将激光编码属性从导弹属性中移除,放到激光制导参数中。修改了激光半主动和激光驾束的相关代码和测试。

This commit is contained in:
Tian jianyong 2025-05-19 19:27:59 +08:00
parent 17eb9826b5
commit f6ff47f2b4
35 changed files with 743 additions and 566 deletions

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@ -0,0 +1,266 @@
using Xunit;
using ThreatSource.Guidance;
using ThreatSource.Simulation;
using ThreatSource.Utils;
using ThreatSource.Tests.Simulation;
using ThreatSource.Indicator; // For LaserBeamRider, LaserBeamEvent, LaserBeamRiderConfig
using System.Linq; // For Assert.Empty on collections
namespace ThreatSource.Tests.Guidance
{
public class LaserBeamRiderGuidanceSystemCodeTests
{
private readonly SimulationManager _simulationManager;
private readonly TestSimulationAdapter _testAdapter;
private readonly LaserBeamRiderGuidanceSystem _guidanceSystem;
private readonly LaserBeamRiderConfig _mockBeamRiderConfig; // Configuration for the mock beam rider (beam's actual code)
private readonly MockLaserBeamRider _mockLaserBeamRider;
// MockLaserBeamRider for testing purposes
private class MockLaserBeamRider : LaserBeamRider
{
// Corrected constructor to match the likely base class signature:
// base(string id, string targetId, string missileId, LaserBeamRiderConfig config, KinematicState kinematicState, ISimulationManager manager)
public MockLaserBeamRider(string id, LaserBeamRiderConfig config, ISimulationManager manager, KinematicState kState, string targetId = "mockTarget", string missileId = "mockMissile")
: base(id, targetId, missileId, config, kState, manager)
{
}
public override void Update(double deltaTime)
{
// base.Update(deltaTime); // or specific mock logic
}
}
public LaserBeamRiderGuidanceSystemCodeTests()
{
_simulationManager = new SimulationManager();
_testAdapter = new TestSimulationAdapter(_simulationManager);
_simulationManager.SetSimulationAdapter(_testAdapter);
_mockBeamRiderConfig = new LaserBeamRiderConfig();
var initialKinematicState = new KinematicState { Position = new Vector3D(0, 0, 100) };
_mockLaserBeamRider = new MockLaserBeamRider("beamRiderTest1", _mockBeamRiderConfig, _simulationManager, initialKinematicState);
_simulationManager.RegisterEntity(_mockLaserBeamRider.Id, _mockLaserBeamRider);
_testAdapter.AddTestEntity(_mockLaserBeamRider.Id, _mockLaserBeamRider);
_guidanceSystem = new LaserBeamRiderGuidanceSystem(
"guidanceBeamRider1",
"missileBeamRider1",
50, // maxAcceleration
3, // guidanceCoefficient
new LaserBeamRiderGuidanceSystemConfig(), // Pass a new config, system's code will be set per test
_simulationManager
);
_simulationManager.RegisterEntity(_guidanceSystem.Id, _guidanceSystem);
}
[Fact]
public void MatchingCodes_MatchRequired_NoMismatchEvent()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(true);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
IsCodeMatchRequired = true,
Code = new LaserCode { CodeType = LaserCodeType.PRF, CodeValue = 1234 }
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Optional: _guidanceSystem.Update(0.01); // If event processing is deferred
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents);
}
[Fact]
public void MismatchingCodeValue_MatchRequired_MismatchEventPublished()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(true);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
Code = new LaserCode { CodeType = LaserCodeType.PRF, CodeValue = 5678 } // Different value
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.NotEmpty(mismatchEvents);
var lastEvent = mismatchEvents.Last();
Assert.Equal(_guidanceSystem.MissileId, lastEvent.MissileId); // Assuming GuidanceSystem exposes MissileId
Assert.Equal(_mockLaserBeamRider.Id, lastEvent.DesignatorId);
Assert.NotNull(lastEvent.ExpectedCodeConfig);
Assert.Equal(LaserCodeType.PRF, lastEvent.ExpectedCodeConfig.Code.CodeType);
Assert.Equal(1234, lastEvent.ExpectedCodeConfig.Code.CodeValue);
Assert.NotNull(lastEvent.ReceivedCodeConfig);
Assert.Equal(LaserCodeType.PRF, lastEvent.ReceivedCodeConfig.Code.CodeType);
Assert.Equal(5678, lastEvent.ReceivedCodeConfig.Code.CodeValue);
}
[Fact]
public void MismatchingCodeType_MatchRequired_MismatchEventPublished()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(true);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
Code = new LaserCode { CodeType = LaserCodeType.PPM, CodeValue = 1234 } // Different type
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.NotEmpty(mismatchEvents);
var lastEvent = mismatchEvents.Last();
Assert.Equal(_guidanceSystem.MissileId, lastEvent.MissileId);
Assert.Equal(_mockLaserBeamRider.Id, lastEvent.DesignatorId);
Assert.NotNull(lastEvent.ExpectedCodeConfig);
Assert.Equal(LaserCodeType.PRF, lastEvent.ExpectedCodeConfig.Code.CodeType);
Assert.Equal(1234, lastEvent.ExpectedCodeConfig.Code.CodeValue);
Assert.NotNull(lastEvent.ReceivedCodeConfig);
Assert.Equal(LaserCodeType.PPM, lastEvent.ReceivedCodeConfig.Code.CodeType);
Assert.Equal(1234, lastEvent.ReceivedCodeConfig.Code.CodeValue);
}
[Fact]
public void BeamCodeDisabled_MatchRequired_MismatchEventPublished()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(true);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = false, // Beam's code is disabled
Code = new LaserCode { CodeType = LaserCodeType.PRF, CodeValue = 1234 }
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents);
}
[Fact]
public void SystemRequiresNoMatch_CodesMismatch_NoMismatchEvent()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(false);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
Code = new LaserCode { CodeType = LaserCodeType.PRF, CodeValue = 5678 } // Different value
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents);
}
[Fact]
public void SystemRequiresNoMatch_BeamCodeDisabled_NoMismatchEvent()
{
// Arrange
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
_guidanceSystem.SetCodeMatchRequired(false);
_mockBeamRiderConfig.LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = false, // Beam's code is disabled
Code = new LaserCode { CodeType = LaserCodeType.PRF, CodeValue = 5678 }
};
_mockBeamRiderConfig.Power = 10.0;
_guidanceSystem.Activate();
var beamEvent = new LaserBeamEvent
{
LaserBeamRiderId = _mockLaserBeamRider.Id,
LaserCodeConfig = _mockBeamRiderConfig.LaserCodeConfig,
BeamPower = _mockBeamRiderConfig.Power
};
// Act
_simulationManager.PublishEvent(beamEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents);
}
}
}

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@ -26,7 +26,6 @@ namespace ThreatSource.Tests.Guidance
"missile1",
50, // maxAcceleration
3, // guidanceCoefficient
laserCodeConfig,
guidanceConfig,
_simulationManager
);
@ -79,7 +78,7 @@ namespace ThreatSource.Tests.Guidance
_guidanceSystem.Activate(); // Ensure the system is subscribed to events
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
var illuminationEvent = new LaserIlluminationUpdateEvent
var illuminationEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
@ -121,7 +120,7 @@ namespace ThreatSource.Tests.Guidance
_guidanceSystem.Activate(); // Ensure the system is subscribed to events
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
var illuminationEvent = new LaserIlluminationUpdateEvent
var illuminationEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
@ -163,7 +162,7 @@ namespace ThreatSource.Tests.Guidance
_guidanceSystem.Activate(); // Ensure the system is subscribed to events
_guidanceSystem.SetExpectedLaserCode(LaserCodeType.PRF, 1234);
var illuminationEvent = new LaserIlluminationUpdateEvent
var illuminationEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",

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@ -81,7 +81,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Update(0.1);
// Assert
var events = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var events = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(events);
var lastEvent = events[events.Count - 1];
@ -111,7 +111,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Update(0.1);
// Assert
var events = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var events = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(events);
var lastEvent = events[events.Count - 1];
@ -143,7 +143,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Update(0.1);
// Assert - Code should be disabled
var eventsAfterDisable = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var eventsAfterDisable = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(eventsAfterDisable);
var lastEventAfterDisable = eventsAfterDisable[eventsAfterDisable.Count - 1];
Assert.NotNull(lastEventAfterDisable.LaserCodeConfig);
@ -154,7 +154,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Update(0.1);
// Assert - Code should be enabled
var eventsAfterEnable = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var eventsAfterEnable = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(eventsAfterEnable);
var lastEventAfterEnable = eventsAfterEnable[eventsAfterEnable.Count - 1];
Assert.NotNull(lastEventAfterEnable.LaserCodeConfig);
@ -179,7 +179,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Activate();
// Assert - Start event should include code
var startEvents = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var startEvents = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(startEvents);
var startEvent = startEvents[startEvents.Count - 1];
Assert.NotNull(startEvent.LaserCodeConfig);
@ -191,7 +191,7 @@ namespace ThreatSource.Tests.Indicator
_laserDesignator.Update(0.1);
// Assert - Update event should include code
var updateEvents = _testAdapter.GetPublishedEvents<LaserIlluminationUpdateEvent>();
var updateEvents = _testAdapter.GetPublishedEvents<LaserIlluminationEvent>();
Assert.NotEmpty(updateEvents);
var updateEvent = updateEvents[updateEvents.Count - 1];
Assert.NotNull(updateEvent.LaserCodeConfig);

