kovacsv
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b9db7fd9e2
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Use cross vector calculation when calculating triangle normal.
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2021-06-16 09:04:23 +02:00 |
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Viktor Kovacs
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0394d60581
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Add quaternion class.
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2021-05-24 09:19:44 +02:00 |
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Viktor Kovacs
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265464fb60
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Fix closed model detection when meshes are connected in an edge.
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2021-05-22 09:40:43 +02:00 |
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Viktor Kovacs
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aff5740fba
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Add todo.
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2021-05-21 19:20:00 +02:00 |
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Viktor Kovacs
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55072f6d6d
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Base class for model and mesh so they can be handled similarly.
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2021-05-21 09:29:44 +02:00 |
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Viktor Kovacs
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a39de09715
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Add base enumerator class so meshes and models can be handled in the same way for calculations.
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2021-05-20 10:07:37 +02:00 |
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Viktor Kovacs
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4bceb5b2b2
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Fix solid body detection: an edge should appear with different directions in the neighbour triangles.
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2021-05-18 17:21:37 +02:00 |
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Viktor Kovacs
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bdef08756a
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Code for surface area and volume calculation.
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2021-05-17 16:05:52 +02:00 |
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Viktor Kovacs
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f02b660b23
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Add topology calculator.
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2021-05-15 19:23:14 +02:00 |
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Viktor Kovacs
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39ecb7af61
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Add bounding box calculator.
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2021-05-15 12:04:48 +02:00 |
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Viktor Kovacs
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4ee5eb6040
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Bounding box calculation test.
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2021-05-15 11:57:00 +02:00 |
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Viktor Kovacs
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e7c42dd067
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Build fix.
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2021-05-15 11:49:00 +02:00 |
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Viktor Kovacs
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371044bf67
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Move exporter utils content to model utils.
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2021-05-15 11:47:43 +02:00 |
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Viktor Kovacs
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482a6958a7
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Flip triangles when the model should be mirrored.
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2021-04-25 19:52:33 +02:00 |
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Viktor Kovacs
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c770b84e26
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Replace tabs with spaces everywhere.
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2021-03-31 18:02:14 +02:00 |
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Viktor Kovacs
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9264c1dd6d
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Add code for new version.
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2021-03-27 08:29:19 +01:00 |
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