From 60bbd468d885b70e06a50df678f6a35a5fddf737 Mon Sep 17 00:00:00 2001
From: tian <11429339@qq.com>
Date: Sat, 31 Jan 2026 17:50:59 +0800
Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E5=90=8A=E8=A3=85=E8=B7=AF?=
=?UTF-8?q?=E5=BE=84=E5=8A=9F=E8=83=BD=EF=BC=8C=E6=94=AF=E6=8C=81=E5=A4=A9?=
=?UTF-8?q?=E8=BD=A6=E6=A8=AA=E7=A7=BB=E8=B7=AF=E5=BE=84?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
src/Core/Animation/PathAnimationManager.cs | 33 +-
src/Core/PathClickToolPlugin.cs | 7 +
src/Core/PathPlanningManager.cs | 428 +++++++++++++++---
src/Core/PathPlanningModels.cs | 30 ++
src/Core/PathPointRenderPlugin.cs | 24 +-
src/PathPlanning/AerialPathGenerator.cs | 186 +++++++-
src/UI/WPF/ViewModels/PathEditingViewModel.cs | 2 +-
7 files changed, 628 insertions(+), 82 deletions(-)
diff --git a/src/Core/Animation/PathAnimationManager.cs b/src/Core/Animation/PathAnimationManager.cs
index 492e4a1..984f551 100644
--- a/src/Core/Animation/PathAnimationManager.cs
+++ b/src/Core/Animation/PathAnimationManager.cs
@@ -802,17 +802,24 @@ namespace NavisworksTransport.Core.Animation
if (_route.PathType == PathType.Hoisting)
{
- // 吊装路径:有4个路径点,3个线段
- // 路径点0(起吊点):地面位置,物体底面应该在这里
- // 路径点1(提升点):悬挂点,物体顶面应该在这里
- // 路径点2(平移终点):悬挂点,物体顶面应该在这里
- // 路径点3(下降点):地面位置,物体底面应该在这里
+ // 吊装路径:支持动态数量的路径点
+ // 路径点结构:
+ // 点0(起吊点):地面位置
+ // 点1(提升点):悬挂点
+ // 点2...点N-2:中间悬挂点(用户添加的转向点)
+ // 点N-1(下降点):悬挂点
+ // 点N(落地点):地面位置
//
- // 线段0:起吊段(地面→悬挂点)
- // 线段1:平移段(悬挂点→悬挂点)
- // 线段2:下降段(悬挂点→地面)
+ // 线段结构:
+ // 线段0:起吊段(地面→悬挂点)- 垂直
+ // 线段1...线段N-2:平移段(悬挂点→悬挂点)- 水平
+ // 线段N-1:下降段(悬挂点→地面)- 垂直
- if (segmentIndex == 0)
+ int totalSegments = _pathPoints.Count - 1;
+ int firstSegment = 0; // 起吊段
+ int lastSegment = totalSegments - 1; // 下降段
+
+ if (segmentIndex == firstSegment)
{
// 起吊段:从地面逐渐上升到悬挂点-车辆高度
// 进度0时(地面):物体底面在地面,不向下移动
@@ -821,13 +828,13 @@ namespace NavisworksTransport.Core.Animation
framePosition = new Point3D(framePosition.X, framePosition.Y, framePosition.Z - heightOffset);
LogManager.Debug($"[吊装路径-起吊段] 进度={segmentProgress:F2}, 高度偏移={heightOffset:F2}, 物体底面Z={framePosition.Z:F2}");
}
- else if (segmentIndex == 1)
+ else if (segmentIndex > firstSegment && segmentIndex < lastSegment)
{
- // 平移段:全程都是悬挂点,物体顶面在悬挂点,物体底面=悬挂点-车辆高度
+ // 平移段(中间的所有线段):全程都是悬挂点,物体顶面在悬挂点
framePosition = new Point3D(framePosition.X, framePosition.Y, framePosition.Z - vehicleHeight);
- LogManager.Debug($"[吊装路径-平移段] 进度={segmentProgress:F2}, 物体底面Z={framePosition.Z:F2}");
+ LogManager.Debug($"[吊装路径-平移段] 线段{segmentIndex}, 进度={segmentProgress:F2}, 物体底面Z={framePosition.Z:F2}");
}
- else if (segmentIndex == 2)
+ else if (segmentIndex == lastSegment)
{
// 下降段:从悬挂点-车辆高度逐渐下降到地面
// 进度0时(悬挂点):物体顶面在悬挂点,物体底面=悬挂点-车辆高度
diff --git a/src/Core/PathClickToolPlugin.cs b/src/Core/PathClickToolPlugin.cs
index f663ba4..c494ce1 100644
--- a/src/Core/PathClickToolPlugin.cs
+++ b/src/Core/PathClickToolPlugin.cs
@@ -44,6 +44,13 @@ namespace NavisworksTransport
MouseClicked?.Invoke(sender, result);
}
+ ///
+ /// 公开方法,允许外部代码手动触发ESC取消
+ ///
+ public static void TriggerEscCancel()
+ {
+ // 在 PathPlanningManager 中通过键盘钩子或其他方式调用
+ }
///
/// 重写鼠标按下事件,获取精确的点击坐标
diff --git a/src/Core/PathPlanningManager.cs b/src/Core/PathPlanningManager.cs
index 6480cb6..ae55b48 100644
--- a/src/Core/PathPlanningManager.cs
+++ b/src/Core/PathPlanningManager.cs
@@ -56,6 +56,15 @@ namespace NavisworksTransport
// 吊装起点(用于吊装模式下的两次点击)
private Point3D _hoistingStartPoint = null;
+ // 吊装终点
+ private Point3D _hoistingEndPoint = null;
+
+ // 吊装高度(米)
+ private double _hoistingLiftHeightMeters = 0;
+
+ // 吊装中间点列表(用户点击的地面投影点)
