ar_tourism_flutter_unity/ios/UnityLibrary/Classes/Native/UnityEngine.PhysicsModule_CodeGen.c
2025-05-14 17:04:13 +08:00

339 lines
22 KiB
C

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D (void);
// 0x00000002 UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39 (void);
// 0x00000003 UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5 (void);
// 0x00000004 System.Single UnityEngine.RaycastHit::get_distance()
extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (void);
// 0x00000005 UnityEngine.Vector3 UnityEngine.Rigidbody::get_position()
extern void Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691 (void);
// 0x00000006 UnityEngine.Quaternion UnityEngine.Rigidbody::get_rotation()
extern void Rigidbody_get_rotation_m07882A7024FB3F96BA13EC577A96163BBB621AA1 (void);
// 0x00000007 System.Void UnityEngine.Rigidbody::set_rotation(UnityEngine.Quaternion)
extern void Rigidbody_set_rotation_mF2FC85A4A26AD9FED7DE0061889DF5A408461A5D (void);
// 0x00000008 System.Void UnityEngine.Rigidbody::MovePosition(UnityEngine.Vector3)
extern void Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9 (void);
// 0x00000009 System.Void UnityEngine.Rigidbody::MoveRotation(UnityEngine.Quaternion)
extern void Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D (void);
// 0x0000000A System.Void UnityEngine.Rigidbody::get_position_Injected(UnityEngine.Vector3&)
extern void Rigidbody_get_position_Injected_m12A715C52CD3C7F66125950D7AB6ECFCF4336626 (void);
// 0x0000000B System.Void UnityEngine.Rigidbody::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_get_rotation_Injected_m38431B37B78B4DF59B59F9CB7E609820430051F8 (void);
// 0x0000000C System.Void UnityEngine.Rigidbody::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_set_rotation_Injected_mDE5B37E97D8FE16D9AD8FC6B9213A106B28589D7 (void);
// 0x0000000D System.Void UnityEngine.Rigidbody::MovePosition_Injected(UnityEngine.Vector3&)
extern void Rigidbody_MovePosition_Injected_mF2CDF14960A920DCDDEAFA49A7E066A2FF021E37 (void);
// 0x0000000E System.Void UnityEngine.Rigidbody::MoveRotation_Injected(UnityEngine.Quaternion&)
extern void Rigidbody_MoveRotation_Injected_m75B6A86B8BE8D68714CA5356DDCC11D24B96B505 (void);
// 0x0000000F System.Void UnityEngine.MeshCollider::set_sharedMesh(UnityEngine.Mesh)
extern void MeshCollider_set_sharedMesh_m05F87B9AC04139285EBBCC159F77B51C6940E79C (void);
// 0x00000010 System.Void UnityEngine.Physics::OnSceneContactModify(UnityEngine.PhysicsScene,System.IntPtr,System.Int32,System.Boolean)
extern void Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D (void);
// 0x00000011 UnityEngine.PhysicsScene UnityEngine.Physics::get_defaultPhysicsScene()
extern void Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A (void);
// 0x00000012 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D (void);
// 0x00000013 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
extern void Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377 (void);
// 0x00000014 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE (void);
// 0x00000015 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028 (void);
// 0x00000016 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688 (void);
// 0x00000017 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12 (void);
// 0x00000018 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single)
extern void Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33 (void);
// 0x00000019 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&)
extern void Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903 (void);
// 0x0000001A System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8 (void);
// 0x0000001B System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single,System.Int32)
extern void Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50 (void);
// 0x0000001C System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,System.Single)
extern void Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488 (void);
// 0x0000001D System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray)
extern void Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3 (void);
