281 lines
18 KiB
C
281 lines
18 KiB
C
#include "pch-c.h"
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#ifndef _MSC_VER
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# include <alloca.h>
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#else
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# include <malloc.h>
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#endif
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#include "codegen/il2cpp-codegen-metadata.h"
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// 0x00000001 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
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extern void ParticleSystem_Emit_m27ED2FE38DEE11C9C98F7D30392BB5B39B6A16ED (void);
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// 0x00000002 System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
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extern void ParticleSystem_Emit_m329091E7F55C972CE85A100CA624192AD8442688 (void);
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// 0x00000003 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
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extern void ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5 (void);
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// 0x00000004 System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
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extern void ParticleSystem_SetParticles_m4EDBF9B885CD31D8F491636C49F4F1235FE66592 (void);
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// 0x00000005 System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
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extern void ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62 (void);
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// 0x00000006 System.Void UnityEngine.ParticleSystem::Play()
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extern void ParticleSystem_Play_mD943E601BFE16CB9BB5D1F5E6AED5C36F5F11EF5 (void);
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// 0x00000007 System.Void UnityEngine.ParticleSystem::Clear(System.Boolean)
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extern void ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11 (void);
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// 0x00000008 System.Void UnityEngine.ParticleSystem::Clear()
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extern void ParticleSystem_Clear_mE026AF9610248EB560530CD292FEED0F7571F732 (void);
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// 0x00000009 System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
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extern void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (void);
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// 0x0000000A System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
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extern void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (void);
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// 0x0000000B System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
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extern void ParticleSystem_Emit_m5AD1A3F02A19B61E3B0CC738FD498B52D19B65AA (void);
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// 0x0000000C System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
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extern void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (void);
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// 0x0000000D UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
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extern void ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (void);
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// 0x0000000E UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission()
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extern void ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08 (void);
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// 0x0000000F UnityEngine.ParticleSystem/ShapeModule UnityEngine.ParticleSystem::get_shape()
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extern void ParticleSystem_get_shape_mD7F072CC18587858138AA7B3A882995493AA7C80 (void);
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// 0x00000010 System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
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extern void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (void);
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// 0x00000011 System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single)
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extern void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E (void);
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// 0x00000012 UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single)
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extern void MinMaxCurve_op_Implicit_m133028E91CF2F823F5E20F6B19A3332A02404086 (void);
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// 0x00000013 System.Void UnityEngine.ParticleSystem/MinMaxGradient::.ctor(UnityEngine.Color)
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extern void MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062 (void);
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// 0x00000014 UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MinMaxGradient::op_Implicit(UnityEngine.Color)
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extern void MinMaxGradient_op_Implicit_mAA6154D6644E72BBA49EB34DC957538EE929DE02 (void);
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// 0x00000015 System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
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extern void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (void);
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// 0x00000016 System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
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extern void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (void);
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// 0x00000017 System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
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extern void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (void);
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// 0x00000018 System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
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extern void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (void);
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// 0x00000019 System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
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extern void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (void);
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// 0x0000001A System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
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extern void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (void);
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// 0x0000001B System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
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extern void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (void);
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// 0x0000001C System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
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extern void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (void);
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// 0x0000001D System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
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extern void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (void);
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// 0x0000001E System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
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extern void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (void);
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// 0x0000001F System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
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extern void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A (void);
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// 0x00000020 System.Void UnityEngine.ParticleSystem/MainModule::set_loop(System.Boolean)
