- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
26 lines
569 B
C#
26 lines
569 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using DevelopEngine;
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namespace XFramework
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{
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/// <summary>
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/// 场景状态管理系统
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/// </summary>
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public class SceneSystem: Singleton<SceneSystem>
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{
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SceneState state;
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/// <summary>
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/// 设置场景
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/// </summary>
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/// <param name="sceneState"></param>
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public void SetScene(SceneState sceneState)
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{
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state?.OnExit();
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state = sceneState;
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state?.OnEnter();
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}
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}
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}
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