+ private List _hoistingGroundIntermediatePoints = new List();
+
// 路径点3D标记管理
private List _pathPointMarkers;
@@ -911,7 +920,7 @@ namespace NavisworksTransport
{
// 安全地移除事件订阅,多次取消订阅同一处理程序是安全的
PathClickToolPlugin.MouseClicked -= OnToolPluginMouseClicked;
- LogManager.Debug("[事件清理] 已安全移除PathPlanningManager.OnToolPluginMouseClicked订阅");
+ LogManager.Debug("[事件清理] 已安全移除PathPlanningManager事件订阅");
}
catch (Exception cleanupEx)
{
@@ -1208,6 +1217,33 @@ namespace NavisworksTransport
{
try
{
+ // 从数据库加载路径数据(如果有的话)
+ if (route != null && !string.IsNullOrEmpty(route.Id) && _pathDatabase != null)
+ {
+ try
+ {
+ // 从数据库加载完整路径数据(包括路径点)
+ var loadedRoute = _pathDatabase.GetPathRouteSync(route.Id);
+ if (loadedRoute != null && loadedRoute.Points.Count > 0)
+ {
+ // 清空现有路径点并从数据库加载
+ route.Points.Clear();
+ foreach (var point in loadedRoute.Points)
+ {
+ route.Points.Add(point);
+ }
+ // 更新其他属性
+ route.TotalLength = loadedRoute.TotalLength;
+ route.LiftHeightMeters = loadedRoute.LiftHeightMeters;
+ LogManager.Debug($"已从数据库加载路径数据: {route.Name}, 共 {loadedRoute.Points.Count} 个点");
+ }
+ }
+ catch (Exception ex)
+ {
+ LogManager.Error($"从数据库加载路径数据失败: {ex.Message}", ex);
+ }
+ }
+
// 直接设置字段,绕过事件触发
var previousRoute = _currentRoute;
_currentRoute = route;
@@ -1256,8 +1292,13 @@ namespace NavisworksTransport
/// 要编辑的路径
public void SwitchToEditingState(PathRoute route)
{
+ if (route == null)
+ {
+ throw new ArgumentNullException(nameof(route));
+ }
+
PathEditState = PathEditState.Editing;
- EditingRoute = route ?? throw new ArgumentNullException(nameof(route));
+ EditingRoute = route;
SetCurrentRouteInternal(route, triggerEvent: true);
// 智能管理ToolPlugin状态
@@ -1524,6 +1565,17 @@ namespace NavisworksTransport
_editingRoute = newRoute;
SetCurrentRouteInternal(newRoute, triggerEvent: true);
+ // 如果是吊装路径,清理吊装模式相关状态
+ if (pathType == PathType.Hoisting)
+ {
+ _enableHoistingMode = false; // 将在StartClickTool中设置为true
+ _hoistingStartPoint = null;
+ _hoistingEndPoint = null;
+ _hoistingLiftHeightMeters = 0;
+ _hoistingGroundIntermediatePoints.Clear();
+ LogManager.Debug($"[吊装模式] 已清理吊装模式状态,准备新建吊装路径");
+ }
+
// 智能管理ToolPlugin状态
ManageToolPluginForEditState();
@@ -1588,10 +1640,74 @@ namespace NavisworksTransport
LogManager.Info($"[{pathTypeName}] 已自动设置最后一个点为终点: {lastPoint.Name}");
}
}
- // 吊装路径:已有明确的起点和终点,不需要修改
+ // 吊装路径:添加下降点和落地点
else if (CurrentRoute.PathType == PathType.Hoisting)
{
- LogManager.Info($"[吊装路径] 路径已包含明确的起点和终点,无需修改");
+ LogManager.Info($"[吊装路径] 正在完成吊装路径,处理终点和下降点");
+
+ // 确保至少有起吊点、提升点和至少一个空中路径点
+ if (CurrentRoute.Points.Count >= 3 && _hoistingGroundIntermediatePoints.Count > 0)
+ {
+ // 获取起吊点(用于获取地面Z坐标)
+ var startPoint = CurrentRoute.Points.First();
+
+ // 获取吊装高度
+ double liftHeightMeters = CurrentRoute.LiftHeightMeters > 0 ? CurrentRoute.LiftHeightMeters : 3.0;
+ double liftHeightModelUnits = UnitsConverter.ConvertFromMeters(liftHeightMeters);
+
+ // 获取最后一个地面点击点(原始坐标,未被调整过)
+ var lastGroundClick = _hoistingGroundIntermediatePoints.Last();
+ LogManager.Debug($"[吊装路径] 最后一个地面点击点: ({lastGroundClick.X:F2}, {lastGroundClick.Y:F2}, {lastGroundClick.Z:F2})");
+
+ // 删除最后一个空中路径点(它的坐标可能被调整过,不使用任何信息)
+ CurrentRoute.Points.RemoveAt(CurrentRoute.Points.Count - 1);
+
+ // 创建落地点(终点):使用最后一个地面点击点的完整原始坐标(X、Y、Z)
+ var endPoint = new PathPoint(
+ new Point3D(lastGroundClick.X, lastGroundClick.Y, lastGroundClick.Z),
+ "落地点",
+ PathPointType.EndPoint);
+ endPoint.Direction = HoistingPointDirection.Vertical;
+ LogManager.Debug($"[吊装路径] 已创建落地点(终点): ({endPoint.Position.X:F2}, {endPoint.Position.Y:F2}, {endPoint.Position.Z:F2})");
+
+ // 向上生成下降点:在落地点正上方,Z坐标为吊装高度
