unity2moveit2/unity-project/ProjectSettings/VFXManager.asset
ayuan9957 fe15edcbd5 Initial commit: Unity-MoveIt2 integrated robotic arm simulation system
- Unity frontend with ROS-TCP-Connector for ROS2 communication
- Docker-based ROS2 Jazzy backend with MoveIt2 integration
- Support for 1-9 DOF manipulators
- UR5 robot configuration and URDF files
- Assembly task feasibility analysis tools
- Comprehensive documentation and deployment guides

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-13 12:08:34 +08:00

19 lines
465 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!937362698 &1
VFXManager:
m_ObjectHideFlags: 0
m_IndirectShader: {fileID: 0}
m_CopyBufferShader: {fileID: 0}
m_SortShader: {fileID: 0}
m_StripUpdateShader: {fileID: 0}
m_EmptyShader: {fileID: 0}
m_RenderPipeSettingsPath:
m_FixedTimeStep: 0.016666668
m_MaxDeltaTime: 0.05
m_MaxScrubTime: 30
m_CompiledVersion: 0
m_RuntimeVersion: 0
m_RuntimeResources: {fileID: 0}
m_BatchEmptyLifetime: 300