Commit Graph

26 Commits

Author SHA1 Message Date
ayuan9957
025157a8bf test(editor): cover forced child object creation 2026-06-23 17:53:47 +08:00
ayuan9957
453abfbf46 fix(editor): create scene context objects at root 2026-06-23 17:35:47 +08:00
ayuan9957
097e1c9475 fix(editor): align viewport selection modifiers 2026-06-23 17:22:38 +08:00
ayuan9957
922858b135 test(editor): cover multi-select component mutations 2026-06-23 15:59:33 +08:00
ayuan9957
0444de7a42 feat(editor): add select all scene objects 2026-06-17 16:38:50 +08:00
ayuan9957
35b394ee37 feat(editor): refine scene workflow and viewport grid 2026-06-17 16:16:40 +08:00
ayuan9957
db78bed499 feat(build): implement cooked player packaging flow 2026-06-17 10:28:58 +08:00
ayuan9957
d7590c53b6 feat: implement Unity/Infernux style ObjectField for material Inspector with drag-and-drop, clear, and search-picker 2026-06-08 10:25:17 +08:00
ayuan9957
78544ae5eb feat(editor): complete static cpp component workflow 2026-06-05 09:55:12 +08:00
ayuan9957
695fc30d34 feat(editor): align MetaCore workflows with Infernux 2026-06-04 22:14:22 +08:00
ayuan9957
93fddb0296 style(inspector): 美化属性检查器外观,对标Unity深色扁平风格,重构材质槽位及二级折叠项 2026-05-25 16:34:37 +08:00
ayuan9957
36e3155a8a fix(render): 修复层级嵌套模型加载失败及拖动父节点时子级坐标同步Bug 2026-05-22 15:13:57 +08:00
ayuan9957
dab182cb96 fix: 修复多节点模型在场景树中删除子节点时的视口残留 Bug,并补充集成测试 2026-05-22 11:02:37 +08:00
ayuan9957
e85a5b8422 feat: 清理默认场景中的多余3D网格与光源,仅保留相机和方向光,同步更新冒烟测试并重新烘焙运行时场景 2026-05-21 17:33:00 +08:00
ayuan9957
5f0690580b test(render): cover scene render sync camera light and matrix snapshot 2026-05-21 16:13:36 +08:00
ayuan9957
1a822288b7 feat: add scene render sync bridge for Filament P1 2026-05-21 12:03:39 +08:00
ayuan9957
7d5887bbbb milestone: remove Panda3D backend and stabilize JSON asset pipeline 2026-05-21 11:32:37 +08:00
ayuan9957
05ac9e499c feat: 引入 AssetRegistry 并修复 PPM 与 Gltf 导入的编译及 UAF 闪退崩溃,通过全部冒烟测试 2026-05-18 14:03:53 +08:00
ayuan9957
1d0377584c feat: 恢复 ImGui OpenGL3 渲染链,剥离 Panda3D,实现 Filament 离屏渲染 2026-05-15 15:06:15 +08:00
ayuan9957
2799ddc0e3 feat: 实现模型导入基础版,支持纯色渲染排查,修复UI卡顿 2026-05-14 11:14:51 +08:00
ayuan9957
c8021a9206 refactor: 迁移GameObject到EnTT ECS架构并修复编译错误 2026-05-12 15:29:16 +08:00
ayuan9957
3b1aa895aa Unify MetaCore editor workflow and debug logging 2026-04-11 17:13:06 +08:00
ayuan9957
9a33e9f243 Advance editor workflows and add UI and simplepbr foundations 2026-03-30 08:30:28 +08:00
ayuan9957
c8ba59f07a Build runtime data workflow and localize design docs 2026-03-28 09:44:06 +08:00
ayuan9957
3409fec66b Implement Unity-like editor interactions with undo and multiselect 2026-03-25 10:50:42 +08:00
ayuan9957
a637100607 Rebuild MetaCore Unity-like prototype 2026-03-20 10:39:34 +08:00