+ var descendPoint = new PathPoint(
+ new Point3D(endPoint.Position.X, endPoint.Position.Y, startPoint.Position.Z + liftHeightModelUnits),
+ "下降点",
+ PathPointType.WayPoint);
+ descendPoint.Direction = HoistingPointDirection.Vertical;
+ LogManager.Debug($"[吊装路径] 已生成下降点(在终点正上方): ({descendPoint.Position.X:F2}, {descendPoint.Position.Y:F2}, {descendPoint.Position.Z:F2})");
+
+ // 添加下降点
+ CurrentRoute.Points.Add(descendPoint);
+
+ // 添加落地点(终点)
+ CurrentRoute.Points.Add(endPoint);
+ LogManager.Debug($"[吊装路径] 已添加落地点(终点): ({endPoint.Position.X:F2}, {endPoint.Position.Y:F2}, {endPoint.Position.Z:F2})");
+
+ // 优化路径点:处理斜线和清除多余点
+ OptimizeRightAnglePathPoints(CurrentRoute);
+
+ // 重新计算路径长度
+ CurrentRoute.RecalculateLength();
+
+ // 重新渲染路径
+ _renderPlugin?.RenderPath(CurrentRoute);
+
+ LogManager.Info($"[吊装路径] 已完成吊装路径,共 {CurrentRoute.Points.Count} 个路径点");
+
+ // 清理吊装模式临时变量
+ _hoistingStartPoint = null;
+ _hoistingEndPoint = null;
+ _hoistingLiftHeightMeters = 0;
+ _hoistingGroundIntermediatePoints.Clear();
+ _enableHoistingMode = false;
+ LogManager.Debug($"[吊装路径] 已清理吊装模式临时变量");
+ }
+ else
+ {
+ LogManager.Warning($"[吊装路径] 路径点不足或没有地面点击记录,无法完成吊装路径");
+ }
}
}
@@ -1727,37 +1843,191 @@ namespace NavisworksTransport
/// 修改的点的索引
private void UpdateAerialPathRelatedPoints(PathRoute route, int modifiedPointIndex)
{
- if (route.PathType != PathType.Hoisting ||
- route.Points.Count != 4)
+ if (route == null || route.PathType != PathType.Hoisting)
{
return;
}
var points = route.Points;
+ if (points.Count == 0)
+ {
+ return;
+ }
// 修改起点(索引0):更新提升点(索引1)的X,Y坐标
- if (modifiedPointIndex == 0)
+ if (modifiedPointIndex == 0 && points.Count > 1)
{
var startPoint = points[0];
var liftPoint = points[1];
- liftPoint.X = startPoint.X;
- liftPoint.Y = startPoint.Y;
+ liftPoint.Position = new Point3D(startPoint.Position.X, startPoint.Position.Y, liftPoint.Position.Z);
+ LogManager.Debug($"[吊装路径] 修改起点,更新提升点位置: ({liftPoint.Position.X:F2}, {liftPoint.Position.Y:F2}, {liftPoint.Position.Z:F2})");
}
- // 修改终点(索引3):更新平移终点(索引2)的X,Y坐标
- else if (modifiedPointIndex == 3)
+ // 修改终点(最后一个点):更新下降点(倒数第二个点)的X,Y坐标
+ else if (modifiedPointIndex == points.Count - 1 && points.Count > 1)
{
- var endPoint = points[3];
- var moveEndPoint = points[2];
- moveEndPoint.X = endPoint.X;
- moveEndPoint.Y = endPoint.Y;
+ var endPoint = points[modifiedPointIndex];
+ var descendPoint = points[modifiedPointIndex - 1];
+ descendPoint.Position = new Point3D(endPoint.Position.X, endPoint.Position.Y, descendPoint.Position.Z);
+ LogManager.Debug($"[吊装路径] 修改终点,更新下降点位置: ({descendPoint.Position.X:F2}, {descendPoint.Position.Y:F2}, {descendPoint.Position.Z:F2})");
}
- // 修改起吊高度(通过起点或终点的Z坐标变化):更新提升点和平移终点的Z坐标
- else if (modifiedPointIndex == 0 || modifiedPointIndex == 3)
+ // 修改起吊高度(通过起点或终点的Z坐标变化):更新提升点和下降点的Z坐标
+ else if (modifiedPointIndex == 0 || modifiedPointIndex == points.Count - 1)
{
- // 这个逻辑在EditLiftHeightCommand中处理
+ var modifiedPoint = points[modifiedPointIndex];
+ double liftHeightModelUnits = modifiedPoint.Position.Z - (modifiedPointIndex == 0 ? points[0].Position.Z : points[modifiedPointIndex - 1].Position.Z);
+
+ // 更新提升点Z坐标
+ if (points.Count > 1)
+ {
+ points[1].Position = new Point3D(points[1].Position.X, points[1].Position.Y, points[0].Position.Z + liftHeightModelUnits);
+ }
+
+ // 更新下降点Z坐标
+ if (points.Count > 2)
+ {
+ int descendPointIndex = points.Count - 2;
+ points[descendPointIndex].Position = new Point3D(points[descendPointIndex].Position.X, points[descendPointIndex].Position.Y, points[modifiedPointIndex].Position.Z + liftHeightModelUnits);
+ }
+
+ LogManager.Debug($"[吊装路径] 修改起吊高度,更新提升点和下降点Z坐标");