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@ -96,14 +96,12 @@ namespace ThreatSource.Tests.Jamming
HitProbability = 0.9,
LaunchAcceleration = 100,
Type = MissileType.LaserBeamRiderGuidance,
LaserCodeConfig = laserCodeConfig
};
_missile = new LaserBeamRiderMissile(
"missile1",
missileProperties,
missileMotion,
laserCodeConfig,
config,
_simulationManager
);
@ -116,7 +114,6 @@ namespace ThreatSource.Tests.Jamming
"missile1",
100, // 最大加速度
3.0, // 比例导引系数
laserCodeConfig,
config,
_simulationManager
);
@ -149,8 +146,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);
@ -195,8 +191,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);
@ -235,8 +230,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);
@ -275,8 +269,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);
@ -327,8 +320,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);
@ -376,8 +368,7 @@ namespace ThreatSource.Tests.Jamming
// 更新激光波束参数
_guidanceSystem.UpdateLaserBeamRider(
new Vector3D(0, 0, 0), // 激光源位置
new Vector3D(1, 0, 0), // 激光方向
"laserBeamRider1",
10.0 // 激光功率
);

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@ -130,7 +130,6 @@ namespace ThreatSource.Tests.Jamming
"missile1",
missileProperties,
missileInitialMotion,
laserCodeConfig,
config,
_simulationManager
);
@ -144,7 +143,6 @@ namespace ThreatSource.Tests.Jamming
"missile1",
100, // 最大加速度
3.0, // 比例导引系数
laserCodeConfig,
config,
_simulationManager
);
@ -153,10 +151,7 @@ namespace ThreatSource.Tests.Jamming
{
// 注册制导系统
_simulationManager.RegisterEntity("laserGuidance1", _guidanceSystem);
if (_testAdapter != null)
{
_testAdapter.AddTestEntity("laserGuidance1", _guidanceSystem);
}
_testAdapter?.AddTestEntity("laserGuidance1", _guidanceSystem);
// 激活制导系统和导弹
_guidanceSystem.Activate();
@ -166,10 +161,7 @@ namespace ThreatSource.Tests.Jamming
// 通过反射设置CurrentTargetId字段为target1确保制导系统能正确识别目标
var targetIdField = typeof(LaserSemiActiveGuidanceSystem).GetField("CurrentTargetId",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
if (targetIdField != null)
{
targetIdField.SetValue(_guidanceSystem, "target1");
}
targetIdField?.SetValue(_guidanceSystem, "target1");
}
}
}

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@ -89,7 +89,6 @@ namespace ThreatSource.Tests.Jamming
"missile1",
missileProperties,
missileInitialMotion,
laserCodeConfig,
config,
_simulationManager
);
@ -103,7 +102,6 @@ namespace ThreatSource.Tests.Jamming
"missile1",
100, // 最大加速度
3.0, // 比例导引系数
laserCodeConfig,
config,
_simulationManager
);

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@ -66,7 +66,6 @@ namespace ThreatSource.Tests.Missile
"missile1",
_properties,
missileInitialMotion,
laserCodeConfig,
guidanceConfig,
_simulationManager
);

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@ -60,7 +60,6 @@ namespace ThreatSource.Tests.Missile
"missile1",
_properties,
missileInitialMotion,
laserCodeConfig,
guidanceConfig,
_simulationManager
);

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@ -16,9 +16,39 @@ namespace ThreatSource.Tests.Missile
private readonly TestSimulationAdapter _testAdapter;
private readonly LaserSemiActiveGuidedMissile _missile;
private readonly MissileProperties _properties;
// Store the laser designator's config to modify it in tests
private readonly LaserDesignatorConfig _laserDesignatorConfig;
private readonly MockLaserDesignator _laserDesignator;
private readonly MockTarget _target;
// MockLaserDesignator now takes a LaserDesignatorConfig in its constructor
private class MockLaserDesignator : LaserDesignator
{
// No longer needs its own 'config' field if the passed-in one is used by base
public MockLaserDesignator(string id, LaserDesignatorConfig config, ISimulationManager manager)
: base(id,
"defaultTargetIdForMock",
"defaultMissileIdForMock",
config, // Use the passed-in config for the base class
new KinematicState(), // Default KinematicState for base
manager)
{
}
public override void Update(double deltaTime)
{
// Mock update
}
}
private class MockTarget : SimulationElement
{
public MockTarget(string id, ISimulationManager manager) : base(id, new KinematicState(), manager) { }
public override void Update(double deltaTime) { }
}
public LaserSemiActiveGuidedMissileCodeTests()
{
_simulationManager = new SimulationManager();
@ -45,217 +75,88 @@ namespace ThreatSource.Tests.Missile
Speed = 100
};
// 创建并注册模拟的激光指示器位置在导弹后方100米处
_laserDesignator = new MockLaserDesignator("laser1", _simulationManager);
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_laserDesignator.config.Power = 100; // 设置足够高的激光功率
_laserDesignatorConfig = new LaserDesignatorConfig
{
Power = 10000, // 功率 (瓦特)
Wavelength = 1.06, // 波长 (微米)
DivergenceAngle = 0.0005 // 发散角 (弧度) - 减小
};
_laserDesignator = new MockLaserDesignator("laser1", _laserDesignatorConfig, _simulationManager);
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_testAdapter.AddTestEntity("laser1", _laserDesignator);
// 创建并注册模拟的目标位置在导弹前方1000米处
_target = new MockTarget("target1", _simulationManager);
_target.KState.Position = new Vector3D(1000, 0, 0);
_testAdapter.AddTestEntity("target1", _target);
var laserCodeConfig = new LaserCodeConfig
{
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
}
};
var guidanceConfig = new LaserSemiActiveGuidanceConfig
{
FieldOfViewAngle = 30,
FieldOfViewAngle = 60.0, // 视场角 (度) - 增大
LensDiameter = 0.1,
SensorDiameter = 0.03,
FocusedSpotDiameter = 0.006,
ReflectionCoefficient = 0.2,
TargetReflectiveArea = 1.0,
LockThreshold = 1e-12,
SpotOffsetSensitivity = 0.5
ReflectionCoefficient = 0.5, // 目标反射系数 - 增大
TargetReflectiveArea = 2.0, // 目标有效反射面积 - 增大
LockThreshold = 1e-15, // 锁定阈值 (瓦特) - 减小
SpotOffsetSensitivity = 0.5,
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
IsCodeMatchRequired = true,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
}
}
};
_missile = new LaserSemiActiveGuidedMissile(
"missile1",
_properties,
missileInitialMotion,
laserCodeConfig,
guidanceConfig,
_simulationManager
);
_simulationManager.RegisterEntity("missile1", _missile);
}
// 模拟的激光指示器类
private class MockLaserDesignator : LaserDesignator
[Fact]
public void MissileSetup_CorrectlyInitializes_ExpectedLaserCode()
{
public MockLaserDesignator(string id, ISimulationManager simulationManager)
: base(id, "target1", "missile1", new LaserDesignatorConfig
{
Power = 100,
DivergenceAngle = 0.001,
Wavelength = 1.06
}, new KinematicState
{
Position = new Vector3D(100, 0, 0),
Orientation = new Orientation(0, 0, 0),
Speed = 0
}, simulationManager)
{
// 不需要额外设置属性,因为基类构造函数已经设置了
}
}
// 模拟的目标类
private class MockTarget : Tank
{
public MockTarget(string id, ISimulationManager simulationManager)
: base(id, new EquipmentProperties(), new KinematicState
{
Position = new Vector3D(1000, 0, 0),
Orientation = new Orientation(0, 0, 0),
Speed = 0
}, simulationManager)
{
// 不需要额外设置属性,因为基类构造函数已经设置了
}
Assert.NotNull(_properties);
}
[Fact]
public void SetLaserCode_SetsCodeCorrectly()
public void LaserIlluminationWithNonMatchingCode_DisablesGuidance()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.Update(0.1);
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_target.KState.Position = new Vector3D(1000, 0, 0);
// _laserDesignatorConfig.Power = 100;
// Act
_missile.LaserCodeConfig = new LaserCodeConfig
{
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
}
};
// Assert - We can't directly check the private field, but we can test the behavior
// This will be tested in the LaserIllumination test
}
[Fact]
public void SetCodeMatchRequired_SetsRequirementCorrectly()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.LaserCodeConfig = new LaserCodeConfig
{
IsCodeMatchRequired = true,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
}
};
// Assert - We can't directly check the private field, but we can test the behavior
// This will be tested in the LaserIllumination test
}
[Fact]
public void LaserIllumination_WithMatchingCode_ShouldAcceptCode()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.LaserCodeConfig.IsCodeMatchRequired = true;
// Act - Send matching code illumination
var illuminationEvent = new LaserIlluminationUpdateEvent
var illuminationEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
LaserCodeConfig = new LaserCodeConfig
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
CodeValue = 5678 // Non-matching
}
}
};
_simulationManager.PublishEvent(illuminationEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents); // 不应该有不匹配事件
}
[Fact]
public void LaserIllumination_WithCodeDisabled_ShouldNotPublishMismatchEvent()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.LaserCodeConfig.IsCodeMatchRequired = false; // Code matching not required
// Act - Send illumination with disabled code
var illuminationEvent = new LaserIlluminationUpdateEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = false,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 5678 // Different code, but should be ignored
}
}
};
_simulationManager.PublishEvent(illuminationEvent);
// Assert
var mismatchEvents = _testAdapter.GetPublishedEvents<LaserCodeMismatchEvent>();
Assert.Empty(mismatchEvents); // 不应该有不匹配事件
}
[Fact]
public void LaserIllumination_WithCodeDisabled_DisablesGuidanceIfRequired()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.LaserCodeConfig.IsCodeMatchRequired = true; // Code matching required
_missile.Update(0.1); // Move past launch stage
// 设置激光指示器和目标位置,确保在视场角内
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_target.KState.Position = new Vector3D(1000, 0, 0);
_laserDesignator.config.Power = 100; // 设置足够高的激光功率
// Act - Send illumination with disabled code
var illuminationEvent = new LaserIlluminationUpdateEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = false,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 5678
}
}
};
_simulationManager.PublishEvent(illuminationEvent);
// 多次更新导弹状态,给系统更多时间处理事件
for (int i = 0; i < 10; i++)
{
_missile.Update(0.1);
@ -263,7 +164,46 @@ namespace ThreatSource.Tests.Missile
}
// Assert
Assert.False(_missile.IsGuidance);
Assert.False(_missile.IsGuidance, "导弹在接收到不匹配的激光编码照射时应该禁止进入制导状态");
}
[Fact]
public void LaserIlluminationWithCodeDisabled_DisablesGuidance()
{
// Arrange
_missile.Fire();
_missile.Activate();
_missile.Update(0.1);
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_target.KState.Position = new Vector3D(1000, 0, 0);
// _laserDesignatorConfig.Power = 100;
// Act
var illuminationEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = false, // Code disabled
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
}
}
};
_simulationManager.PublishEvent(illuminationEvent);
for (int i = 0; i < 10; i++)
{
_missile.Update(0.1);
_laserDesignator.Update(0.1);
}
// Assert
Assert.False(_missile.IsGuidance, "导弹在接收到编码禁用的激光照射时应该禁止进入制导状态");
}
[Fact]
@ -272,31 +212,28 @@ namespace ThreatSource.Tests.Missile
// Arrange
_missile.Fire();
_missile.Activate();
_missile.LaserCodeConfig.IsCodeMatchRequired = true;
_missile.Update(0.1); // Move past launch stage
_missile.Update(0.1);
// 设置激光指示器和目标位置,确保在视场角内
_laserDesignator.KState.Position = new Vector3D(-100, 0, 0);
_target.KState.Position = new Vector3D(1000, 0, 0);
_laserDesignator.config.Power = 100; // 设置足够高的激光功率
// _laserDesignatorConfig.Power = 100;
// First enable guidance with matching code
var startEvent = new LaserIlluminationUpdateEvent
var startEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1",
LaserCodeConfig = new LaserCodeConfig
LaserCodeConfig = new LaserCodeConfig
{
IsCodeEnabled = true,
Code = new LaserCode
{
CodeType = LaserCodeType.PRF,
CodeValue = 1234
CodeValue = 1234
}
}
};
_simulationManager.PublishEvent(startEvent);
// Update several times to ensure guidance is enabled
for (int i = 0; i < 10; i++)
{
_missile.Update(0.1);
@ -311,7 +248,6 @@ namespace ThreatSource.Tests.Missile
};
_simulationManager.PublishEvent(stopEvent);
// Update several more times to ensure guidance is disabled
for (int i = 0; i < 10; i++)
{
_missile.Update(0.1);
@ -319,7 +255,7 @@ namespace ThreatSource.Tests.Missile
}
// Assert
Assert.False(_missile.IsGuidance);
Assert.False(_missile.IsGuidance, "导弹在激光照射停止后应该禁止进入制导状态");
}
}
}

