Minor modifications.
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@ -254,7 +254,7 @@ OV.ImporterPly = class extends OV.ImporterBase
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return;
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}
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if (foundFace < face.count) {
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if (face !== null && foundFace < face.count) {
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if (parameters.length >= 4) {
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let vertexCount = parseInt (parameters[0], 10);
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if (parameters.length < vertexCount + 1) {
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@ -1,4 +1,3 @@
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OV.SetThreeMeshPolygonOffset = function (mesh, offset)
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{
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function SetMaterialsPolygonOffset (materials, offset)
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