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16a81964f1
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优化自动调整: 合并三次旋转为单次 OverridePermanentTransform,NW 调用减少 80%
旧代码在 TryApplyPlanarRealObjectStartIncrementalTransform 中通过三次
MoveItemIncrementallyByAxisRotationAndTranslation 依次施加 X、非-up、up 轴
旋转,每轴内部 3 步 (toOrigin→rotate→toTarget),合计 9 次 Override 调用。
新方法 MoveItemCombinedAxisRotationAndTranslation 将三个轴旋转用
四元数 (qYaw × qNonUp × qX) 合成一次,配合组合平移做单次 Reset+Override,
每轮 Evaluator 调用从 ~10 次 NW API 降至 ~3 次,自动调整整体从 5s 降至 <2s。
语义完全保留:三次旋转的轴/角度/顺序与原来一致(X→Z/Y→Yaw,
通过 q3×q2×q1 左乘合成),路径 yaw 加减抵消链路不变。实测结果与老版本一致。
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2026-05-27 15:06:33 +08:00 |
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bbb58c9634
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调整物体窗口: 提升高度→上下偏移, 允许负值, 窗口加宽, 清理提示文字
- 字段名: 提升高度 → 上下偏移 (UI标签/日志/注释/状态栏)
- 移除负值校验,允许向下偏移 (EditRotationWindow.xaml.cs)
- 修复两处 <=0 拦截 (ApplyGroundPathObjectLiftOffset, ResolveGroundPathObjectLiftOffsetVector)
- 窗口宽度 400→440, 调低标题栏/去除副标题/去除提示文字行
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2026-05-27 14:38:27 +08:00 |
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19a38e5446
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0.15.1: 修复角度输入崩溃、Y轴修正动画丢失、数据库连接缺失三个bug
- 修复编辑角度窗口空输入反复确认崩溃 (UpdateSourceTrigger LostFocus→Explicit)
- 修复Y轴角度修正在动画播放时双重叠加导致丢失 (删除 ApplyPlanarTrackedPose 中重复的 ResolvePlanarHostUpCorrectionRadians)
- 修复先开文档后加载插件时路径数据库未连接 (InitializePathPlanningManager 中加入数据库连接)
- 重构: TryConnectPathDatabase 辅助方法; TryUpdateNumberTextBox 拆分验证逻辑
- 更新 AGENTS.md 精简版; 更新 CHANGELOG.md 0.15.1; 更新 todo_features.md 5/18 条目
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2026-05-26 21:02:48 +08:00 |
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6f037a4571
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Reduce pose diagnostics log noise
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2026-04-13 02:51:24 +08:00 |
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61e6b79299
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Remove legacy yaw recovery fallbacks
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2026-04-12 15:29:08 +08:00 |
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315fa46043
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Unify planar collision pose replay
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2026-04-12 15:01:33 +08:00 |
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a252dad46a
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remove pose fallbacks and fix script compatibility
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2026-04-10 22:23:46 +08:00 |
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5a03c3aa6c
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preserve planar collision pose rotations
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2026-04-10 22:02:43 +08:00 |
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da5f8a1ae1
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add ground object lift adjustment
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2026-04-09 23:53:40 +08:00 |
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4fbab52880
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clean legacy planar pose branches
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2026-04-09 23:08:59 +08:00 |
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3892ddabab
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Stabilize ground incremental rotation and extent tests
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2026-04-09 21:09:43 +08:00 |
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405f721811
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Ground real-object incremental path updates
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2026-04-08 23:06:42 +08:00 |
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8a7563a4fe
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Clarify ground tracked-point semantics
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2026-04-06 08:55:53 +08:00 |
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348b3a75bf
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修复地面倾斜路径偏移的问题
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2026-04-05 14:03:41 +08:00 |
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fb9dac9953
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恢复地面路径为3月25号版本
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2026-04-05 01:36:24 +08:00 |
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e21e934705
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Add rail preferred normal repair script
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2026-04-04 10:58:29 +08:00 |
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24951d4205
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Stabilize hoisting start-pose logging and caching
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2026-04-02 01:32:31 +08:00 |
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9e8fea3241
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Unify real-object override rotation application
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2026-04-02 00:19:36 +08:00 |
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7ff510daf0
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Use actual hoisting pose without fragment fallback
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2026-04-02 00:15:58 +08:00 |
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953306fdb1
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Stabilize hoisting pose flow and bounds inspection
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2026-04-01 23:53:11 +08:00 |
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d4c49fc227
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Stabilize hoisting pose adjustment flow
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2026-03-31 00:14:18 +08:00 |
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cb56737041
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Preserve terminal pose when translating rail objects to path start
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2026-03-30 23:35:01 +08:00 |
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9093374399
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Use actual hoisting pose baseline for real objects
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2026-03-29 23:36:43 +08:00 |
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382923fa32