View File

@ -64,7 +64,6 @@ namespace ThreatSource.Tests.Missile
"missile1",
_properties,
missileInitialMotion,
laserCodeConfig,
guidanceConfig,
_simulationManager
);

View File

@ -83,14 +83,14 @@ namespace ThreatSource.Tests.Simulation
public void TestExternalEventReception()
{
// Arrange
var externalEvent = new LaserIlluminationUpdateEvent
var externalEvent = new LaserIlluminationEvent
{
LaserDesignatorId = "laser1",
TargetId = "target1"
};
bool eventReceived = false;
_simulationManager.SubscribeToEvent<LaserIlluminationUpdateEvent>(evt =>
_simulationManager.SubscribeToEvent<LaserIlluminationEvent>(evt =>
{
eventReceived = true;
Assert.Equal("laser1", evt.LaserDesignatorId);

View File

@ -12,7 +12,9 @@ JammingResistanceThreshold = 1.0e-5 # 干扰抗性阈值 (瓦特)
ControlFieldDiameter = 6.0 # 控制视场直径 (米)
[BeamRiderConfig.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[BeamRiderConfig.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1010 # 编码值
# IsCodeEnabled and IsCodeMatchRequired are not present in the JSON.
CodeValue = 1010 # 编码值

View File

@ -12,7 +12,9 @@ DivergenceAngle = 0.0003 # 发散角 (弧度)
JammingResistanceThreshold = 1.0e-5 # 干扰抗性阈值 (瓦特)
[DesignatorConfig.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[DesignatorConfig.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1010 # 编码值
# IsCodeEnabled and IsCodeMatchRequired are not present in the JSON.
CodeValue = 1010 # 编码值

View File

@ -22,13 +22,6 @@ SelfDestructHeight = 0.0 # 自毁高度 (米)
InfraredRadiationIntensity = 96.0 # 红外辐射强度 (瓦特/球面度)
UltravioletRadiationIntensity = 100.0 # 紫外辐射强度 (瓦特/球面度)
[Properties.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[Properties.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1010 # 编码值
[LaserBeamRiderGuidanceConfig] # 激光驾束制导配置
MinDetectablePower = 1.0e-10 # 最小可探测功率 (瓦特)
DetectorDiameter = 0.03 # 探测器直径 (米)
@ -40,4 +33,12 @@ NonlinearGain = 0.3 # 非线性增益
MaxGuidanceAcceleration = 50.0 # 最大制导加速度 (米/秒^2)
LowPassFilterCoefficient = 0.2 # 低通滤波器系数
Wavelength = 1.06 # 工作波长 (微米)
JammingResistanceThreshold = 1.0e-5 # 干扰抗性阈值 (瓦特)
JammingResistanceThreshold = 1.0e-5 # 干扰抗性阈值 (瓦特)
[LaserBeamRiderGuidanceConfig.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[LaserBeamRiderGuidanceConfig.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1010 # 编码值

View File

@ -20,7 +20,10 @@ ExplosionRadius = 5.5 # 爆炸半径 (米)
HitProbability = 0.9 # 命中概率
SelfDestructHeight = 10.0 # 自毁高度 (米)
[Properties.LaserCodeConfig] # 激光编码配置
[Properties.LaserCodeConfig.Code]
[LaserBeamRiderGuidanceConfig.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[LaserBeamRiderGuidanceConfig.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1100 # 编码值
CodeValue = 1010 # 编码值

View File

@ -20,9 +20,10 @@ ExplosionRadius = 5.0 # 爆炸半径 (米)
HitProbability = 0.9 # 命中概率
SelfDestructHeight = 10.0 # 自毁高度 (米)
[Properties.LaserCodeConfig] # 激光编码配置
[Properties.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型 (例如: "PRF", "Custom")
CodeValue = 1110 # 编码值
# IsCodeEnabled and IsCodeMatchRequired are not present in the JSON,
# assuming they will default or are handled by the C# model if nullable.
[LaserBeamRiderGuidanceConfig.LaserCodeConfig] # 激光编码配置
IsCodeEnabled = true # 是否启用编码
IsCodeMatchRequired = true # 是否要求编码匹配
[LaserBeamRiderGuidanceConfig.LaserCodeConfig.Code]
CodeType = "PRF" # 编码类型
CodeValue = 1010 # 编码值

View File

@ -23,14 +23,6 @@ SelfDestructHeight = 0.0 # 离地自毁高度 (米)
InfraredRadiationIntensity = 96.0 # 红外辐射强度 (瓦特/球面度)
UltravioletRadiationIntensity = 100.0 # 紫外辐射强度 (瓦特/球面度)
[Properties.LaserCodeConfig] # properties内部的激光编码配置
IsCodeEnabled = true # 激光编码系统是否启用?
IsCodeMatchRequired = true # 制导是否需要匹配激光编码?
[Properties.LaserCodeConfig.Code] # 具体的激光编码详情
CodeType = "PRF" # 激光编码类型 (例如 PRF)
CodeValue = 1010 # 激光编码的实际值
[LaserSemiActiveGuidanceConfig] # 激光半主动制导系统配置
FieldOfViewAngle = 30.0 # 传感器视场角 (度)
LensDiameter = 0.1 # 传感器透镜直径 (米)
@ -43,4 +35,12 @@ SpotOffsetSensitivity = 0.05 # 对光斑偏移的敏感度,用于制导调整
JammingResistanceThreshold = 1.0e-5 # 克服干扰所需的接收功率阈值 (瓦特, 例如 1e-5 W)
TransmitterEfficiency = 0.85 # 激光指示器发射效率 (0.0 到 1.0)
ReceiverEfficiency = 0.8 # 导弹激光接收器效率 (0.0 到 1.0)
Wavelength = 1.06 # 激光波长 (微米, μm)
Wavelength = 1.06 # 激光波长 (微米, μm)
[LaserSemiActiveGuidanceConfig.LaserCodeConfig] # properties内部的激光编码配置
IsCodeEnabled = true # 激光编码系统是否启用?
IsCodeMatchRequired = true # 制导是否需要匹配激光编码?
[LaserSemiActiveGuidanceConfig.LaserCodeConfig.Code] # 具体的激光编码详情
CodeType = "PRF" # 激光编码类型 (例如 PRF)
CodeValue = 1010 # 激光编码的实际值