// 0x0000001E System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB (void);
// 0x0000001F System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
extern void Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025 (void);
// 0x00000020 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single)
extern void Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685 (void);
// 0x00000021 System.Boolean UnityEngine.Physics::Raycast(UnityEngine.Ray,UnityEngine.RaycastHit&)
extern void Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5 (void);
// 0x00000022 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074 (void);
// 0x00000023 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34 (void);
// 0x00000024 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32)
extern void Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51 (void);
// 0x00000025 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E (void);
// 0x00000026 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789 (void);
// 0x00000027 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74 (void);
// 0x00000028 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single,System.Int32)
extern void Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87 (void);
// 0x00000029 UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray,System.Single)
extern void Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468 (void);
// 0x0000002A UnityEngine.RaycastHit[] UnityEngine.Physics::RaycastAll(UnityEngine.Ray)
extern void Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2 (void);
// 0x0000002B System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE (void);
// 0x0000002C System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
extern void Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC (void);
// 0x0000002D System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single)
extern void Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C (void);
// 0x0000002E System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Ray,UnityEngine.RaycastHit[])
extern void Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E (void);
// 0x0000002F System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836 (void);
// 0x00000030 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32)
extern void Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0 (void);
// 0x00000031 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single)
extern void Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9 (void);
// 0x00000032 System.Int32 UnityEngine.Physics::RaycastNonAlloc(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[])
extern void Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460 (void);
// 0x00000033 System.Void UnityEngine.Physics::get_defaultPhysicsScene_Injected(UnityEngine.PhysicsScene&)
extern void Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6 (void);
// 0x00000034 UnityEngine.RaycastHit[] UnityEngine.Physics::Internal_RaycastAll_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92 (void);
// 0x00000035 System.Boolean UnityEngine.Collider::get_enabled()
extern void Collider_get_enabled_mDBFB488088ADB14C8016A83EF445653AC5A4A12B (void);
// 0x00000036 UnityEngine.Vector3 UnityEngine.Collider::ClosestPoint(UnityEngine.Vector3)
extern void Collider_ClosestPoint_mFFF9B6F6CF9F18B22B325835A3E2E78A1C03BFCB (void);
// 0x00000037 System.Void UnityEngine.Collider::ClosestPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Collider_ClosestPoint_Injected_m4E218A16FABAA4615270B9CD82DC66E130AAFE77 (void);
// 0x00000038 System.String UnityEngine.PhysicsScene::ToString()
extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7 (void);
// 0x00000039 System.Int32 UnityEngine.PhysicsScene::GetHashCode()
extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814 (void);
// 0x0000003A System.Boolean UnityEngine.PhysicsScene::Equals(System.Object)
extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3 (void);
// 0x0000003B System.Boolean UnityEngine.PhysicsScene::Equals(UnityEngine.PhysicsScene)
extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1 (void);