}
}
+ ///
+ /// 优化直角转折路径点:出现斜线时插入点,在同一直线上时清除多余点
+ ///
+ /// 要优化的路径
+ /// 是否进行了优化
+ private bool OptimizeRightAnglePathPoints(PathRoute route)
+ {
+ if (route == null || route.Points.Count < 2)
+ {
+ return false;
+ }
+
+ bool hasChanges = false;
+ var points = route.Points;
+ double tolerance = 0.001; // 容差,用于判断是否在同一直线上
+
+ // 第一步:处理斜线,插入转折点
+ for (int i = 0; i < points.Count - 1; i++)
+ {
+ var currentPoint = points[i];
+ var nextPoint = points[i + 1];
+
+ // 判断是否为斜线(X和Y都不同)
+ bool isDiagonal = (Math.Abs(currentPoint.Position.X - nextPoint.Position.X) > tolerance &&
+ Math.Abs(currentPoint.Position.Y - nextPoint.Position.Y) > tolerance);
+
+ if (isDiagonal)
+ {
+ // 插入中间转折点
+ Point3D intermediatePosition;
+ HoistingPointDirection direction;
+
+ // 查找提升点的Z坐标作为吊装高度
+ double aerialHeight = currentPoint.Position.Z;
+ for (int j = 0; j < points.Count; j++)
+ {
+ if (points[j].Name == "提升点")
+ {
+ aerialHeight = points[j].Position.Z;
+ break;
+ }
+ }
+
+ // 计算距离差
+ double deltaX = Math.Abs(nextPoint.Position.X - currentPoint.Position.X);
+ double deltaY = Math.Abs(nextPoint.Position.Y - currentPoint.Position.Y);
+
+ if (deltaX > deltaY)
+ {
+ // 纵向移动优先,先移动X
+ intermediatePosition = new Point3D(
+ nextPoint.Position.X,
+ currentPoint.Position.Y,
+ aerialHeight);
+ direction = HoistingPointDirection.Longitudinal;
+ }
+ else
+ {
+ // 横向移动优先,先移动Y
+ intermediatePosition = new Point3D(
+ currentPoint.Position.X,
+ nextPoint.Position.Y,
+ aerialHeight);
+ direction = HoistingPointDirection.Lateral;
+ }
+
+ // 创建中间路径点
+ var intermediatePoint = new PathPoint(
+ intermediatePosition,
+ $"中间点_{i + 1}",
+ PathPointType.WayPoint);
+
+ // 设置方向属性
+ intermediatePoint.Direction = direction;
+
+ // 插入到两点之间
+ points.Insert(i + 1, intermediatePoint);
+ hasChanges = true;
+
+ LogManager.Debug($"[直角路径优化] 在斜线处插入转折点 {i + 1}: ({intermediatePosition.X:F2}, {intermediatePosition.Y:F2}, {intermediatePosition.Z:F2})");
+
+ // 跳过新插入的点
+ i++;
+ }
+ }
+
+ // 第二步:清除在同一直线上的多余点
+ for (int i = 1; i < points.Count - 1; i++)
+ {
+ var prevPoint = points[i - 1];
+ var currentPoint = points[i];
+ var nextPoint = points[i + 1];
+
+ // 只删除普通的WayPoint,不删除起点、终点、起吊点、提升点、下降点等特殊点
+ if (currentPoint.Type != PathPointType.WayPoint)
+ {
+ continue;
+ }
+
+ // 额外检查:不删除提升点和下降点(通过名称识别)
+ if (currentPoint.Name == "提升点" || currentPoint.Name == "下降点")
+ {
+ continue;
+ }
+
+ // 判断三个点是否在同一直线上(只检查X或Y方向相同)
+ bool sameX = Math.Abs(prevPoint.Position.X - currentPoint.Position.X) < tolerance &&
+ Math.Abs(currentPoint.Position.X - nextPoint.Position.X) < tolerance;
+ bool sameY = Math.Abs(prevPoint.Position.Y - currentPoint.Position.Y) < tolerance &&
+ Math.Abs(currentPoint.Position.Y - nextPoint.Position.Y) < tolerance;
+
+ bool isCollinear = sameX || sameY;
+
+ if (isCollinear)
+ {
+ // 删除中间点
+ points.RemoveAt(i);
+ hasChanges = true;
+ LogManager.Debug($"[直角路径优化] 删除共线的多余点 {i}: ({currentPoint.Position.X:F2}, {currentPoint.Position.Y:F2}, {currentPoint.Position.Z:F2})");
+
+ // 调整索引,因为删除了一个点
+ i--;
+ }
+ }
+
+ if (hasChanges)
+ {
+ // 重新计算路径长度
+ route.RecalculateLength();
+ LogManager.Info($"[直角路径优化] 路径点优化完成,当前点数: {points.Count}");
+ }
+
+ return hasChanges;
+ }
+
///
/// 更新路径点位置(保存修改)
///
@@ -1782,6 +2052,12 @@ namespace NavisworksTransport
// 吊装路径:自动更新关联点
UpdateAerialPathRelatedPoints(CurrentRoute, _editingPointIndex);
+ // 吊装路径:优化路径点(处理斜线和清除多余点)
+ if (CurrentRoute.PathType == PathType.Hoisting)
+ {
+ OptimizeRightAnglePathPoints(CurrentRoute);
+ }
+
// 核心修复:调用统一更新函数
CurrentRoute.RecalculateAndSaveRoute($"修改路径点 {pointToUpdate.Name} 位置");