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extern void MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE (void);
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// 0x00000021 System.Void UnityEngine.ParticleSystem/MainModule::set_startSize(UnityEngine.ParticleSystem/MinMaxCurve)
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extern void MainModule_set_startSize_m44C3A39EAF1AE9A526A126D93160128223BE827B (void);
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// 0x00000022 System.Void UnityEngine.ParticleSystem/MainModule::set_startColor(UnityEngine.ParticleSystem/MinMaxGradient)
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extern void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A (void);
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// 0x00000023 System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode(UnityEngine.ParticleSystemScalingMode)
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extern void MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D (void);
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// 0x00000024 System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake(System.Boolean)
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extern void MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8 (void);
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// 0x00000025 System.Void UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
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extern void MainModule_set_loop_Injected_mF673B0C6B2194F3C5FD0DCAB438350685E5CE815 (void);
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// 0x00000026 System.Void UnityEngine.ParticleSystem/MainModule::set_startSize_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)
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extern void MainModule_set_startSize_Injected_m1D975526AB75F6536C653FB3BBE6D57631CF9F79 (void);
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// 0x00000027 System.Void UnityEngine.ParticleSystem/MainModule::set_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)
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extern void MainModule_set_startColor_Injected_mF946A6488A011017014FD84C86FAC959F2909812 (void);
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// 0x00000028 System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemScalingMode)
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extern void MainModule_set_scalingMode_Injected_m94EF6588FC02F1C08C47D37C4E2B0BBFA9C0E710 (void);
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// 0x00000029 System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
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extern void MainModule_set_playOnAwake_Injected_m78E74790A03FCE7E576933E31DA258375AEC7938 (void);
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// 0x0000002A System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem)
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extern void EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1 (void);
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// 0x0000002B System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean)
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extern void EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867 (void);
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// 0x0000002C System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean)
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extern void EmissionModule_set_enabled_Injected_m78ACA5DBC6846ADDCFFA4748293EB9AA053DCEC6 (void);
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// 0x0000002D System.Void UnityEngine.ParticleSystem/ShapeModule::.ctor(UnityEngine.ParticleSystem)
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extern void ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD (void);
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// 0x0000002E System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled(System.Boolean)
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extern void ShapeModule_set_enabled_m6BA02351FEED67A82664135B922DDA66D71DF399 (void);
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// 0x0000002F System.Void UnityEngine.ParticleSystem/ShapeModule::set_enabled_Injected(UnityEngine.ParticleSystem/ShapeModule&,System.Boolean)
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extern void ShapeModule_set_enabled_Injected_m1EE1CA0CCE2E7B3FDA6AD07E7D45A7A4B236C23C (void);
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// 0x00000030 System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
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extern void ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440 (void);
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static Il2CppMethodPointer s_methodPointers[48] =
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{
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ParticleSystem_Emit_m27ED2FE38DEE11C9C98F7D30392BB5B39B6A16ED,
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ParticleSystem_Emit_m329091E7F55C972CE85A100CA624192AD8442688,
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ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5,
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ParticleSystem_SetParticles_m4EDBF9B885CD31D8F491636C49F4F1235FE66592,
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ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62,
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ParticleSystem_Play_mD943E601BFE16CB9BB5D1F5E6AED5C36F5F11EF5,
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ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11,
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ParticleSystem_Clear_mE026AF9610248EB560530CD292FEED0F7571F732,
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ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D,
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ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E,
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ParticleSystem_Emit_m5AD1A3F02A19B61E3B0CC738FD498B52D19B65AA,
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ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3,
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ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189,
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ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08,
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ParticleSystem_get_shape_mD7F072CC18587858138AA7B3A882995493AA7C80,
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ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6,
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MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E,
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MinMaxCurve_op_Implicit_m133028E91CF2F823F5E20F6B19A3332A02404086,
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MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062,
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MinMaxGradient_op_Implicit_mAA6154D6644E72BBA49EB34DC957538EE929DE02,
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Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E,
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Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B,
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Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018,
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Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77,
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Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538,
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Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2,
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Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F,
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Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62,
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Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8,
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Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911,
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MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A,
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MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE,
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MainModule_set_startSize_m44C3A39EAF1AE9A526A126D93160128223BE827B,
