cs
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增加数据库路径载入事件,避免事件职责混乱
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2026-01-06 10:30:34 +08:00 |
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MainPlugin.cs
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将虚拟车辆改成虚拟物体
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2026-02-16 09:02:50 +08:00 |
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ModelSplitterManager.cs
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对代码进行审查并优化
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2026-02-16 11:55:45 +08:00 |
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NavigationMapGenerator.cs
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修改截图使用当前视窗尺寸
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2026-02-17 22:35:34 +08:00 |
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PathAnalysisEngine.cs
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Finalize canonical rail coordinate integration
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2026-03-21 19:19:13 +08:00 |
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PathAnalysisReportGenerator.cs
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将虚拟车辆改成虚拟物体
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2026-02-16 09:02:50 +08:00 |
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PathAnalysisService.cs
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实现路径分析功能
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2026-02-14 17:39:40 +08:00 |
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PathClickToolPlugin.cs
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修改吊装路径功能,支持天车横移路径
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2026-01-31 17:50:59 +08:00 |
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PathCurveEngine.cs
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Add linear assembly reference path and rod alignment
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2026-03-19 22:00:04 +08:00 |
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PathDatabase.cs
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修改部分日志级别为Debug
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2026-03-28 12:42:54 +08:00 |
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PathDataManager.cs
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Add rail mount placement controls and persistence
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2026-03-26 01:01:01 +08:00 |
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PathInputMonitor.cs
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Restore tool focus by picking context
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2026-04-02 22:35:58 +08:00 |
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PathPlanningManager.cs
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fix hoisting descend point reuse
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2026-04-09 23:28:12 +08:00 |
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PathPlanningManagerEventArgs.cs
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更正插入路径点的问题。
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2026-01-06 18:01:23 +08:00 |
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PathPlanningModels.cs
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Add rail preferred normal repair script
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2026-04-04 10:58:29 +08:00 |
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PathPlanningService.cs
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删除多余的引用
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2025-10-21 18:48:27 +08:00 |
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PathPointRenderPlugin.cs
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add ground object lift adjustment
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2026-04-09 23:53:40 +08:00 |
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SectionBoxExporter.cs
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优化剖面盒导,提高性能,解决漏算的问题
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2026-03-12 09:40:14 +08:00 |
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UIStateManager.cs
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Fix YUp hoisting path rendering and finish sync
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2026-03-22 12:21:25 +08:00 |
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VirtualObjectManager.cs
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Fix ground real-object forward axis and compensation
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2026-03-25 17:19:21 +08:00 |