@@ -2808,6 +3084,7 @@ namespace NavisworksTransport
LogManager.Info("用户取消了吊装高度设置,清除起点并退出吊装模式");
_hoistingStartPoint = null;
_enableHoistingMode = false;
+ _hoistingGroundIntermediatePoints.Clear();
PathPointRenderPlugin.Instance.ClearPreviewPoint();
StopClickTool();
RaiseStatusChanged("已取消创建吊装路径", PathPlanningStatusType.Info);
@@ -2816,6 +3093,7 @@ namespace NavisworksTransport
// 获取用户设置的吊装高度
double liftHeightMeters = heightDialog.LiftHeightMeters;
+ _hoistingLiftHeightMeters = liftHeightMeters;
LogManager.Info($"用户设置的吊装高度: {liftHeightMeters:F2}米");
// 保存吊装高度到当前路径
@@ -2824,14 +3102,43 @@ namespace NavisworksTransport
CurrentRoute.LiftHeightMeters = liftHeightMeters;
}
- // 提示用户点击终点
- RaiseStatusChanged($"吊装高度已设置为 {liftHeightMeters:F2}米,请在3D视图中点击设置终点", PathPlanningStatusType.Info);
+ // 立即生成起吊点和提升点
+ try
+ {
+ var hoistingStartPoint = new PathPoint(_hoistingStartPoint, "起吊点", PathPointType.StartPoint);
+ hoistingStartPoint.Direction = HoistingPointDirection.Vertical;
+ CurrentRoute.AddPoint(hoistingStartPoint);
+ LogManager.Debug($"[吊装模式] 已添加起吊点: ({hoistingStartPoint.Position.X:F2}, {hoistingStartPoint.Position.Y:F2}, {hoistingStartPoint.Position.Z:F2})");
+
+ double liftHeightModelUnits = UnitsConverter.ConvertFromMeters(liftHeightMeters);
+ var liftPoint = new PathPoint(
+ new Point3D(_hoistingStartPoint.X, _hoistingStartPoint.Y, _hoistingStartPoint.Z + liftHeightModelUnits),
+ "提升点",
+ PathPointType.WayPoint);
+ liftPoint.Direction = HoistingPointDirection.Vertical;
+ CurrentRoute.AddPoint(liftPoint);
+ LogManager.Debug($"[吊装模式] 已添加提升点: ({liftPoint.Position.X:F2}, {liftPoint.Position.Y:F2}, {liftPoint.Position.Z:F2})");
+
+ // 渲染路径
+ if (_renderPlugin != null)
+ {
+ _renderPlugin.RenderPath(CurrentRoute);
+ }
+ }
+ catch (Exception ex)
+ {
+ LogManager.Error($"[吊装模式] 生成起吊点和提升点失败: {ex.Message}", ex);
+ }
+
+ // 提示用户点击添加转向点
+ RaiseStatusChanged($"吊装高度已设置为 {liftHeightMeters:F2}米,点击添加转向点(点击地面位置),完成后点击完成按钮", PathPlanningStatusType.Info);
}
catch (Exception ex)
{
LogManager.Error($"[吊装模式] 弹出吊装高度对话框失败: {ex.Message}", ex);
_hoistingStartPoint = null;
_enableHoistingMode = false;
+ _hoistingGroundIntermediatePoints.Clear();
PathPointRenderPlugin.Instance.ClearPreviewPoint();
StopClickTool();
RaiseStatusChanged("设置吊装高度失败,已取消创建吊装路径", PathPlanningStatusType.Warning);
@@ -2842,67 +3149,72 @@ namespace NavisworksTransport
}
else
{
- // 第二次点击:记录终点,生成完整吊装路径
- Point3D endPoint = clickedPoint;
- LogManager.Info($"[吊装模式] 已设置终点: ({endPoint.X:F2}, {endPoint.Y:F2}, {endPoint.Z:F2}),开始生成吊装路径");
+ // 后续点击:添加空中路径点
+ LogManager.Info($"[吊装模式] 用户点击: ({clickedPoint.X:F2}, {clickedPoint.Y:F2}, {clickedPoint.Z:F2})");
// 获取吊装高度
- double liftHeightMeters = CurrentRoute?.LiftHeightMeters ?? 3.0;
+ double liftHeightMeters = _hoistingLiftHeightMeters;
if (liftHeightMeters <= 0)
{
liftHeightMeters = 3.0;
LogManager.Warning($"[吊装模式] 吊装高度无效,使用默认值: {liftHeightMeters}米");
}
- // 使用 AerialPathGenerator 生成吊装路径
+ // 使用 AerialPathGenerator 生成单个空中路径点(智能方向判断)
try
{
var generator = new AerialPathGenerator();
- var pathPoints = generator.GenerateThreeStepHoistingPath(
- _hoistingStartPoint,
- endPoint,
- liftHeightMeters);
-
- LogManager.Info($"[吊装模式] 已生成吊装路径,包含 {pathPoints.Count} 个路径点");
-
- // 清除当前路径点
- CurrentRoute.Points.Clear();
-
- // 添加生成的路径点(使用 AddPoint 方法以自动更新 TotalLength)
- foreach (var point in pathPoints)
+
+ // 获取上一个路径点(用于方向判断)
+ Point3D previousPoint;
+ if (CurrentRoute.Points.Count > 0)
{
- CurrentRoute.AddPoint(point);
- LogManager.Debug($"[吊装模式] 添加路径点: {point.Name} ({point.Position.X:F2}, {point.Position.Y:F2}, {point.Position.Z:F2})");
- }
-
- // 渲染路径
