Commit Graph

67 Commits

Author SHA1 Message Date
2512e3ade6 渲染优化 2026-07-22 16:08:48 +08:00
0a1c727122 渲染优化 2026-07-22 14:14:54 +08:00
5ddfd76430 物理系统 2026-07-17 09:42:32 +08:00
b8b2dd5520 物理系统 2026-07-16 14:28:52 +08:00
2626070af7 映射优化 2026-07-16 10:26:51 +08:00
204ece778f 脚本优化 2026-07-16 09:01:25 +08:00
2600ea21b4 管线优化 2026-07-14 17:41:55 +08:00
b10e03eda0 结构优化 2026-07-14 09:24:04 +08:00
278313f739 UI优化 2026-07-13 15:28:35 +08:00
08d528c686 菜单优化 2026-07-02 10:33:09 +08:00
758aa6ff83 启动优化 2026-07-02 10:18:02 +08:00
2012ab74d1 操作优化 2026-06-30 11:05:34 +08:00
49bedde67b 选中优化 2026-06-30 10:00:50 +08:00
eae20bebb5 UI系统更新 2026-06-30 09:46:50 +08:00
429a574205 UI系统更新 2026-06-29 10:52:06 +08:00
b78e0275bb UI系统更新 2026-06-29 10:15:59 +08:00
75d5fed693 UI系统更新 2026-06-29 09:55:59 +08:00
dcd4af87a2 UI系统更新 2026-06-25 17:28:54 +08:00
6c39655c8f 天空盒更新 2026-06-24 16:32:25 +08:00
74416a6b60 网格更新 2026-06-22 16:06:10 +08:00
7729a21fe9 启动器更新和材质优化 2026-06-17 15:11:25 +08:00
a8739a9423 导入更新 2026-06-17 09:04:20 +08:00
a31f700d75 导入更新 2026-06-16 10:30:12 +08:00
0df9b93ce2 材质更新 2026-06-16 09:50:30 +08:00
97b704428a 相机更新 2026-06-15 09:54:09 +08:00
bcec8b6a8d 相机更新 2026-06-12 09:09:07 +08:00
a1cd721203 脚本更新 2026-06-09 15:44:44 +08:00
84446d0060 脚本更新 2026-06-09 15:24:38 +08:00
498d202d6e 播放更新 2026-06-09 10:49:51 +08:00
c8b8e79dd7 资源管理更新 2026-06-04 09:33:04 +08:00
f5aa77b71e linux适配 2026-06-02 09:19:17 +08:00
ayuan9957
93fddb0296 style(inspector): 美化属性检查器外观,对标Unity深色扁平风格,重构材质槽位及二级折叠项 2026-05-25 16:34:37 +08:00
ayuan9957
36e3155a8a fix(render): 修复层级嵌套模型加载失败及拖动父节点时子级坐标同步Bug 2026-05-22 15:13:57 +08:00
ayuan9957
05157022bd feat: 支持通过创建平面加载 Plane.glb 并重新映射内置 Cube 加载 Cube.glb 2026-05-22 14:57:10 +08:00
ayuan9957
a6e7070c41 assets: 新增内置的基础几何体模型 Cube.glb 和 Plane.glb 2026-05-22 14:50:15 +08:00
ayuan9957
dab182cb96 fix: 修复多节点模型在场景树中删除子节点时的视口残留 Bug,并补充集成测试 2026-05-22 11:02:37 +08:00
ayuan9957
77626017a3 Fix Player crash caused by unable to find ReplayStream file. Resolved it by utilizing MetaCoreDiscoverProjectRoot to find projectRoot and use relative path. 2026-05-21 17:49:16 +08:00
ayuan9957
e85a5b8422 feat: 清理默认场景中的多余3D网格与光源,仅保留相机和方向光,同步更新冒烟测试并重新烘焙运行时场景 2026-05-21 17:33:00 +08:00
ayuan9957
4a95a1a4d5 feat(editor): implement Enabled controls for Camera/Light components in Inspector with Prefab override support 2026-05-21 16:22:35 +08:00
ayuan9957
d195294b17 feat(editor): support opening scene files via command line arguments 2026-05-21 16:20:59 +08:00
ayuan9957
5f0690580b test(render): cover scene render sync camera light and matrix snapshot 2026-05-21 16:13:36 +08:00
ayuan9957
04cff527e3 feat(render): add SceneRenderSync snapshot and route Filament bridge through it 2026-05-21 16:13:31 +08:00
ayuan9957
1a822288b7 feat: add scene render sync bridge for Filament P1 2026-05-21 12:03:39 +08:00
ayuan9957
7d5887bbbb milestone: remove Panda3D backend and stabilize JSON asset pipeline 2026-05-21 11:32:37 +08:00
ayuan9957
28919737fc docs: Add model pipeline walkthrough and update Stage 1.1 task completions 2026-05-18 15:50:51 +08:00
ayuan9957
bd17aa46ee feat(editor): Stage 1.1 fully completed - Implement SubAssets metadata generation, JSON disk writing and registry scanning 2026-05-18 14:24:35 +08:00
ayuan9957
edf6402a6a feat(editor): Stage 4 completed - Implement asset GUID reverse resolve in Inspector with rich UI presentation 2026-05-18 14:09:37 +08:00
ayuan9957
a8022e5808 feat: 实现场景的 JSON 序列化闭环 (完全由 MetaCoreReflection 编译期反射描述的 Fields 驱动) 2026-05-18 14:06:47 +08:00
ayuan9957
05ac9e499c feat: 引入 AssetRegistry 并修复 PPM 与 Gltf 导入的编译及 UAF 闪退崩溃,通过全部冒烟测试 2026-05-18 14:03:53 +08:00
ayuan9957
3a2d9465dd fix(editor): resolve sub-node coordinate misalignment via hierarchical basis change 2026-05-18 10:50:51 +08:00