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MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A,
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MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D,
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MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8,
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MainModule_set_loop_Injected_mF673B0C6B2194F3C5FD0DCAB438350685E5CE815,
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MainModule_set_startSize_Injected_m1D975526AB75F6536C653FB3BBE6D57631CF9F79,
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MainModule_set_startColor_Injected_mF946A6488A011017014FD84C86FAC959F2909812,
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MainModule_set_scalingMode_Injected_m94EF6588FC02F1C08C47D37C4E2B0BBFA9C0E710,
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MainModule_set_playOnAwake_Injected_m78E74790A03FCE7E576933E31DA258375AEC7938,
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EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1,
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EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867,
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EmissionModule_set_enabled_Injected_m78ACA5DBC6846ADDCFFA4748293EB9AA053DCEC6,
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ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD,
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ShapeModule_set_enabled_m6BA02351FEED67A82664135B922DDA66D71DF399,
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ShapeModule_set_enabled_Injected_m1EE1CA0CCE2E7B3FDA6AD07E7D45A7A4B236C23C,
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ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440,
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};
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extern void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E_AdjustorThunk (void);
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extern void MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062_AdjustorThunk (void);
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extern void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E_AdjustorThunk (void);
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extern void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B_AdjustorThunk (void);
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extern void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018_AdjustorThunk (void);
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extern void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77_AdjustorThunk (void);
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extern void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538_AdjustorThunk (void);
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extern void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2_AdjustorThunk (void);
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extern void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F_AdjustorThunk (void);
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extern void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62_AdjustorThunk (void);
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extern void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8_AdjustorThunk (void);
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extern void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911_AdjustorThunk (void);
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extern void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A_AdjustorThunk (void);
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extern void MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE_AdjustorThunk (void);
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extern void MainModule_set_startSize_m44C3A39EAF1AE9A526A126D93160128223BE827B_AdjustorThunk (void);
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extern void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A_AdjustorThunk (void);
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extern void MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D_AdjustorThunk (void);
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extern void MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8_AdjustorThunk (void);
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extern void EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1_AdjustorThunk (void);
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extern void EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867_AdjustorThunk (void);
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extern void ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD_AdjustorThunk (void);
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extern void ShapeModule_set_enabled_m6BA02351FEED67A82664135B922DDA66D71DF399_AdjustorThunk (void);
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static Il2CppTokenAdjustorThunkPair s_adjustorThunks[22] =
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{
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{ 0x06000011, MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E_AdjustorThunk },
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{ 0x06000013, MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062_AdjustorThunk },
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{ 0x06000015, Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E_AdjustorThunk },
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{ 0x06000016, Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B_AdjustorThunk },
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{ 0x06000017, Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018_AdjustorThunk },
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{ 0x06000018, Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77_AdjustorThunk },
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{ 0x06000019, Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538_AdjustorThunk },
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{ 0x0600001A, Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2_AdjustorThunk },
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{ 0x0600001B, Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F_AdjustorThunk },
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{ 0x0600001C, Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62_AdjustorThunk },
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{ 0x0600001D, Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8_AdjustorThunk },
|
|
{ 0x0600001E, Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911_AdjustorThunk },
|
|
{ 0x0600001F, MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A_AdjustorThunk },
|
|
{ 0x06000020, MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE_AdjustorThunk },
|
|
{ 0x06000021, MainModule_set_startSize_m44C3A39EAF1AE9A526A126D93160128223BE827B_AdjustorThunk },
|
|
{ 0x06000022, MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A_AdjustorThunk },
|
|
{ 0x06000023, MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D_AdjustorThunk },
|
|
{ 0x06000024, MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8_AdjustorThunk },
|
|
{ 0x0600002A, EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1_AdjustorThunk },
|
|
{ 0x0600002B, EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867_AdjustorThunk },
|
|
{ 0x0600002D, ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD_AdjustorThunk },
|
|
{ 0x0600002E, ShapeModule_set_enabled_m6BA02351FEED67A82664135B922DDA66D71DF399_AdjustorThunk },
|
|
};
|
|
static const int32_t s_InvokerIndices[48] =
|
|
{
|
|
559,
|
|
2827,
|
|
1285,
|
|
1859,
|
|
2677,
|
|
3141,
|
|
2677,
|
|
3141,
|
|
2725,
|
|
2725,
|
|
1968,
|
|
2669,
|
|
3172,
|
|
3171,
|
|
3173,
|
|
1741,
|
|
2768,
|
|
6224,
|
|
2680,
|
|
6225,
|
|
2800,
|
|
2800,
|
|
2768,
|
|
2768,
|
|
2682,
|
|
2794,
|
|
2768,
|
|
2800,
|
|
2800,
|
|
2768,
|
|
2740,
|
|
2677,
|
|
2825,
|
|
2826,
|
|
2725,
|
|
2677,
|
|
5374,
|
|
5373,
|
|
5373,
|
|
5376,
|
|
5374,
|
|
2740,
|
|
2677,
|
|
5374,
|
|
2740,
|
|
2677,
|
|
5374,
|
|
2369,
|
|
};
|
|
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModule_CodeGenModule;
|
|
const Il2CppCodeGenModule g_UnityEngine_ParticleSystemModule_CodeGenModule =
|
|
{
|
|
"UnityEngine.ParticleSystemModule.dll",
|
|
48,
|
|
s_methodPointers,
|
|
22,
|
|
s_adjustorThunks,
|
|
s_InvokerIndices,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
0,
|
|
NULL,
|
|
NULL,
|
|
NULL, // module initializer,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
};
|