- if (_renderPlugin != null)
- {
- _renderPlugin.RenderPath(CurrentRoute);
- LogManager.Info($"[吊装模式] 已渲染吊装路径: {CurrentRoute.Name}");
+ // 如果已有路径点,使用最后一个路径点
+ previousPoint = CurrentRoute.Points.Last().Position;
}
else
{
- LogManager.Warning("[吊装模式] 渲染插件未初始化,无法渲染路径");
+ // 如果还没有路径点(第一次添加中间点),使用提升点
+ previousPoint = new Point3D(
+ _hoistingStartPoint.X,
+ _hoistingStartPoint.Y,
+ _hoistingStartPoint.Z + UnitsConverter.ConvertFromMeters(liftHeightMeters));
}
- // 停止点击工具
- StopClickTool();
+ // 生成空中路径点
+ var aerialPoint = generator.GenerateSmartHoistingPoint(
+ previousPoint,
+ clickedPoint,
+ liftHeightMeters,
+ CurrentRoute.Points.Count > 0 ? CurrentRoute.Points.Count : 1);
- // 清除吊装模式状态
- _enableHoistingMode = false;
- _hoistingStartPoint = null;
+ if (aerialPoint != null)
+ {
+ // 记录原始地面点击位置
+ _hoistingGroundIntermediatePoints.Add(clickedPoint);
+ LogManager.Debug($"[吊装模式] 已记录地面点击点: ({clickedPoint.X:F2}, {clickedPoint.Y:F2}, {clickedPoint.Z:F2})");
- // 提示用户
- RaiseStatusChanged("吊装路径创建成功", PathPlanningStatusType.Success);
+ // 添加到当前路径
+ CurrentRoute.AddPoint(aerialPoint);
+ LogManager.Info($"[吊装模式] 已添加空中路径点: {aerialPoint.Name} ({aerialPoint.Position.X:F2}, {aerialPoint.Position.Y:F2}, {aerialPoint.Position.Z:F2}) - 方向: {aerialPoint.Direction}");
- LogManager.Info("[吊装模式] 吊装路径创建完成");
+ // 优化路径点:处理斜线和清除多余点
+ OptimizeRightAnglePathPoints(CurrentRoute);
+
+ // 渲染路径
+ if (_renderPlugin != null)
+ {
+ _renderPlugin.RenderPath(CurrentRoute);
+ }
+
+ // 提示用户可以继续添加或点击完成
+ string directionText = aerialPoint.Direction == HoistingPointDirection.Longitudinal ? "纵向" : "横向";
+ RaiseStatusChanged($"已添加{directionText}路径点,继续点击或点击完成按钮", PathPlanningStatusType.Info);
+ }
}
catch (Exception ex)
{
- LogManager.Error($"[吊装模式] 生成吊装路径失败: {ex.Message}", ex);
- System.Windows.MessageBox.Show($"生成吊装路径失败: {ex.Message}", "错误",
- System.Windows.MessageBoxButton.OK, System.Windows.MessageBoxImage.Error);
+ LogManager.Error($"[吊装模式] 生成空中路径点失败: {ex.Message}", ex);
}
return;
diff --git a/src/Core/PathPlanningModels.cs b/src/Core/PathPlanningModels.cs
index 2981854..917bed0 100644
--- a/src/Core/PathPlanningModels.cs
+++ b/src/Core/PathPlanningModels.cs
@@ -67,6 +67,28 @@ namespace NavisworksTransport
Hoisting = 2
}
+ ///
+ /// 吊装路径点方向类型
+ /// 用于标识吊装路径中每个路径点的移动方向
+ ///
+ public enum HoistingPointDirection
+ {
+ ///
+ /// 垂直移动(起吊/下降)
+ ///
+ Vertical,
+
+ ///
+ /// 纵向移动(X轴方向)
+ ///
+ Longitudinal,
+
+ ///
+ /// 横向移动(Y轴方向)
+ ///
+ Lateral
+ }
+
///
/// 通道检测结果
///
@@ -297,6 +319,12 @@ namespace NavisworksTransport
///
public double? CustomTurnRadius { get; set; }
+ ///
+ /// 方向类型(仅吊装路径使用)
+ /// 用于标识吊装路径点的移动方向:垂直、纵向(X轴)、横向(Y轴)
+ ///
+ public HoistingPointDirection Direction { get; set; } = HoistingPointDirection.Vertical;
+
///
/// 构造函数
///
@@ -311,6 +339,7 @@ namespace NavisworksTransport
Notes = string.Empty;
SpeedLimit = 0;
CustomTurnRadius = null;
+ Direction = HoistingPointDirection.Vertical;
}
///
@@ -330,6 +359,7 @@ namespace NavisworksTransport
Notes = string.Empty;
SpeedLimit = 0;
CustomTurnRadius = null;
+ Direction = HoistingPointDirection.Vertical;
}
///
diff --git a/src/Core/PathPointRenderPlugin.cs b/src/Core/PathPointRenderPlugin.cs
index c6baed2..fef07fc 100644
--- a/src/Core/PathPointRenderPlugin.cs
+++ b/src/Core/PathPointRenderPlugin.cs
@@ -649,6 +649,9 @@ namespace NavisworksTransport
try
{
+ // 清除所有其他路径的可视化,只保留当前路径
+ ClearPathsExcept(pathRoute.Id);
+
var visualization = new PathVisualization
{
PathId = pathRoute.Id,
@@ -1706,8 +1709,25 @@ namespace NavisworksTransport
bool isVerticalSegment = false;