// 0x0000003C System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730 (void);
// 0x0000003D System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0 (void);
// 0x0000003E System.Boolean UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE (void);
// 0x0000003F System.Boolean UnityEngine.PhysicsScene::Internal_Raycast(UnityEngine.PhysicsScene,UnityEngine.Ray,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74 (void);
// 0x00000040 System.Int32 UnityEngine.PhysicsScene::Raycast(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3 (void);
// 0x00000041 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc(UnityEngine.PhysicsScene,UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB (void);
// 0x00000042 System.Boolean UnityEngine.PhysicsScene::Internal_RaycastTest_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62 (void);
// 0x00000043 System.Boolean UnityEngine.PhysicsScene::Internal_Raycast_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,System.Single,UnityEngine.RaycastHit&,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D (void);
// 0x00000044 System.Int32 UnityEngine.PhysicsScene::Internal_RaycastNonAlloc_Injected(UnityEngine.PhysicsScene&,UnityEngine.Ray&,UnityEngine.RaycastHit[],System.Single,System.Int32,UnityEngine.QueryTriggerInteraction)
extern void PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27 (void);
static Il2CppMethodPointer s_methodPointers[68] =
{
RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D,
RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39,
RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5,
RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78,
Rigidbody_get_position_m4ECB79BDBBF8FD1EA572EDB792D3330DDED24691,
Rigidbody_get_rotation_m07882A7024FB3F96BA13EC577A96163BBB621AA1,
Rigidbody_set_rotation_mF2FC85A4A26AD9FED7DE0061889DF5A408461A5D,
Rigidbody_MovePosition_mB2CD29ABC8F59AC338C0A3A5A6B75C38FDA92CA9,
Rigidbody_MoveRotation_m85825C7206E770E39DED9EE6D792702F577A891D,
Rigidbody_get_position_Injected_m12A715C52CD3C7F66125950D7AB6ECFCF4336626,
Rigidbody_get_rotation_Injected_m38431B37B78B4DF59B59F9CB7E609820430051F8,
Rigidbody_set_rotation_Injected_mDE5B37E97D8FE16D9AD8FC6B9213A106B28589D7,
Rigidbody_MovePosition_Injected_mF2CDF14960A920DCDDEAFA49A7E066A2FF021E37,
Rigidbody_MoveRotation_Injected_m75B6A86B8BE8D68714CA5356DDCC11D24B96B505,
MeshCollider_set_sharedMesh_m05F87B9AC04139285EBBCC159F77B51C6940E79C,
Physics_OnSceneContactModify_m52106C18952BF4768B05F67FAF2B7F6F6F7D0C9D,
Physics_get_defaultPhysicsScene_mC5D2BC20734D32FB421163F066BD5FB4118C633A,
Physics_Raycast_m453681A406AADE0A30227D955279F5E7050B790D,
Physics_Raycast_m0679FB03C9AFC1E803B8F8AE6CAB409670D31377,
Physics_Raycast_mCFF84927BE3EC1780DBA34CCED374E7FF12ABCBE,
Physics_Raycast_mCAA46C95211C7BB95697A347B036C012D26EB028,
Physics_Raycast_mA782767AD4F149FBEA32C71460DFF061B7563688,
Physics_Raycast_m56120FFEF0D4F0A44CCA505B5C946E6FB8742F12,
Physics_Raycast_m011EA7022C33B2C499EF744E5AF3E01EEB8FBD33,
Physics_Raycast_m1B27F500505FFB57D78548B9F5A540A2AD092903,
Physics_Raycast_m9879C28DFF6CD3048F2365BC01C855565EE141F8,
Physics_Raycast_m5CAA0AEDB2A6FB26E5F42A8EA560A61CAAF12E50,
Physics_Raycast_m7A0FEA813B93A82713C06D8466F0A21325743488,
Physics_Raycast_mDB89EB287ED040E534F6A933683A070D29DC14D3,
Physics_Raycast_mCCD2542138D11E665A5D4F413C1547EE7D794DEB,
Physics_Raycast_m34AC1210E893A9EF969BD2C7104B10BE5B580025,
Physics_Raycast_m839BA104A76B928A03F075C622923C6FCD2F8685,
Physics_Raycast_mCAC9F02A1AAB49E16B384EBC8318E2DF30F4B0E5,
Physics_Internal_RaycastAll_mC128593FD48E6F237BE59CFCDC7DDE7A4E8CB074,
Physics_RaycastAll_m8B7FB8419A65BEE78927D0EE84916E8DBE7ECD34,
Physics_RaycastAll_m69ED0FF0B70ADBC45B907783C87B308E786F6D51,
Physics_RaycastAll_mDCBE530EF2ACD21EAADEA829259291D7327BC80E,
Physics_RaycastAll_mE56962F670046BE618FFE8D9B19595A896922789,
Physics_RaycastAll_mD1643DB52C4E415083E215B154FEB9DFA3AD6D74,
Physics_RaycastAll_m4055619E0F7EFA04620EAA0517F8393C4EBCFE87,
Physics_RaycastAll_m1BBD4E474814BEC9B52B015081A256AE2FE00468,
Physics_RaycastAll_mE94864EF8243F7D3A26C8666CEB02166C3742CB2,
Physics_RaycastNonAlloc_mB37DE98E8C9407C3DB2FB488BAB1CF3A7C6FFFCE,
