unityzgy/Assets/Scripts/StuentNet/UDP/Udp/Interface/ITcpHandler.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

33 lines
813 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace XFramework.NetOuter
{
//定义TCP 连接事件接口
public interface ITcpHandler : INetMsgHandler, INetConnectChangedHandler,INetSender
{
/// <summary>
/// 指定IP发送数据 服务器发向某客户端
/// </summary>
/// <param name="ip">客户端地址</param>
/// <param name="protocol">数据</param>
void SendNetMess(string ip, ProtocolBase protocol);
}
//网络连接 状态变化
public enum ConnectChangedEnum
{
/// <summary>
/// 连接成功
/// </summary>
connSuccess,
/// <summary>
/// 断开连接
/// </summary>
disconnection,
}
}