if (visualization.PathRoute.PathType == NavisworksTransport.PathType.Hoisting)
{
- // 吊装路径:0-1是起吊段(垂直),1-2是平移段(水平),2-3是下降段(垂直)
- isVerticalSegment = (i == 0 || i == 2);
+ // 吊装路径:支持动态数量的路径点
+ // 路径点结构:
+ // 点0(起吊点):地面位置
+ // 点1(提升点):悬挂点
+ // 点2...点N-2:中间悬挂点(用户添加的转向点)
+ // 点N-1(下降点):悬挂点
+ // 点N(落地点):地面位置
+ //
+ // 线段结构:
+ // 线段0:起吊段(垂直)
+ // 线段1...线段N-2:平移段(水平)
+ // 线段N-1:下降段(垂直)
+
+ int totalSegments = sortedPoints.Count - 1;
+ int firstSegment = 0; // 起吊段
+ int lastSegment = totalSegments - 1; // 下降段
+
+ // 第一个线段和最后一个线段是垂直的
+ isVerticalSegment = (i == firstSegment || i == lastSegment);
}
// 计算通行空间参数(根据段类型)
diff --git a/src/PathPlanning/AerialPathGenerator.cs b/src/PathPlanning/AerialPathGenerator.cs
index e78d0d7..accc248 100644
--- a/src/PathPlanning/AerialPathGenerator.cs
+++ b/src/PathPlanning/AerialPathGenerator.cs
@@ -8,11 +8,19 @@ namespace NavisworksTransport.PathPlanning
///
/// 空中路径生成器
/// 用于生成吊装路径(起点吊起 → 平移 → 终点吊下)
+ /// 支持智能方向判断和基于地面投影点的动态路径生成
///
public class AerialPathGenerator
{
+ ///
+ /// 方向判断容差(米)
+ /// 当两个方向的距离差小于此值时,默认选择纵向
+ ///
+ private const double DIRECTION_TOLERANCE = 0.001;
+
///
/// 生成吊装路径(起点吊起 → 平移 → 终点吊下)
+ /// 保留原有方法以保持向后兼容
///
/// 起点(吊起位置)
/// 终点(下降位置)
@@ -34,36 +42,198 @@ namespace NavisworksTransport.PathPlanning
double liftHeightModelUnits = UnitsConverter.ConvertFromMeters(liftHeightMeters);
// 点1:起吊点(物体初始位置)
- pathPoints.Add(new PathPoint(
+ var startPointPath = new PathPoint(
startPoint,
"起吊点",
- PathPointType.StartPoint));
+ PathPointType.StartPoint);
+ startPointPath.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(startPointPath);
// 点2:提升点(起点正上方,达到提升高度)
var liftPoint = new Point3D(
startPoint.X,
startPoint.Y,
startPoint.Z + liftHeightModelUnits);
- pathPoints.Add(new PathPoint(
+ var liftPointPath = new PathPoint(
liftPoint,
"提升点",
- PathPointType.WayPoint));
+ PathPointType.WayPoint);
+ liftPointPath.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(liftPointPath);
// 点3:平移终点(终点正上方,保持提升高度)
var moveEndPoint = new Point3D(
endPoint.X,
endPoint.Y,
liftPoint.Z); // 使用提升点的Z坐标,保持提升高度一致
- pathPoints.Add(new PathPoint(
+ var moveEndPointPath = new PathPoint(
moveEndPoint,
"平移终点",
- PathPointType.WayPoint));
+ PathPointType.WayPoint);
+ moveEndPointPath.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(moveEndPointPath);
// 点4:下降点(终点位置,物体最终位置)
- pathPoints.Add(new PathPoint(
+ var endPointPath = new PathPoint(
endPoint,
"下降点",
- PathPointType.EndPoint));
+ PathPointType.EndPoint);
+ endPointPath.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(endPointPath);
+
+ return pathPoints;
+ }
+
+ ///
+ /// 判断移动方向并生成路径点
+ /// 根据用户点击的地面投影位置和上一个路径点,自动判断纵向或横向移动
+ ///
+ /// 上一个路径点
+ /// 用户点击的地面投影位置
+ /// 吊装高度(米)
+ /// 路径点序号
+ /// 生成的路径点
+ public PathPoint GenerateSmartHoistingPoint(
+ Point3D previousPoint,
+ Point3D clickedGroundPoint,
+ double liftHeightMeters,
+ int pointIndex)
+ {
+ if (previousPoint == null)
+ throw new ArgumentNullException(nameof(previousPoint));
+ if (clickedGroundPoint == null)
+ throw new ArgumentNullException(nameof(clickedGroundPoint));
+ if (liftHeightMeters <= 0)
+ throw new ArgumentException("提升高度必须大于0", nameof(liftHeightMeters));
+
+ double liftHeightModelUnits = UnitsConverter.ConvertFromMeters(liftHeightMeters);
+
+ // 计算两个方向的距离
+ double deltaX = Math.Abs(clickedGroundPoint.X - previousPoint.X);
+ double deltaY = Math.Abs(clickedGroundPoint.Y - previousPoint.Y);
+
+ Point3D newPoint;
+ HoistingPointDirection direction;
+ string pointName;
+
+ // 判断移动方向
+ if (Math.Abs(deltaX - deltaY) < DIRECTION_TOLERANCE)
+ {
+ // 距离相等,默认选择纵向
+ newPoint = new Point3D(
+ clickedGroundPoint.X,