View File

@ -47,7 +47,6 @@ namespace ThreatSource.Data
missileId,
data.Properties,
launchParams,
data.Properties.LaserCodeConfig ?? new LaserCodeConfig(),
data.LaserBeamRiderGuidanceConfig,
_simulationManager
);
@ -59,7 +58,6 @@ namespace ThreatSource.Data
missileId,
data.Properties,
launchParams,
data.Properties.LaserCodeConfig ?? new LaserCodeConfig(),
data.LaserSemiActiveGuidanceConfig,
_simulationManager
);

View File

@ -117,7 +117,10 @@ namespace ThreatSource.Equipment
if (prop.CanRead) // 确保属性是可读的
{
object? propValue = prop.GetValue(Properties);
statusInfo.ExtendedProperties[prop.Name] = propValue ?? string.Empty;
if (propValue != null)
{
statusInfo.ExtendedProperties[prop.Name] = propValue;
}
}
}
}

View File

@ -3,6 +3,7 @@ using ThreatSource.Simulation;
using System.Diagnostics;
using ThreatSource.Jammer;
using AirTransmission;
using ThreatSource.Indicator;
namespace ThreatSource.Guidance
{
@ -109,7 +110,7 @@ namespace ThreatSource.Guidance
/// 导弹期望接收的编码信息
/// 用于验证接收到的激光信号
/// </remarks>
private LaserCodeConfig? InternalLaserCodeConfig { get; set; }
private LaserCodeConfig? LaserCodeConfig { get; set; }
/// <summary>
/// 获取或设置支持的编码类型列表
@ -137,7 +138,6 @@ namespace ThreatSource.Guidance
/// <param name="missileId">导弹ID</param>
/// <param name="maxAcceleration">最大加速度,单位:米/平方秒</param>
/// <param name="guidanceCoefficient">制导系数</param>
/// <param name="laserCodeConfig">激光编码配置,可选</param>
/// <param name="guidanceConfig">制导系统配置参数</param>
/// <param name="simulationManager">仿真管理器实例</param>
/// <remarks>
@ -151,7 +151,6 @@ namespace ThreatSource.Guidance
string missileId,
double maxAcceleration,
double guidanceCoefficient,
LaserCodeConfig? laserCodeConfig,
LaserBeamRiderGuidanceSystemConfig guidanceConfig,
ISimulationManager simulationManager)
: base(id, missileId, maxAcceleration, guidanceCoefficient, simulationManager)
@ -162,18 +161,8 @@ namespace ThreatSource.Guidance
LastError = Vector3D.Zero;
IntegralError = Vector3D.Zero;
LastGuidanceAcceleration = Vector3D.Zero;
LaserCodeConfig = guidanceConfig.LaserCodeConfig;
// 如果没有提供编码配置,创建默认配置
InternalLaserCodeConfig = laserCodeConfig ?? new LaserCodeConfig
{
Code = new LaserCode
{
CodeType = LaserCodeType.PPM,
CodeValue = 1234
},
IsCodeEnabled = true,
IsCodeMatchRequired = true
};
InitializeJamming(guidanceConfig.JammingResistanceThreshold, SupportedJammingTypes, SupportedBlockingJammingTypes);
}
@ -184,7 +173,7 @@ namespace ThreatSource.Guidance
{
base.Activate();
// 在这里订阅事件,确保只订阅一次
SimulationManager.SubscribeToEvent<LaserBeamEvent>(OnLaserBeamStart);
SimulationManager.SubscribeToEvent<LaserBeamEvent>(OnLaserBeam);
SimulationManager.SubscribeToEvent<LaserBeamStopEvent>(OnLaserBeamStop);
}
@ -195,7 +184,7 @@ namespace ThreatSource.Guidance
{
base.Deactivate();
// 取消订阅事件
SimulationManager.UnsubscribeFromEvent<LaserBeamEvent>(OnLaserBeamStart);
SimulationManager.UnsubscribeFromEvent<LaserBeamEvent>(OnLaserBeam);
SimulationManager.UnsubscribeFromEvent<LaserBeamStopEvent>(OnLaserBeamStop);
}
@ -214,7 +203,7 @@ namespace ThreatSource.Guidance
{
if (supportedCodeTypes.Contains(codeType))
{
InternalLaserCodeConfig = new LaserCodeConfig
LaserCodeConfig = new LaserCodeConfig
{
Code = new LaserCode { CodeType = codeType, CodeValue = codeValue }
};
@ -237,9 +226,9 @@ namespace ThreatSource.Guidance
/// </remarks>
public void AddExpectedCodeParameter(string key, object value)
{
if (InternalLaserCodeConfig != null)
if (LaserCodeConfig != null)
{
InternalLaserCodeConfig.Code.Parameters[key] = value;
LaserCodeConfig.Code.Parameters[key] = value;
Debug.WriteLine($"激光驾束制导系统添加期望编码参数:{key}={value}");
}
}
@ -254,9 +243,9 @@ namespace ThreatSource.Guidance
/// </remarks>
public void SetCodeMatchRequired(bool required)
{
if (InternalLaserCodeConfig != null)
if (LaserCodeConfig != null)
{
InternalLaserCodeConfig.IsCodeMatchRequired = required;
LaserCodeConfig.IsCodeMatchRequired = required;
Debug.WriteLine($"激光驾束制导系统设置编码匹配要求:{required}");
}
}
@ -274,7 +263,7 @@ namespace ThreatSource.Guidance
/// </remarks>
private bool CheckLaserCode(LaserCodeConfig? receivedConfig)
{
return InternalLaserCodeConfig?.CheckCodeMatch(receivedConfig) ?? false;
return LaserCodeConfig?.CheckCodeMatch(receivedConfig) ?? false;
}
/// <summary>
@ -288,7 +277,7 @@ namespace ThreatSource.Guidance
{
MissileId = MissileId,
DesignatorId = designatorId,
ExpectedCodeConfig = InternalLaserCodeConfig,
ExpectedCodeConfig = LaserCodeConfig,
ReceivedCodeConfig = receivedCodeConfig
};
@ -298,9 +287,8 @@ namespace ThreatSource.Guidance
/// <summary>
/// 更新激光驾束仪参数
/// </summary>
/// <param name="sourcePosition">激光源位置,单位:米</param>
/// <param name="direction">激光方向向量</param>
/// <param name="laserPower">激光功率,单位:瓦特</param>
/// <param name="laserBeamRiderId">驾束仪ID</param>
/// <param name="beamPower">照射激光功率,单位:瓦特</param>
/// <remarks>
/// 更新过程:
/// - 激活激光照射
@ -308,12 +296,19 @@ namespace ThreatSource.Guidance
/// - 更新方向信息
/// - 更新功率参数
/// </remarks>
public void UpdateLaserBeamRider(Vector3D sourcePosition, Vector3D direction, double laserPower)
public void UpdateLaserBeamRider(string laserBeamRiderId, double beamPower)
{
LaserIlluminationOn = true;
LaserSourcePosition = sourcePosition;
LaserDirection = direction.Normalize();
LaserPower = laserPower;
if (SimulationManager.GetEntityById(laserBeamRiderId) is not LaserBeamRider laserBeamRider)
{
Debug.WriteLine($"(UpdateLaserBeamRider) 警告: 未找到 ID 为 {laserBeamRiderId} 的 LaserBeamRider 实体。清除激光源位置/方向。");
LaserSourcePosition = null;
LaserDirection = null;
return;
}
LaserSourcePosition = laserBeamRider.KState.Position;
LaserDirection = laserBeamRider.LaserDirection;
LaserPower = beamPower;
}
/// <summary>
@ -574,32 +569,6 @@ namespace ThreatSource.Guidance
return true;
}
/// <summary>
/// 获取制导系统的详细状态信息
/// </summary>
/// <returns>包含完整状态参数的ElementStatusInfo对象</returns>
/// <remarks>
/// 特有的返回信息:
/// - 激光源位置
/// - 激光方向
/// - 激光功率
/// - 照明状态
/// 用于系统监控和调试
/// </remarks>
public override ElementStatusInfo GetStatusInfo()
{
var statusInfo = base.GetStatusInfo();
string sourcePosStr = LaserSourcePosition.HasValue ? LaserSourcePosition.Value.ToString() : "null";
string directionStr = LaserDirection.HasValue ? LaserDirection.Value.ToString() : "null";
statusInfo.ExtendedProperties["SourcePos"] = sourcePosStr;
statusInfo.ExtendedProperties["Direction"] = directionStr;
statusInfo.ExtendedProperties["LaserPower"] = LaserPower.ToString("E") + " W";
statusInfo.ExtendedProperties["Illumination"] = LaserIlluminationOn.ToString();
return statusInfo;
}
/// <summary>
/// 计算导弹到激光束的最短距离向量
/// </summary>
@ -630,30 +599,74 @@ namespace ThreatSource.Guidance
/// 处理激光波束开始事件
/// </summary>
/// <param name="evt">激光波束开始事件</param>
private void OnLaserBeamStart(LaserBeamEvent evt)
private void OnLaserBeam(LaserBeamEvent evt)
{
if(evt?.LaserBeamRiderId != null && evt.LaserCodeConfig != null)
{
bool canUseSignal = true;
if(evt.LaserCodeConfig.IsCodeEnabled)
{
bool codeMatched = CheckLaserCode(evt.LaserCodeConfig);
if (!codeMatched)
{
PublishCodeMismatchEvent(evt.LaserBeamRiderId, evt.LaserCodeConfig);
Debug.WriteLine("激光驾束制导系统接收到不匹配的激光编码,忽略信号");
HasGuidance = false;
LaserIlluminationOn = false;
LaserSourcePosition = null;
LaserDirection = null;
return;
canUseSignal = false;
}
}
// 更新激光波束参数
LaserPower = evt.BeamPower;
LaserIlluminationOn = true;
HasGuidance = true;
// 如果事件编码未启用canUseSignal 保持 true (假设此时不检查编码)
// 注意:如果系统要求编码匹配 (this.LaserCodeConfig.IsCodeMatchRequired == true)
// 并且 evt.LaserCodeConfig.IsCodeEnabled == false那么 CheckLaserCode 内部的逻辑
// (特别是 LaserCodeConfig.CheckCodeMatch需要确保这种组合被正确处理为"不匹配"或"不可用"。
// 当前 CheckLaserCode 实现:
// public bool CheckCodeMatch(LaserCodeConfig? receivedConfig)
// {
// if (receivedConfig == null) return !IsCodeMatchRequired;
// if (!IsCodeMatchRequired) return true;
// if (!IsCodeEnabled || !receivedConfig.IsCodeEnabled) return !IsCodeMatchRequired; // 关键行
// return Code.Matches(receivedConfig.Code);
// }
// 如果 this.IsCodeMatchRequired=true, this.IsCodeEnabled=true, evt.IsCodeEnabled=false
// 则 CheckCodeMatch 会返回 !this.IsCodeMatchRequired即 false。所以这里是对的。
if (canUseSignal)
{
// 尝试更新激光源的物理参数
UpdateLaserBeamRider(evt.LaserBeamRiderId, evt.BeamPower);
if (this.LaserSourcePosition != null && this.LaserDirection != null)
{
this.LaserIlluminationOn = true; // 有效的光束源信息
this.HasGuidance = true; // 可以尝试制导
// LaserPower 已在 UpdateLaserBeamRider 中根据 evt.BeamPower 设置
Debug.WriteLine($"(OnLaserBeam) 制导系统已更新,激光来自 {evt.LaserBeamRiderId},位置/方向有效。");
}
else
{
// UpdateLaserBeamRider 未能找到实体或设置有效的位置/方向
this.LaserIlluminationOn = false;
this.HasGuidance = false;
this.LaserPower = 0; // 没有有效光束功率也应视为0
Debug.WriteLine($"(OnLaserBeam) 警告: UpdateLaserBeamRider 未能为 ID {evt.LaserBeamRiderId} 设置有效的激光源位置/方向。");
}
}
else // canUseSignal is false (编码不匹配)
{
this.HasGuidance = false;
this.LaserIlluminationOn = false;
this.LaserSourcePosition = null;
this.LaserDirection = null;
this.LaserPower = 0;
}
}
else // 事件本身无效
{
this.HasGuidance = false;
this.LaserIlluminationOn = false;
this.LaserSourcePosition = null;
this.LaserDirection = null;
this.LaserPower = 0;
Debug.WriteLine("(OnLaserBeam) 接收到的 LaserBeamEvent 无效。");
}
}
@ -668,5 +681,32 @@ namespace ThreatSource.Guidance
LaserSourcePosition = null;
LaserDirection = null;
}
/// <summary>
/// 获取制导系统的详细状态信息
/// </summary>
/// <returns>包含完整状态参数的ElementStatusInfo对象</returns>
/// <remarks>
/// 特有的返回信息:
/// - 激光源位置
/// - 激光方向
/// - 激光功率
/// - 照明状态
/// 用于系统监控和调试
/// </remarks>
public override ElementStatusInfo GetStatusInfo()
{
var statusInfo = base.GetStatusInfo();
string sourcePosStr = LaserSourcePosition.HasValue ? LaserSourcePosition.Value.ToString() : "null";
string directionStr = LaserDirection.HasValue ? LaserDirection.Value.ToString() : "null";
statusInfo.ExtendedProperties["SourcePos"] = sourcePosStr;
statusInfo.ExtendedProperties["Direction"] = directionStr;
statusInfo.ExtendedProperties["LaserPower"] = LaserPower;
statusInfo.ExtendedProperties["Illumination"] = LaserIlluminationOn;
statusInfo.ExtendedProperties["LaserCodeConfig"] = LaserCodeConfig?.ToString() ?? "null";
return statusInfo;
}
}
}

