- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
34 lines
525 B
C#
34 lines
525 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using XNode;
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//可视化编辑步骤节点
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public class StepNode : Node {
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public string stepName;
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[Input]
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public bool Active;
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[Output]
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public bool Finised;
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public void ActiveStep()
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{
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}
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// Use this for initialization
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protected override void Init() {
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base.Init();
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}
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// Return the correct value of an output port when requested
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public override object GetValue(NodePort port) {
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return stepName; // Replace this
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}
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} |