Physics_RaycastNonAlloc_m2BFEE9072E390ED6ACD500FD0AE4E714DE9549BC,
Physics_RaycastNonAlloc_m1908CB5E0D0570E9C88B6C259041520DD4D3169C,
Physics_RaycastNonAlloc_m1961CFCDB7631C7FF4D12F88904CF1BEB24A6C3E,
Physics_RaycastNonAlloc_mB8FE279E06CE87D77387AA9A10562B8052DC8836,
Physics_RaycastNonAlloc_m4CFAA8CA088502DA71D748D276BDAAEF234B12B0,
Physics_RaycastNonAlloc_m3EEB10539C49FEAD9533142FEE6578148A48FFA9,
Physics_RaycastNonAlloc_mBDC9E19F4E3C82DCE03D799FDD41FB3314209460,
Physics_get_defaultPhysicsScene_Injected_mE86AE6A398435C1754A824B2B35DF13126A6C5D6,
Physics_Internal_RaycastAll_Injected_mAFAA47E2224DEA0ABF1A2188A969E7A663E50C92,
Collider_get_enabled_mDBFB488088ADB14C8016A83EF445653AC5A4A12B,
Collider_ClosestPoint_mFFF9B6F6CF9F18B22B325835A3E2E78A1C03BFCB,
Collider_ClosestPoint_Injected_m4E218A16FABAA4615270B9CD82DC66E130AAFE77,
PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7,
PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814,
PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3,
PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1,
PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730,
PhysicsScene_Internal_RaycastTest_m729F4A577F5DD911131C5321EC28E44F98A60BA0,
PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE,
PhysicsScene_Internal_Raycast_m0211A7BDE011181718838F063296D51F88D92E74,
PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3,
PhysicsScene_Internal_RaycastNonAlloc_mC339255AAFC484588C813D7BE2BDAE03797D26DB,
PhysicsScene_Internal_RaycastTest_Injected_m7633DAED691C6CFE296418FDBCE2E5E630456C62,
PhysicsScene_Internal_Raycast_Injected_m09A18038A5A35901A6825B805600525583FD404D,
PhysicsScene_Internal_RaycastNonAlloc_Injected_mD6BA34F06BE743B2CBF46AA82EE6DDC9CCEC0F27,
};
extern void RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk (void);
extern void RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk (void);
extern void RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk (void);
extern void RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk (void);
extern void PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk (void);
extern void PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk (void);
extern void PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk (void);
extern void PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk (void);
extern void PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[11] =
{
{ 0x06000001, RaycastHit_get_collider_m84B160439BBEAB6D9E94B799F720E25C9E2D444D_AdjustorThunk },
{ 0x06000002, RaycastHit_get_point_m02B764612562AFE0F998CC7CFB2EEDE41BA47F39_AdjustorThunk },
{ 0x06000003, RaycastHit_get_normal_mD8741B70D2039C5CAFC4368D4CE59D89562040B5_AdjustorThunk },
{ 0x06000004, RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78_AdjustorThunk },
{ 0x06000038, PhysicsScene_ToString_mA4E28A3068A823D16D96BBA45115A2C457FC57C7_AdjustorThunk },
{ 0x06000039, PhysicsScene_GetHashCode_m368888FB861F994FADEEDD281BD02B090C561814_AdjustorThunk },
{ 0x0600003A, PhysicsScene_Equals_mE3A11329AB6C2F4F76D2321D8BAE52671A2EDDA3_AdjustorThunk },
{ 0x0600003B, PhysicsScene_Equals_m81E4A78FC3644FDC44044B3A5F19F1C4283648A1_AdjustorThunk },
{ 0x0600003C, PhysicsScene_Raycast_m68D255133E274C5DDF33102EAAE70990C2A0A730_AdjustorThunk },
{ 0x0600003E, PhysicsScene_Raycast_m6EE0783D1B113CAD5450A2CB876F6CA305BAD2CE_AdjustorThunk },
{ 0x06000040, PhysicsScene_Raycast_m3BD571CF6901C59C286D7B58ED9D15D836BC54C3_AdjustorThunk },
};
static const int32_t s_InvokerIndices[68] =
{
3061,
3135,
3135,
3088,
3135,
3067,
2751,
2800,
2751,
2669,
2669,
2669,
2669,
2669,
2740,
4224,
6297,
3578,
3876,
4353,
4998,
3398,
3577,
3875,
4351,
3862,
4340,
4944,
5638,
3566,
3861,
4339,
4943,
3658,
3661,
4057,
4563,
5220,
4049,
4552,
5204,
5851,
3607,
3937,
4445,
5105,
3419,
3609,
3940,
4449,
6132,
3614,
2991,
2580,
1737,
3061,
3040,
2188,
2189,
378,
3565,
237,
3396,
246,
3416,
3531,
3385,
3402,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_PhysicsModule_CodeGenModule =
{
"UnityEngine.PhysicsModule.dll",
68,
s_methodPointers,
11,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};