Remove material parameter from mesh.

This commit is contained in:
kovacsv 2022-01-04 19:49:13 +01:00
parent 88f928beae
commit a13f82f687
4 changed files with 8 additions and 30 deletions

View File

@ -28,9 +28,6 @@ OV.Generator = class
if (this.params.name !== null) {
this.mesh.SetName (this.params.name);
}
if (this.params.material !== null) {
this.mesh.SetMaterial (this.params.material);
}
this.curve = null;
}
@ -68,6 +65,9 @@ OV.Generator = class
AddTriangle (v0, v1, v2)
{
let triangle = new OV.Triangle (v0, v1, v2);
if (this.params.material !== null) {
triangle.mat = this.params.material;
}
if (this.curve !== null) {
triangle.SetCurve (this.curve);
}

View File

@ -8,7 +8,6 @@ OV.Mesh = class extends OV.ModelObject3D
this.normals = [];
this.uvs = [];
this.triangles = [];
this.mat = null;
}
VertexCount ()
@ -111,16 +110,6 @@ OV.Mesh = class extends OV.ModelObject3D
return this.triangles[index];
}
SetMaterial (mat)
{
this.mat = mat;
}
GetMaterial ()
{
return this.mat;
}
EnumerateVertices (onVertex)
{
for (const vertex of this.vertices) {
@ -176,8 +165,6 @@ OV.Mesh = class extends OV.ModelObject3D
cloned.AddTriangle (triangle.Clone ());
}
cloned.SetMaterial (this.GetMaterial ());
return cloned;
}
};

View File

@ -111,12 +111,7 @@ OV.ModelFinalizer = class
this.FinalizeTriangle (mesh, triangle, meshStatus);
if (triangle.mat === null) {
let meshMaterial = mesh.GetMaterial ();
if (meshMaterial !== null) {
triangle.mat = meshMaterial;
} else {
triangle.mat = this.GetDefaultMaterialIndex (model);
}
triangle.mat = this.GetDefaultMaterialIndex (model);
}
if (triangle.HasVertexColors ()) {
@ -340,13 +335,6 @@ OV.CheckModel = function (model)
}
}
let meshMaterial = mesh.GetMaterial ();
if (meshMaterial !== null) {
if (!IsCorrectIndex (meshMaterial, model.MaterialCount ())) {
return false;
}
}
return true;
}

View File

@ -10,7 +10,10 @@ describe ('Generator', function () {
it ('Cuboid with Material', function () {
const params = new OV.GeneratorParams ().SetMaterial (1);
const cuboid = OV.GenerateCuboid (params, 1.0, 1.0, 1.0);
assert.strictEqual (cuboid.GetMaterial (), 1);
for (let i = 0; i < cuboid.TriangleCount (); i++) {
const triangle = cuboid.GetTriangle (i);
assert.strictEqual (triangle.mat, 1);
}
});
it ('Cylinder with Default Parameters', function () {