NavisworksTransport/UnitTests/CoordinateSystem/RailPreservedPoseTests.cs

177 lines
7.9 KiB
C#

using Autodesk.Navisworks.Api;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using NavisworksTransport.Core.Animation;
using NavisworksTransport.Utils.CoordinateSystem;
namespace NavisworksTransport.UnitTests.CoordinateSystem
{
[TestClass]
public class RailPreservedPoseTests
{
[TestMethod]
public void ResolvePreservedPoseRotation_ShouldPreferActualGeometryRotationForRealObjects()
{
Rotation3D fallbackRotation = new Rotation3D(0.0, 0.0, 0.0, 1.0);
Rotation3D actualGeometryRotation = new Rotation3D(0.0, 0.70710678, 0.0, 0.70710678);
Rotation3D resolved = PathAnimationManager.ResolvePreservedPoseRotation(
preferActualGeometryRotation: true,
hasActualGeometryRotation: true,
actualGeometryRotation: actualGeometryRotation,
fallbackRotation: fallbackRotation);
Assert.AreEqual(actualGeometryRotation.A, resolved.A, 1e-9);
Assert.AreEqual(actualGeometryRotation.B, resolved.B, 1e-9);
Assert.AreEqual(actualGeometryRotation.C, resolved.C, 1e-9);
Assert.AreEqual(actualGeometryRotation.D, resolved.D, 1e-9);
}
[TestMethod]
public void ResolvePreservedPoseRotation_ShouldFallbackWhenActualGeometryRotationUnavailable()
{
Rotation3D fallbackRotation = new Rotation3D(0.0, 0.0, 0.38268343, 0.92387953);
Rotation3D actualGeometryRotation = new Rotation3D(0.0, 0.70710678, 0.0, 0.70710678);
Rotation3D resolved = PathAnimationManager.ResolvePreservedPoseRotation(
preferActualGeometryRotation: true,
hasActualGeometryRotation: false,
actualGeometryRotation: actualGeometryRotation,
fallbackRotation: fallbackRotation);
Assert.AreEqual(fallbackRotation.A, resolved.A, 1e-9);
Assert.AreEqual(fallbackRotation.B, resolved.B, 1e-9);
Assert.AreEqual(fallbackRotation.C, resolved.C, 1e-9);
Assert.AreEqual(fallbackRotation.D, resolved.D, 1e-9);
}
[TestMethod]
public void ShouldPreservePathRotationForFrames_ShouldEnableHoistingWhenTranslationModeHasLockedRotation()
{
bool shouldPreserve = PathAnimationManager.ShouldPreservePathRotationForFrames(
PathType.Hoisting,
ObjectStartPlacementMode.PreserveInitialPose,
hasPreservedRotation: true);
Assert.IsTrue(shouldPreserve);
}
[TestMethod]
public void ShouldPreservePathRotationForFrames_ShouldEnableRailWhenTranslationModeHasLockedRotation()
{
bool shouldPreserve = PathAnimationManager.ShouldPreservePathRotationForFrames(
PathType.Rail,
ObjectStartPlacementMode.PreserveInitialPose,
hasPreservedRotation: true);
Assert.IsTrue(shouldPreserve);
}
[TestMethod]
public void ShouldPreservePathRotationForFrames_ShouldDisableGroundEvenInTranslationMode()
{
bool shouldPreserve = PathAnimationManager.ShouldPreservePathRotationForFrames(
PathType.Ground,
ObjectStartPlacementMode.PreserveInitialPose,
hasPreservedRotation: true);
Assert.IsFalse(shouldPreserve);
}
[TestMethod]
public void ShouldPreservePathRotationForFrames_ShouldDisableWhenLockedRotationMissing()
{
bool shouldPreserve = PathAnimationManager.ShouldPreservePathRotationForFrames(
PathType.Hoisting,
ObjectStartPlacementMode.PreserveInitialPose,
hasPreservedRotation: false);
Assert.IsFalse(shouldPreserve);
}
[TestMethod]
public void ShouldAllowFragmentPlanarFallback_ShouldDisableHoisting()