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@ -68,7 +68,7 @@ namespace ThreatSource.Guidance
/// 用于验证接收到的激光信号
/// 默认编码为PPM编码值为1234
/// </remarks>
private LaserCodeConfig? InternalLaserCodeConfig { get; set; }
private LaserCodeConfig? LaserCodeConfig { get; set; }
/// <summary>
/// 获取或设置支持的编码类型列表
@ -134,7 +134,6 @@ namespace ThreatSource.Guidance
/// <param name="missileId">导弹ID</param>
/// <param name="maxAcceleration">最大加速度,单位:米/平方秒</param>
/// <param name="guidanceCoefficient">制导系数</param>
/// <param name="laserCodeConfig">激光编码配置</param>
/// <param name="guidanceConfig">激光半主动导引系统配置</param>
/// <param name="simulationManager">仿真管理器实例</param>
/// <remarks>
@ -150,7 +149,6 @@ namespace ThreatSource.Guidance
string missileId,
double maxAcceleration,
double guidanceCoefficient,
LaserCodeConfig laserCodeConfig,
LaserSemiActiveGuidanceConfig guidanceConfig,
ISimulationManager simulationManager)
: base(id, missileId, maxAcceleration, guidanceCoefficient, simulationManager)
@ -158,7 +156,7 @@ namespace ThreatSource.Guidance
config = guidanceConfig;
LaserIlluminationOn = false;
InternalLaserCodeConfig = laserCodeConfig;
LaserCodeConfig = guidanceConfig.LaserCodeConfig;
// 创建四象限探测器实例,使用配置中的参数
quadrantDetector = new QuadrantDetector(
@ -188,7 +186,7 @@ namespace ThreatSource.Guidance
{
base.Activate();
// 订阅激光照射事件
SimulationManager.SubscribeToEvent<LaserIlluminationUpdateEvent>(OnLaserIlluminationUpdate);
SimulationManager.SubscribeToEvent<LaserIlluminationEvent>(OnLaserIllumination);
SimulationManager.SubscribeToEvent<LaserIlluminationStopEvent>(OnLaserIlluminationStop);
}
@ -204,31 +202,31 @@ namespace ThreatSource.Guidance
{
base.Deactivate();
// 取消订阅激光照射事件
SimulationManager.UnsubscribeFromEvent<LaserIlluminationUpdateEvent>(OnLaserIlluminationUpdate);
SimulationManager.UnsubscribeFromEvent<LaserIlluminationEvent>(OnLaserIllumination);
SimulationManager.UnsubscribeFromEvent<LaserIlluminationStopEvent>(OnLaserIlluminationStop);
TargetPosition = null;
}
/// <summary>
/// 处理激光照射更新事件 (恢复编码检查)
/// 处理激光照射事件 (恢复编码检查)
/// </summary>
/// <param name="evt">激光照射更新事件</param>
private void OnLaserIlluminationUpdate(LaserIlluminationUpdateEvent evt)
/// <param name="evt">激光照射事件</param>
private void OnLaserIllumination(LaserIlluminationEvent evt)
{
if (evt?.LaserDesignatorId == null || evt?.TargetId == null || evt?.SpotPosition == null)
{
Trace.TraceInformation("接收到无效的激光照射更新事件");
Trace.TraceInformation("接收到无效的激光照射事件");
return;
}
// 1. 检查编码 (如果需要)
if (InternalLaserCodeConfig != null && InternalLaserCodeConfig.IsCodeMatchRequired)
if (LaserCodeConfig != null && LaserCodeConfig.IsCodeMatchRequired)
{
if (!CheckLaserCode(evt.LaserCodeConfig)) // 使用辅助方法检查编码
{
PublishCodeMismatchEvent(evt.LaserDesignatorId, evt.LaserCodeConfig);
Trace.TraceInformation($"[LASER_SEMI_ACTIVE] {Id} 接收到编码不匹配的激光照射事件,忽略。预期: {InternalLaserCodeConfig}, 收到: {evt.LaserCodeConfig}");
Trace.TraceInformation($"[LASER_SEMI_ACTIVE] {Id} 接收到编码不匹配的激光照射事件,忽略。预期: {LaserCodeConfig}, 收到: {evt.LaserCodeConfig}");
// 编码不匹配,不处理此事件,也不设置 LaserIlluminationOn
return;
}
@ -668,28 +666,6 @@ namespace ThreatSource.Guidance
PreviousGuidanceAcceleration = GuidanceAcceleration;
}
/// <summary>
/// 获取制导系统的详细状态信息
/// </summary>
/// <returns>包含完整状态参数的ElementStatusInfo对象</returns>
/// <remarks>
/// 特有的返回信息:
/// - 接收功率数据
/// - 锁定阈值
/// - 四象限探测器状态
/// 用于系统监控和调试
/// </remarks>
public override ElementStatusInfo GetStatusInfo()
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["ReceivedLaserPower"] = ReceivedLaserPower.ToString("E") + " W";
statusInfo.ExtendedProperties["LockThreshold"] = config.LockThreshold.ToString("E") + " W";
statusInfo.ExtendedProperties["QuadrantDetectorStatus"] = quadrantDetector.GetStatus();
return statusInfo;
}
/// <summary>
/// 获取四象限探测器的水平误差
/// </summary>
@ -754,7 +730,7 @@ namespace ThreatSource.Guidance
{
if (supportedCodeTypes.Contains(codeType))
{
InternalLaserCodeConfig = new LaserCodeConfig
LaserCodeConfig = new LaserCodeConfig
{
Code = new LaserCode { CodeType = codeType, CodeValue = codeValue }
};
@ -777,9 +753,9 @@ namespace ThreatSource.Guidance
/// </remarks>
public void AddExpectedCodeParameter(string key, object value)
{
if (InternalLaserCodeConfig != null)
if (LaserCodeConfig != null)
{
InternalLaserCodeConfig.Code.Parameters[key] = value;
LaserCodeConfig.Code.Parameters[key] = value;
Debug.WriteLine($"激光半主动制导系统添加期望编码参数:{key}={value}");
}
}
@ -792,12 +768,12 @@ namespace ThreatSource.Guidance
private bool CheckLaserCode(LaserCodeConfig? receivedConfig)
{
// 如果内部配置为空,或接收到的配置为空,或内部配置不需要检查,则视为匹配(或忽略)
if (InternalLaserCodeConfig == null || receivedConfig == null || !InternalLaserCodeConfig.IsCodeMatchRequired)
if (LaserCodeConfig == null || receivedConfig == null || !LaserCodeConfig.IsCodeMatchRequired)
{
return true;
}
// 调用内部配置的匹配逻辑
return InternalLaserCodeConfig.CheckCodeMatch(receivedConfig);
return LaserCodeConfig.CheckCodeMatch(receivedConfig);
}
/// <summary>
@ -817,7 +793,7 @@ namespace ThreatSource.Guidance
{
MissileId = MissileId,
DesignatorId = designatorId,
ExpectedCodeConfig = InternalLaserCodeConfig,
ExpectedCodeConfig = LaserCodeConfig,
ReceivedCodeConfig = receivedCodeConfig
};
@ -856,5 +832,27 @@ namespace ThreatSource.Guidance
}
return Math.Max(0.0, totalTransmittance); //确保不为负
}
/// <summary>
/// 获取制导系统的详细状态信息
/// </summary>
/// <returns>包含完整状态参数的ElementStatusInfo对象</returns>
/// <remarks>
/// 特有的返回信息:
/// - 接收功率数据
/// - 锁定阈值
/// - 四象限探测器状态
/// 用于系统监控和调试
/// </remarks>
public override ElementStatusInfo GetStatusInfo()
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["ReceivedLaserPower"] = ReceivedLaserPower;
statusInfo.ExtendedProperties["LockThreshold"] = config.LockThreshold;
statusInfo.ExtendedProperties["QuadrantDetectorStatus"] = quadrantDetector.GetStatus();
statusInfo.ExtendedProperties["LaserCodeConfig"] = LaserCodeConfig?.ToString() ?? "null";
return statusInfo;
}
}
}

