CounterDroneBackend/AGENTS.md
tian 2bb8ba2e1e fix: Manager OnDestroy 关闭 SQLite 连接,修复 domain reload 崩溃
- 所有 Manager 在 Awake 保存 _db 引用,OnDestroy 调用 Close()
- ScenarioManager/ModelManager/ReportManager/GroupManager/SimulationRunner 全部修复
- 崩溃原因:domain reload 时 GC finalizer 线程清理 prepared statements,DB 未关闭导致 sqlite3_finalize 竞态
2026-06-13 09:35:53 +08:00

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# CLAUDE.md
## 1. Think Before Coding
**Don't assume. Don't hide confusion. Surface tradeoffs.**
Before implementing:
- State your assumptions explicitly. If uncertain, ask.
- If multiple interpretations exist, present them - don't pick silently.
- If a simpler approach exists, say so. Push back when warranted.
- If something is unclear, stop. Name what's confusing. Ask.
## 2. Simplicity First
**Minimum code that solves the problem. Nothing speculative.**
- No features beyond what was asked.
- No abstractions for single-use code.
- No "flexibility" or "configurability" that wasn't requested.
- No error handling for impossible scenarios.
- If you write 200 lines and it could be 50, rewrite it.
Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.
## 3. Surgical Changes
**Touch only what you must. Clean up only your own mess.**
When editing existing code:
- Don't "improve" adjacent code, comments, or formatting.
- Don't refactor things that aren't broken.
- Match existing style, even if you'd do it differently.
- If you notice unrelated dead code, mention it - don't delete it.
When your changes create orphans:
- Remove imports/variables/functions that YOUR changes made unused.
- Don't remove pre-existing dead code unless asked.
The test: Every changed line should trace directly to the user's request.
## 4. Goal-Driven Execution
**Define success criteria. Loop until verified.**
Transform tasks into verifiable goals:
- "Add validation" → "Write tests for invalid inputs, then make them pass"
- "Fix the bug" → "Write a test that reproduces it, then make it pass"
- "Refactor X" → "Ensure tests pass before and after"
For multi-step tasks, state a brief plan:
```
1. [Step] → verify: [check]
2. [Step] → verify: [check]
3. [Step] → verify: [check]
```
Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.
---
## 5. Use PowerShell for Shell Commands
**All shell commands, scripts, rg/fd calls run through pwsh, never cmd or bash.**
- Prefix every shell invocation with `pwsh -Command "..."`
- Example: `pwsh -Command "rg -n 'class' src/"`
- Example: `pwsh -Command "./build.bat"`
## 6. Verify Unity Scripts After Changes
**After modifying `src/CounterDrone.Core/` or `src/Unity/Assets/Scripts/`, run:**
```bash
pwsh scripts/check_unity_build.ps1
```
This automatically rebuilds Core.dll, copies it to Unity Plugins, and compiles Unity scripts. Exits 0 if all pass.
## 7. Run Targeted Tests First
**Always run the narrowest relevant test first.** If you just changed `DefensePlannerTests`, run `--filter 'FullyQualifiedName~DefensePlannerTests'`. If you changed `FullPipelineTests`, run that filter. Don't start with `dotnet test` on the whole project — it wastes time and buries the failures you're looking for.
Run full suite only after the targeted tests pass, to verify nothing else broke.
```bash
# Run a test class:
pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/ --filter 'FullyQualifiedName~DefensePlannerTests'"
# Run a single test:
pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/ --filter 'FullyQualifiedName~Scenario_AirBased'"
# Run full suite (only after targeted passes):
pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/"
```
---
**These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.