{
Assert.IsFalse(PathAnimationManager.ShouldAllowFragmentPlanarFallback(PathType.Hoisting));
Assert.IsTrue(PathAnimationManager.ShouldAllowFragmentPlanarFallback(PathType.Ground));
Assert.IsTrue(PathAnimationManager.ShouldAllowFragmentPlanarFallback(PathType.Rail));
}
[TestMethod]
public void ResolveCurrentRotationBaseline_ShouldPreferActualGeometryForHoisting()
{
Rotation3D trackedRotation = new Rotation3D(0.0, 0.0, 0.0, 1.0);
Rotation3D actualGeometryRotation = new Rotation3D(0.0, 0.70710678, 0.0, 0.70710678);
Rotation3D resolved = PathAnimationManager.ResolveCurrentRotationBaseline(
PathType.Hoisting,
isRealObjectMode: true,
hasTrackedRotation: true,
trackedRotation: trackedRotation,
hasReferenceRotation: false,
referenceRotation: Rotation3D.Identity,
transformRotation: Rotation3D.Identity,
hasActualGeometryRotation: true,
actualGeometryRotation: actualGeometryRotation);
Assert.AreEqual(actualGeometryRotation.A, resolved.A, 1e-9);
Assert.AreEqual(actualGeometryRotation.B, resolved.B, 1e-9);
Assert.AreEqual(actualGeometryRotation.C, resolved.C, 1e-9);
Assert.AreEqual(actualGeometryRotation.D, resolved.D, 1e-9);
}
[TestMethod]
public void ResolveCurrentRotationBaseline_ShouldKeepTrackedRotationForGround()
{
Rotation3D trackedRotation = new Rotation3D(0.0, 0.0, 0.38268343, 0.92387953);
Rotation3D actualGeometryRotation = new Rotation3D(0.0, 0.70710678, 0.0, 0.70710678);
Rotation3D resolved = PathAnimationManager.ResolveCurrentRotationBaseline(
PathType.Ground,
isRealObjectMode: true,
hasTrackedRotation: true,
trackedRotation: trackedRotation,
hasReferenceRotation: false,
referenceRotation: Rotation3D.Identity,
transformRotation: Rotation3D.Identity,
hasActualGeometryRotation: true,
actualGeometryRotation: actualGeometryRotation);
Assert.AreEqual(trackedRotation.A, resolved.A, 1e-9);
Assert.AreEqual(trackedRotation.B, resolved.B, 1e-9);
Assert.AreEqual(trackedRotation.C, resolved.C, 1e-9);
Assert.AreEqual(trackedRotation.D, resolved.D, 1e-9);
}
[TestMethod]
public void ShouldUseRealObjectOverrideRotation_ShouldEnableForRealObjects()
{
Assert.IsTrue(PathAnimationManager.ShouldUseRealObjectOverrideRotation(true));
Assert.IsFalse(PathAnimationManager.ShouldUseRealObjectOverrideRotation(false));
}
[TestMethod]
public void ShouldUseOriginalBoundingBoxCenterForBusinessTrackedPosition_ShouldEnableOnlyForGroundRealObjects()
{
Assert.IsTrue(PathAnimationManager.ShouldUseOriginalBoundingBoxCenterForBusinessTrackedPosition(
PathType.Ground,
isRealObjectMode: true));
Assert.IsFalse(PathAnimationManager.ShouldUseOriginalBoundingBoxCenterForBusinessTrackedPosition(
PathType.Ground,
isRealObjectMode: false));
Assert.IsFalse(PathAnimationManager.ShouldUseOriginalBoundingBoxCenterForBusinessTrackedPosition(
PathType.Hoisting,
isRealObjectMode: true));
Assert.IsFalse(PathAnimationManager.ShouldUseOriginalBoundingBoxCenterForBusinessTrackedPosition(
PathType.Rail,
isRealObjectMode: true));
}
[TestMethod]
public void ResolveHoistingPoseSourceLabel_ShouldDescribeCachedBasePose()
{
Assert.AreEqual("缓存基姿态", PathAnimationManager.ResolveHoistingPoseSourceLabel(true));
Assert.AreEqual("实际几何姿态基线", PathAnimationManager.ResolveHoistingPoseSourceLabel(false));
}
}
}