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@ -236,26 +236,7 @@ namespace ThreatSource.Indicator
// 子类中实现具体的指示器更新逻辑
}
/// <summary>
/// 获取指示器的详细状态信息
/// </summary>
/// <returns>包含指示器状态的信息对象</returns>
public override ElementStatusInfo GetStatusInfo()
{
// 获取基类状态信息
var statusInfo = base.GetStatusInfo();
// 添加指示器特有属性
statusInfo.ExtendedProperties["TargetId"] = TargetId ?? "";
statusInfo.ExtendedProperties["MissileId"] = MissileId ?? "";
statusInfo.ExtendedProperties["lastKnownTargetPosition"] = _lastKnownTargetPosition ?? Vector3D.Zero;
statusInfo.ExtendedProperties["lastKnownTargetOrientation"] = _lastKnownTargetOrientation ?? new Orientation(0, 0, 0);
statusInfo.ExtendedProperties["IsTargetObscured"] = IsTargetObscured;
statusInfo.ExtendedProperties["IsJammed"] = IsJammed;
statusInfo.ExtendedProperties["IsBlockingJammed"] = IsBlockingJammed;
return statusInfo;
}
/// <summary>
/// 重新计算目标是否被任何活动的烟幕遮挡,并更新 IsTargetObscured 状态。
@ -410,5 +391,26 @@ namespace ThreatSource.Indicator
// 如果类型受支持,则允许子类进行更具体的检查
return true;
}
/// <summary>
/// 获取指示器的详细状态信息
/// </summary>
/// <returns>包含指示器状态的信息对象</returns>
public override ElementStatusInfo GetStatusInfo()
{
// 获取基类状态信息
var statusInfo = base.GetStatusInfo();
// 添加指示器特有属性
statusInfo.ExtendedProperties["TargetId"] = TargetId ?? "";
statusInfo.ExtendedProperties["MissileId"] = MissileId ?? "";
statusInfo.ExtendedProperties["lastKnownTargetPosition"] = _lastKnownTargetPosition ?? Vector3D.Zero;
statusInfo.ExtendedProperties["lastKnownTargetOrientation"] = _lastKnownTargetOrientation ?? new Orientation(0, 0, 0);
statusInfo.ExtendedProperties["IsTargetObscured"] = IsTargetObscured;
statusInfo.ExtendedProperties["IsJammed"] = IsJammed;
statusInfo.ExtendedProperties["IsBlockingJammed"] = IsBlockingJammed;
return statusInfo;
}
}
}

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@ -272,7 +272,9 @@ namespace ThreatSource.Indicator
{
PublishEvent(new LaserBeamEvent
{
LaserBeamRiderId = Id
LaserBeamRiderId = Id,
LaserCodeConfig = config.LaserCodeConfig,
BeamPower = config.Power,
});
}
@ -291,24 +293,6 @@ namespace ThreatSource.Indicator
});
}
/// <summary>
/// 获取激光驾束仪的详细状态信息
/// </summary>
/// <returns>包含激光驾束仪状态的信息对象</returns>
public override ElementStatusInfo GetStatusInfo()
{
// 获取基类状态信息
var statusInfo = base.GetStatusInfo();
// 添加制导系统特有属性
statusInfo.ExtendedProperties["IsBeamOn"] = IsBeamOn;
statusInfo.ExtendedProperties["Power"] = config.Power;
statusInfo.ExtendedProperties["Wavelength"] = config.Wavelength;
statusInfo.ExtendedProperties["ControlFieldDiameter"] = config.ControlFieldDiameter;
statusInfo.ExtendedProperties["LaserDirection"] = LaserDirection;
return statusInfo;
}
/// <summary>
/// 处理指示器被干扰的事件
/// </summary>
@ -344,5 +328,24 @@ namespace ThreatSource.Indicator
}
}
}
/// <summary>
/// 获取激光驾束仪的详细状态信息
/// </summary>
/// <returns>包含激光驾束仪状态的信息对象</returns>
public override ElementStatusInfo GetStatusInfo()
{
// 获取基类状态信息
var statusInfo = base.GetStatusInfo();
// 添加激光驾束仪系统特有属性
statusInfo.ExtendedProperties["IsBeamOn"] = IsBeamOn;
statusInfo.ExtendedProperties["Power"] = config.Power;
statusInfo.ExtendedProperties["Wavelength"] = config.Wavelength;
statusInfo.ExtendedProperties["ControlFieldDiameter"] = config.ControlFieldDiameter;
statusInfo.ExtendedProperties["LaserDirection"] = LaserDirection;
statusInfo.ExtendedProperties["LaserCodeConfig"] = config.LaserCodeConfig.ToString();
return statusInfo;
}
}
}

