- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
26 lines
588 B
Plaintext
26 lines
588 B
Plaintext
using System.Collections;
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using System.Collections.Generic;
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#if ENVIRO_PHOTON_SUPPORT
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using Photon.Pun;
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#endif
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using UnityEngine;
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#if ENVIRO_PHOTON_SUPPORT
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[RequireComponent(typeof(PhotonView))]
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#endif
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public class EnviroPhotonPlayerAssign : MonoBehaviour {
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#if ENVIRO_PHOTON_SUPPORT
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public PhotonView myView;
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void Start ()
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{
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if(myView == null)
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myView = GetComponent<PhotonView>();
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if (myView.IsMine && EnviroSkyMgr.instance != null)
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{
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EnviroSkyMgr.instance.AssignAndStart(gameObject, Camera.main);
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}
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}
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#endif
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}
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