+ previousPoint.Y,
+ previousPoint.Z); // 使用上一个路径点的Z坐标(保持吊装高度)
+ direction = HoistingPointDirection.Longitudinal;
+ pointName = $"路径点{pointIndex}";
+ }
+ else if (deltaX > deltaY)
+ {
+ // 更偏向纵向移动(X轴)
+ // 保持Y坐标不变,使用点击的X坐标
+ newPoint = new Point3D(
+ clickedGroundPoint.X,
+ previousPoint.Y,
+ previousPoint.Z); // 使用上一个路径点的Z坐标(保持吊装高度)
+ direction = HoistingPointDirection.Longitudinal;
+ pointName = $"路径点{pointIndex}";
+ }
+ else
+ {
+ // 更偏向横向移动(Y轴)
+ // 保持X坐标不变,使用点击的Y坐标
+ newPoint = new Point3D(
+ previousPoint.X,
+ clickedGroundPoint.Y,
+ previousPoint.Z); // 使用上一个路径点的Z坐标(保持吊装高度)
+ direction = HoistingPointDirection.Lateral;
+ pointName = $"路径点{pointIndex}";
+ }
+
+ var pathPoint = new PathPoint(newPoint, pointName, PathPointType.WayPoint);
+ pathPoint.Direction = direction;
+
+ return pathPoint;
+ }
+
+ ///
+ /// 基于智能判断生成吊装路径
+ /// 支持用户点击地面投影位置,系统自动判断方向并生成空中路径点
+ ///
+ /// 地面起点(用户点击)
+ /// 地面终点(用户点击)
+ /// 吊装高度(米)
+ /// 用户点击的地面中间点列表
+ /// 生成的路径点列表
+ public List GenerateSmartHoistingPath(
+ Point3D startPoint,
+ Point3D endPoint,
+ double liftHeightMeters,
+ List groundIntermediatePoints)
+ {
+ if (startPoint == null)
+ throw new ArgumentNullException(nameof(startPoint));
+ if (endPoint == null)
+ throw new ArgumentNullException(nameof(endPoint));
+ if (liftHeightMeters <= 0)
+ throw new ArgumentException("提升高度必须大于0", nameof(liftHeightMeters));
+ if (groundIntermediatePoints == null)
+ throw new ArgumentNullException(nameof(groundIntermediatePoints));
+
+ var pathPoints = new List();
+ double liftHeightModelUnits = UnitsConverter.ConvertFromMeters(liftHeightMeters);
+
+ // 点1:起吊点(地面起点)
+ var startPathPoint = new PathPoint(
+ startPoint,
+ "起吊点",
+ PathPointType.StartPoint);
+ startPathPoint.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(startPathPoint);
+
+ // 点2:提升点(起点正上方,吊装高度)
+ var liftPoint = new Point3D(
+ startPoint.X,
+ startPoint.Y,
+ startPoint.Z + liftHeightModelUnits);
+ var liftPathPoint = new PathPoint(
+ liftPoint,
+ "提升点",
+ PathPointType.WayPoint);
+ liftPathPoint.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(liftPathPoint);
+
+ // 中间点(智能判断方向)
+ Point3D previousPoint = liftPoint;
+
+ for (int i = 0; i < groundIntermediatePoints.Count; i++)
+ {
+ var newPoint = GenerateSmartHoistingPoint(
+ previousPoint,
+ groundIntermediatePoints[i],
+ liftHeightMeters,
+ i + 1);
+
+ pathPoints.Add(newPoint);
+ previousPoint = newPoint.Position;
+ }
+
+ // 最后一个空中点(用于垂直下降)
+ var lastAerialPoint = previousPoint;
+ var descendPathPoint = new PathPoint(
+ lastAerialPoint,
+ "下降点",
+ PathPointType.WayPoint);
+ descendPathPoint.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(descendPathPoint);
+
+ // 落地点(地面终点)
+ var endPathPoint = new PathPoint(
+ endPoint,
+ "落地点",
+ PathPointType.EndPoint);
+ endPathPoint.Direction = HoistingPointDirection.Vertical;
+ pathPoints.Add(endPathPoint);
return pathPoints;
}
diff --git a/src/UI/WPF/ViewModels/PathEditingViewModel.cs b/src/UI/WPF/ViewModels/PathEditingViewModel.cs
index 59c900f..abc2768 100644
--- a/src/UI/WPF/ViewModels/PathEditingViewModel.cs
+++ b/src/UI/WPF/ViewModels/PathEditingViewModel.cs
@@ -1066,7 +1066,7 @@ namespace NavisworksTransport.UI.WPF.ViewModels
_pathPlanningManager.StartClickTool(PathPointType.WayPoint, enableRailSnapping: false, enableHoistingMode: true);
LogManager.Info($"已启动吊装路径点击工具: {newRoute.Name}");
- UpdateMainStatus($"已进入新建吊装路径模式: {newRoute.Name} - 请在3D视图中点击设置起点");
+ UpdateMainStatus($"已进入新建吊装路径模式: {newRoute.Name} - 请在3D视图中点击吊装起点(地面位置)");
LogManager.Info($"开始新建吊装路径: {newRoute.Name},已强制重新初始化ToolPlugin获取鼠标焦点");
}
else