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Relax fragment pose parsing and add fallback
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2026-03-29 01:17:06 +08:00 |
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7851e6affa
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Map real-object angle adjustments from host axes
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2026-03-28 22:21:11 +08:00 |
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95500c9717
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修改部分日志级别为Debug
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2026-03-28 12:42:54 +08:00 |
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2b6f54898a
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Fix rail assembly anchor alignment
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2026-03-26 13:37:33 +08:00 |
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3a5693a453
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Add rail mount placement controls and persistence
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2026-03-26 01:01:01 +08:00 |
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921dc07856
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Fix ground real-object forward axis and compensation
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2026-03-25 17:19:21 +08:00 |
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aabf263f0d
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Fix host rotation adapter split for real and virtual objects
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2026-03-25 11:18:03 +08:00 |
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029c7e37ad
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Checkpoint current pose and path state
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2026-03-25 01:41:15 +08:00 |
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138eb43a67
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Unify real-object rail pose interpretation
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2026-03-25 00:11:07 +08:00 |
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290df34dec
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Interpret fragment up for real object pose
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2026-03-24 21:04:24 +08:00 |
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8d10f959b2
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Add fragment up detection and real object pose probes
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2026-03-24 19:06:50 +08:00 |
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eaf24420b7
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修正真实物体的旋转和通行空间不适配的问题
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2026-03-23 22:46:38 +08:00 |
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d52b1aef08
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Checkpoint animation rotation refactor state
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2026-03-23 21:00:02 +08:00 |
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1cf4fe5967
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Align terminal rail normals and object space rendering
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2026-03-23 12:25:00 +08:00 |
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e9128282b5
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Fix rail rotation correction semantics
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2026-03-23 00:11:49 +08:00 |
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b1d4170334
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Fix animation end alignment and YUp viewpoint focus
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2026-03-22 14:45:50 +08:00 |
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1802eda971
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Separate asset axis conventions from host coordinates
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2026-03-22 13:30:35 +08:00 |
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042b9a2804
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Refine canonical pose flow and handoff notes
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2026-03-22 00:00:16 +08:00 |
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7ccce8cf5a
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Stabilize rail collision pose recovery and canonical tracking
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2026-03-21 21:58:11 +08:00 |
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c53db7a6fd
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Finalize canonical rail coordinate integration
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2026-03-21 19:19:13 +08:00 |
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3fd184934b
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Establish canonical coordinate framework with tests
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2026-03-21 06:10:34 +08:00 |
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015a2863ea
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Fix collision pose restore and deployment verification
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2026-03-20 14:59:41 +08:00 |
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5e8c50e043
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Stabilize rail 3D animation transforms
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2026-03-20 12:50:08 +08:00 |
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5847ba9ab3
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Fix rail assembly pose and animation flow
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2026-03-20 11:13:43 +08:00 |
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0c83c73917
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feat: add linear assembly rail path workflow
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2026-03-19 00:18:24 +08:00 |
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5c0e72ec98
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修正时序问题导致 _route 为空,日志报错的问题
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2026-02-20 23:16:12 +08:00 |
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5ca793e093
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修正检测配置重复,动画结束还检测的问题。自动打开重复的历史记录报告
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2026-02-20 00:13:15 +08:00 |
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