Commit Graph

13 Commits

Author SHA1 Message Date
kovacsv
af5a0fef13 Add node to mesh instance instead of transformation. 2021-10-26 08:50:20 +02:00
kovacsv
034c4079c9 Create quaternion from axis and angle. 2021-10-26 07:37:06 +02:00
kovacsv
44460d0597 Enumerate mesh instances. 2021-10-25 16:22:49 +02:00
kovacsv
0143d29a9d Add multiple instances of the same mesh in tests. 2021-10-25 08:32:11 +02:00
kovacsv
dd7a0ed14f Add node hierarchy to model. 2021-10-22 11:17:36 +02:00
kovacsv
46644d47c3 Use Physically Based Rendering when possible #99 2021-07-19 17:44:43 +02:00
kovacsv
46ef2c7a93 Fix tests. 2021-07-11 11:29:52 +02:00
kovacsv
93f85738cb Organize properties in groups. 2021-06-26 23:53:08 +02:00
kovacsv
c7f0d128a7 Add properties to model and mesh. 2021-06-20 17:23:17 +02:00
Viktor Kovacs
251b42ad06 Do not calculate same normal multiple times so triangulation won't effect curved normal calculation. 2021-05-24 20:40:34 +02:00
Viktor Kovacs
8a29a6c682 Default color handling (switched off). 2021-04-05 12:22:59 +02:00
Viktor Kovacs
c770b84e26 Replace tabs with spaces everywhere. 2021-03-31 18:02:14 +02:00
Viktor Kovacs
9264c1dd6d Add code for new version. 2021-03-27 08:29:19 +01:00