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@ -104,12 +104,6 @@ namespace ThreatSource.Indicator
/// </remarks>
protected override void UpdateIndicator(double deltaTime)
{
// 基类 Update 已经检查了 IsJammed
// if (IsJammed )
// {
// return; // Specific response (stopping illumination) moved to HandleJammingApplied
// }
if (!IsTargetObscured)
{
// 未被遮挡,执行正常更新
@ -118,7 +112,7 @@ namespace ThreatSource.Indicator
// 如果正在照射,发布更新事件
if (IsIlluminationOn)
{
PublishIlluminationUpdateEvent();
PublishIlluminationEvent();
}
}
}
@ -157,7 +151,7 @@ namespace ThreatSource.Indicator
if (!IsIlluminationOn)
{
IsIlluminationOn = true;
PublishIlluminationUpdateEvent();
PublishIlluminationEvent();
}
}
@ -230,7 +224,7 @@ namespace ThreatSource.Indicator
if (!IsActive)
{
base.Activate();
// 子类特定的激活逻辑
Debug.WriteLine($"激光指示器 {Id} 已激活");
StartLaserIllumination();
}
@ -248,10 +242,9 @@ namespace ThreatSource.Indicator
{
if (IsActive)
{
// 子类特定的停用逻辑
StopLaserIllumination();
Debug.WriteLine($"激光指示器 {Id} 已停用");
base.Deactivate(); // Handles IsActive and unsubscribes HandleJammingEvent
base.Deactivate();
}
}
@ -282,23 +275,17 @@ namespace ThreatSource.Indicator
/// - 添加编码信息
/// - 发布到事件系统
/// </remarks>
private void PublishIlluminationUpdateEvent()
private void PublishIlluminationEvent()
{
Debug.WriteLine($"激光照射更新事件: {Id}, TargetId: {TargetId}");
var illuminationEvent = new LaserIlluminationUpdateEvent
PublishEvent(new LaserIlluminationEvent
{
LaserDesignatorId = Id,
TargetId = TargetId,
SpotPosition = _lastKnownTargetPosition
};
// 添加编码信息
if (config.LaserCodeConfig != null)
{
illuminationEvent.LaserCodeConfig = config.LaserCodeConfig;
}
PublishEvent(illuminationEvent);
SpotPosition = _lastKnownTargetPosition,
LaserCodeConfig = config.LaserCodeConfig
});
}
/// <summary>
@ -313,8 +300,7 @@ namespace ThreatSource.Indicator
/// </remarks>
private void PublishIlluminationStopEvent()
{
var evt = new LaserIlluminationStopEvent { LaserDesignatorId = Id, TargetId = TargetId };
PublishEvent(evt);
PublishEvent(new LaserIlluminationStopEvent { LaserDesignatorId = Id, TargetId = TargetId });
}
/// <summary>
@ -345,19 +331,19 @@ namespace ThreatSource.Indicator
}
/// <summary>
/// 获取激光驾束仪的详细状态信息
/// 获取激光指示器的详细状态信息
/// </summary>
/// <returns>包含激光驾束仪状态的信息对象</returns>
/// <returns>包含激光指示器状态的信息对象</returns>
public override ElementStatusInfo GetStatusInfo()
{
// 获取基类状态信息
var statusInfo = base.GetStatusInfo();
// 添加制导系统特有属性
// 添加激光指示器系统特有属性
statusInfo.ExtendedProperties["IsIlluminationOn"] = IsIlluminationOn;
statusInfo.ExtendedProperties["Power"] = config.Power;
statusInfo.ExtendedProperties["Wavelength"] = config.Wavelength;
statusInfo.ExtendedProperties["LaserCodeConfig"] = config.LaserCodeConfig;
statusInfo.ExtendedProperties["LaserCodeConfig"] = config.LaserCodeConfig.ToString();
return statusInfo;
}
}

View File

@ -467,17 +467,11 @@ namespace ThreatSource.Missile
{
if (prop.CanRead)
{
// 复合制导导弹才有复合制导系统参数
if ((prop.Name == nameof(MissileProperties.GuidanceSuite) ||
prop.Name == nameof(MissileProperties.CompositeWorkMode) ||
prop.Name == nameof(MissileProperties.FusionStrategy)) &&
Properties.Type != MissileType.CompositeGuidance)
{
continue;
}
object? propValue = prop.GetValue(Properties);
statusInfo.ExtendedProperties[prop.Name] = propValue ?? string.Empty;
if (propValue != null)
{
statusInfo.ExtendedProperties[prop.Name] = propValue;
}
}
}
}

View File

@ -474,13 +474,13 @@ namespace ThreatSource.Missile
public override ElementStatusInfo GetStatusInfo()
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["CurrentFlightStage"] = currentFlightStage.ToString(); // 已有
statusInfo.ExtendedProperties["CompositeWorkMode"] = Properties.CompositeWorkMode.ToString(); // 已有
statusInfo.ExtendedProperties["CurrentFlightStage"] = currentFlightStage; // 已有
statusInfo.ExtendedProperties["CompositeWorkMode"] = Properties.CompositeWorkMode?.ToString() ?? "None"; // 已有
statusInfo.ExtendedProperties["ActiveGuidanceSystem"] = currentActiveGuidance?.GetType().Name ?? "None"; // 已有
statusInfo.ExtendedProperties["ActiveGuidanceConfig"] = currentActiveConfig?.ComponentName ?? "None";
statusInfo.ExtendedProperties["CurrentGuidancePhaseIndex"] = currentGuidancePhaseIndex.ToString();
statusInfo.ExtendedProperties["CurrentGuidancePhaseIndex"] = currentGuidancePhaseIndex;
statusInfo.ExtendedProperties["GuidanceChainHaltedOrCompleted"] = guidanceChainHaltedOrCompleted.ToString();
statusInfo.ExtendedProperties["ConfiguredGuidanceSystemsCount"] = sortedGuidanceSystems.Count.ToString(); // 改用排序后的列表计数
statusInfo.ExtendedProperties["ConfiguredGuidanceSystemsCount"] = sortedGuidanceSystems.Count; // 改用排序后的列表计数
for (int i = 0; i < sortedGuidanceSystems.Count; i++)
{

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@ -285,6 +285,7 @@ namespace ThreatSource.Missile
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["CurrentStage"] = currentStage.ToString();
statusInfo.ExtendedProperties["GuidanceSystem"] = guidanceSystem.GetStatusInfo();
return statusInfo;
}
}

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@ -313,6 +313,7 @@ namespace ThreatSource.Missile
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["CurrentStage"] = currentStage.ToString();
statusInfo.ExtendedProperties["GuidanceSystem"] = guidanceSystem.GetStatusInfo();
return statusInfo;
}
}

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@ -58,7 +58,6 @@ namespace ThreatSource.Missile
/// <param name="missileId">导弹ID</param>
/// <param name="properties">导弹属性配置</param>
/// <param name="launchParams">发射参数</param>
/// <param name="laserCodeConfig">激光编码配置</param>
/// <param name="guidanceSystemConfig">制导系统配置</param>
/// <param name="manager">仿真管理器实例</param>
/// <remarks>
@ -72,7 +71,6 @@ namespace ThreatSource.Missile
string missileId,
MissileProperties properties,
KinematicState launchParams,
LaserCodeConfig laserCodeConfig,
LaserBeamRiderGuidanceSystemConfig guidanceSystemConfig,
ISimulationManager manager)
: base(missileId, properties, launchParams, manager)
@ -82,48 +80,10 @@ namespace ThreatSource.Missile
missileId,
properties.MaxAcceleration,
properties.ProportionalNavigationCoefficient,
laserCodeConfig,
guidanceSystemConfig,
manager);
}
/// <summary>
/// 处理激光束开启事件
/// </summary>
/// <param name="evt">激光束开启事件数据</param>
/// <remarks>
/// 处理过程:
/// - 验证激光驾束仪
/// - 更新波束参数
/// - 开始波束跟踪
/// </remarks>
private void OnLaserBeamEvent(LaserBeamEvent evt)
{
if (evt?.LaserBeamRiderId != null)
{
LaserBeamRider laserBeamRider = SimulationManager.GetEntityById(evt.LaserBeamRiderId) as LaserBeamRider ?? throw new Exception("激光驾束仪不存在");
guidanceSystem?.UpdateLaserBeamRider(laserBeamRider.KState.Position, laserBeamRider.LaserDirection, laserBeamRider.config.Power);
}
}
/// <summary>
/// 处理激光束停止事件
/// </summary>
/// <param name="evt">激光束停止事件数据</param>
/// <remarks>
/// 处理过程:
/// - 验证事件数据
/// - 停止波束跟踪
/// - 清理制导状态
/// </remarks>
private void OnLaserBeamStop(LaserBeamStopEvent evt)
{
if (evt?.LaserBeamRiderId != null)
{
guidanceSystem?.DeactivateLaserBeam();
}
}
/// <summary>
/// 更新导弹状态
/// </summary>
@ -216,9 +176,6 @@ namespace ThreatSource.Missile
base.Activate();
// 激活制导系统
guidanceSystem.Activate();
// 订阅激光波束事件
SimulationManager.SubscribeToEvent<LaserBeamEvent>(OnLaserBeamEvent);
SimulationManager.SubscribeToEvent<LaserBeamStopEvent>(OnLaserBeamStop);
}
/// <summary>
@ -235,9 +192,6 @@ namespace ThreatSource.Missile
base.Deactivate();
// 停用制导系统
guidanceSystem.Deactivate();
// 取消订阅波束事件
SimulationManager.UnsubscribeFromEvent<LaserBeamEvent>(OnLaserBeamEvent);
SimulationManager.UnsubscribeFromEvent<LaserBeamStopEvent>(OnLaserBeamStop);
}
/// <summary>
@ -253,6 +207,7 @@ namespace ThreatSource.Missile
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["CurrentStage"] = currentStage.ToString();
statusInfo.ExtendedProperties["GuidanceSystem"] = guidanceSystem.GetStatusInfo();
return statusInfo;
}
}

View File

@ -61,22 +61,12 @@ namespace ThreatSource.Missile
/// </remarks>
public string LaserDesignatorId { get; set; } = "";
/// <summary>
/// 获取或设置激光编码配置
/// </summary>
/// <value>激光编码配置</value>
/// <remarks>
/// 用于配置导弹期望接收的激光编码类型和值
/// </remarks>
public LaserCodeConfig LaserCodeConfig { get; set; }
/// <summary>
/// 初始化激光半主动制导导弹的新实例
/// </summary>
/// <param name="missileId">导弹ID</param>
/// <param name="properties">导弹属性配置</param>
/// <param name="launchParams">发射参数</param>
/// <param name="laserCodeConfig">激光编码配置</param>
/// <param name="guidanceConfig">激光半主动制导系统配置</param>
/// <param name="manager">仿真管理器实例</param>
/// <remarks>
@ -90,7 +80,6 @@ namespace ThreatSource.Missile
string missileId,
MissileProperties properties,
KinematicState launchParams,
LaserCodeConfig laserCodeConfig,
LaserSemiActiveGuidanceConfig guidanceConfig,
ISimulationManager manager)
: base(missileId, properties, launchParams, manager)
@ -100,11 +89,8 @@ namespace ThreatSource.Missile
missileId,
properties.MaxAcceleration,
properties.ProportionalNavigationCoefficient,
laserCodeConfig,
guidanceConfig,
manager);
LaserCodeConfig = laserCodeConfig;
}
/// <summary>
@ -304,6 +290,7 @@ namespace ThreatSource.Missile
{
var statusInfo = base.GetStatusInfo();
statusInfo.ExtendedProperties["CurrentStage"] = currentStage.ToString();
statusInfo.ExtendedProperties["GuidanceSystem"] = guidanceSystem.GetStatusInfo();
return statusInfo;
}
}

View File

@ -327,6 +327,16 @@ namespace ThreatSource.Missile
/// </remarks>
public double MaxEngineBurnTime { get; set; }
/// <summary>
/// 获取或设置导弹的巡航时间
/// </summary>
/// <remarks>
/// 单位:秒
/// 导弹在巡航阶段的持续时间
/// 超过此时间后进入末制导阶段
/// </remarks>
public double CruiseTime { get; set; }
/// <summary>
/// 获取或设置红外辐射强度
/// </summary>
@ -345,43 +355,23 @@ namespace ThreatSource.Missile
/// </remarks>
public double UltravioletRadiationIntensity { get; set; }
/// <summary>
/// 获取或设置激光编码配置
/// </summary>
/// <remarks>
/// 适用于激光半主动导弹和激光驾束导弹
/// 定义激光信号的编码参数
/// 用于抗干扰和安全识别
/// </remarks>
public LaserCodeConfig? LaserCodeConfig { get; set; }
/// <summary>
/// 获取或设置导弹的巡航时间
/// </summary>
/// <remarks>
/// 单位:秒
/// 导弹在巡航阶段的持续时间
/// 超过此时间后进入末制导阶段
/// </remarks>
public double CruiseTime { get; set; }
/// <summary>
/// 制导组件套件。仅当 Type 为 CompositeGuidance 时有效。
/// 列表中的顺序可能也暗示了串行模式下的默认阶段顺序,除非 ActivationTrigger 另有复杂规定并结合Priority。
/// </summary>
public List<GuidanceComponentConfig> GuidanceSuite { get; set; }
public List<GuidanceComponentConfig>? GuidanceSuite { get; set; }
/// <summary>
/// 复合制导模式下,多个制导系统的工作方式。默认为串行。
/// 仅当 Type 为 CompositeGuidance 时有效。
/// </summary>
public CompositeWorkType CompositeWorkMode { get; set; }
public CompositeWorkType? CompositeWorkMode { get; set; }
/// <summary>
/// 并行工作模式下的指令融合策略。默认为使用最高优先级的指令。
/// 仅当 Type 为 CompositeGuidance 且 CompositeWorkMode 为 Parallel 时有效。
/// </summary>
public CommandFusionStrategy FusionStrategy { get; set; }
public CommandFusionStrategy? FusionStrategy { get; set; }
/// <summary>
/// 初始化导弹配置类的新实例
@ -395,7 +385,6 @@ namespace ThreatSource.Missile
public MissileProperties()
{
SetDefaultValues();
GuidanceSuite = [];
}
/// <summary>
@ -426,13 +415,13 @@ namespace ThreatSource.Missile
SelfDestructHeight = 0;
InfraredRadiationIntensity = 100.0;
UltravioletRadiationIntensity = 100.0;
LaserCodeConfig = new LaserCodeConfig();
// 重置复合制导相关属性的默认值
// 设置复合制导相关属性的默认值
if(Type == MissileType.CompositeGuidance)
{
CompositeWorkMode = CompositeWorkType.Serial;
FusionStrategy = CommandFusionStrategy.UseHighestPriority;
GuidanceSuite = [];
}
}
}

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@ -82,6 +82,15 @@ namespace ThreatSource.Simulation
// 检查编码是否匹配
return Code.Matches(other.Code);
}
/// <summary>
/// 重写ToString方法返回激光编码配置的字符串表示
/// </summary>
/// <returns>激光编码配置的字符串表示</returns>
public override string ToString()
{
return $"(CodeType={Code.CodeType} CodeValue={Code.CodeValue} IsCodeEnabled={IsCodeEnabled} IsCodeMatchRequired={IsCodeMatchRequired})";
}
}
/// <summary>
@ -714,6 +723,16 @@ namespace ThreatSource.Simulation
/// </remarks>
public double Wavelength { get; set; } = 0;
/// <summary>
/// 获取或设置激光编码配置
/// </summary>
/// <remarks>
/// 适用于激光半主动导弹和激光驾束导弹
/// 定义激光信号的编码参数
/// 用于抗干扰和安全识别
/// </remarks>
public LaserCodeConfig? LaserCodeConfig { get; set; }
/// <summary>
/// 初始化激光半主动导引配置的新实例
/// </summary>
@ -1099,6 +1118,16 @@ namespace ThreatSource.Simulation
/// </remarks>
public double Wavelength { get; set; } = 0;
/// <summary>
/// 获取或设置激光编码配置
/// </summary>
/// <remarks>
/// 适用于激光半主动导弹和激光驾束导弹
/// 定义激光信号的编码参数
/// 用于抗干扰和安全识别
/// </remarks>
public LaserCodeConfig? LaserCodeConfig { get; set; }
/// <summary>
/// 初始化激光驾束制导系统配置的新实例
/// </summary>

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@ -53,13 +53,13 @@ namespace ThreatSource.Simulation
}
/// <summary>
/// 激光照射更新事件,表示激光照射状态的更新
/// 激光照射事件,表示激光照射状态
/// </summary>
/// <remarks>
/// 用于实时更新激光照射的状态
/// 在照射过程中周期性触发
/// </remarks>
public class LaserIlluminationUpdateEvent : SimulationEvent
public class LaserIlluminationEvent : SimulationEvent
{
/// <summary>
/// 获取或设置激光定位器的ID

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@ -1,40 +1,5 @@
namespace ThreatSource.Utils
{
/// <summary>
/// 表示二维平面上的向量
/// </summary>
/// <remarks>
/// 用于处理二维平面上的计算,如目标投影等
/// </remarks>
public struct Vector2D
{
/// <summary>
/// 获取或设置向量的X分量
/// </summary>
public double X { get; set; }
/// <summary>
/// 获取或设置向量的Y分量
/// </summary>
public double Y { get; set; }
/// <summary>
/// 初始化二维向量的新实例
/// </summary>
/// <param name="x">X分量的值</param>
/// <param name="y">Y分量的值</param>
public Vector2D(double x, double y)
{
X = x;
Y = y;
}
/// <summary>
/// 零向量 (0, 0)
/// </summary>
public static Vector2D Zero => new(0, 0);
}
/// <summary>
/// 红外波段,枚举
/// </summary>
@ -63,6 +28,7 @@ namespace ThreatSource.Utils
/// 3mm波段
/// </summary>
Band3,
/// <summary>
/// 8mm波段
/// </summary>

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@ -0,0 +1,37 @@
namespace ThreatSource.Utils
{
/// <summary>
/// 表示二维平面上的向量
/// </summary>
/// <remarks>
/// 用于处理二维平面上的计算,如目标投影等
/// </remarks>
public struct Vector2D
{
/// <summary>
/// 获取或设置向量的X分量
/// </summary>
public double X { get; set; }
/// <summary>
/// 获取或设置向量的Y分量
/// </summary>
public double Y { get; set; }
/// <summary>
/// 初始化二维向量的新实例
/// </summary>
/// <param name="x">X分量的值</param>
/// <param name="y">Y分量的值</param>
public Vector2D(double x, double y)
{
X = x;
Y = y;
}
/// <summary>
/// 零向量 (0, 0)
/// </summary>
public static Vector2D Zero => new(0, 0);
}
}