diff --git a/MainPlugin.cs b/MainPlugin.cs
index 149e778..2e1a848 100644
--- a/MainPlugin.cs
+++ b/MainPlugin.cs
@@ -228,6 +228,9 @@ namespace NavisworksTransport
LogManager.Info("=== 重新打开插件界面 ===");
}
+ // RenderPlugin通过[Plugin]属性自动注册,无需手动处理
+ LogManager.WriteLog("[插件初始化] PathPointRenderPlugin将由Navisworks自动管理");
+
// 显示类别选择对话框
ShowCategorySelectionDialog();
@@ -235,6 +238,11 @@ namespace NavisworksTransport
}, -1, "插件初始化");
}
+ ///
+ /// 注册PathPointRenderPlugin到Navisworks渲染管线
+ ///
+
+
///
/// 显示主控制面板
///
diff --git a/PathPointRenderPlugin.cs b/PathPointRenderPlugin.cs
index 63fc0d1..9e7fd25 100644
--- a/PathPointRenderPlugin.cs
+++ b/PathPointRenderPlugin.cs
@@ -72,17 +72,155 @@ namespace NavisworksTransport
/// 图形上下文
public override void Render(View view, Graphics graphics)
{
+ LogManager.WriteLog($"[Render入口] ✓ Render方法被调用, IsEnabled={_isEnabled}");
+
if (!_isEnabled) return;
try
{
- // 简单测试:画一条红色线段,看能否看到任何东西
+ // 首先检查文档和模型状态
+ var activeDoc = Application.ActiveDocument;
+ LogManager.WriteLog($"[文档状态] ActiveDocument: {activeDoc?.GetType().Name ?? "null"}");
+
+ if (activeDoc == null)
+ {
+ LogManager.WriteLog($"[文档状态] ❌ 没有活动文档,跳过渲染");
+ return;
+ }
+
+ if (activeDoc.Models == null || activeDoc.Models.Count == 0)
+ {
+ LogManager.WriteLog($"[文档状态] ❌ 没有加载的模型,跳过渲染");
+ return;
+ }
+
+ LogManager.WriteLog($"[文档状态] ✓ 文档正常,模型数量: {activeDoc.Models.Count}");
+ LogManager.WriteLog($"[Graphics状态] Graphics对象: {graphics?.GetType().Name ?? "null"}");
+ LogManager.WriteLog($"[Graphics状态] View对象: {view?.GetType().Name ?? "null"}");
+
+ // 详细的视图和相机诊断信息
+ try
+ {
+ LogManager.WriteLog($"[视图诊断] 开始获取视图信息");
+
+ // 尝试获取第一个模型的信息
+ var firstModel = activeDoc.Models.First();
+ LogManager.WriteLog($"[视图诊断] 第一个模型文件名: {firstModel.FileName}");
+
+ // 尝试获取根项目信息
+ var rootItem = firstModel.RootItem;
+ if (rootItem != null)
+ {
+ LogManager.WriteLog($"[视图诊断] 根项目显示名: {rootItem.DisplayName}");
+ LogManager.WriteLog($"[视图诊断] 根项目子项数量: {rootItem.Children.Count()}");
+ }
+ }
+ catch (Exception viewEx)
+ {
+ LogManager.WriteLog($"[视图诊断] 获取视图信息失败: {viewEx.Message}");
+ }
+
+ // 使用BeginModelContext确保正确的渲染上下文
+ graphics.BeginModelContext();
+ LogManager.WriteLog($"[Graphics状态] BeginModelContext完成");
+
+ // 超大超明显的测试线段 - 覆盖整个模型范围
graphics.Color(Color.Red, 0.0);
- graphics.LineWidth(10);
- var lineStart = new Point3D(19000, -18000, 2000);
- var lineEnd = new Point3D(21000, -18000, 2000);
- graphics.Line(lineStart, lineEnd);
- LogManager.WriteLog($"[简单测试] 绘制测试线段: ({lineStart.X}, {lineStart.Y}, {lineStart.Z}) 到 ({lineEnd.X}, {lineEnd.Y}, {lineEnd.Z})");
+ graphics.LineWidth(50); // 超粗线条
+
+ LogManager.WriteLog($"[Graphics状态] Color和LineWidth设置完成");
+
+ // 视线前方测试:使用正确的Navisworks API获取当前视点
+ try
+ {
+ LogManager.WriteLog($"[视线测试] 开始获取当前视点信息");
+
+ // 使用正确的API获取当前视点
+ var document = Application.ActiveDocument;
+ var currentViewpoint = document.CurrentViewpoint.CreateCopy();
+
+ // 获取相机位置和旋转
+ var cameraPosition = currentViewpoint.Position;
+ var cameraRotation = currentViewpoint.Rotation;
+
+ LogManager.WriteLog($"[视线测试] 相机位置: ({cameraPosition.X:F2}, {cameraPosition.Y:F2}, {cameraPosition.Z:F2})");
+
+ LogManager.WriteLog($"[视线测试] 相机旋转信息获取成功");
+
+ // 使用最简单的方法:在相机位置周围绘制球体
+ graphics.Color(Color.Red, 0.0); // 完全不透明红色
+
+ // 在相机位置的前、后、左、右、上、下绘制红球
+ var offsets = new[]
+ {
+ new Vector3D(0, 0, -50), // 前方
+ new Vector3D(0, 0, 50), // 后方
+ new Vector3D(-50, 0, 0), // 左侧
+ new Vector3D(50, 0, 0), // 右侧
+ new Vector3D(0, 50, 0), // 上方
+ new Vector3D(0, -50, 0), // 下方
+ };
+
+ foreach (var offset in offsets)
+ {
+ var ballPosition = new Point3D(
+ cameraPosition.X + offset.X,
+ cameraPosition.Y + offset.Y,
+ cameraPosition.Z + offset.Z
+ );
+
+ graphics.Sphere(ballPosition, 10.0); // 10单位半径
+ LogManager.WriteLog($"[视线测试] 红球位置: ({ballPosition.X:F2}, {ballPosition.Y:F2}, {ballPosition.Z:F2})");
+ }
+
+ LogManager.WriteLog($"[视线测试] ✓ 完成在相机周围绘制 {offsets.Length} 个红球");
+ }
+ catch (Exception viewEx)
+ {
+ LogManager.WriteLog($"[视线测试] ❌ 视线测试异常: {viewEx.Message}");
+
+ // 备用方案:简单位置绘制
+ LogManager.WriteLog($"[视线测试] 使用备用方案:固定位置绘制");
+ graphics.Color(Color.Red, 0.0);
+ var backupPositions = new[]
+ {
+ new Point3D(0, 0, 0), // 原点
+ new Point3D(100, 100, 100), // 正方向
+ new Point3D(-100, -100, -100), // 负方向
+ };
+
+ foreach (var pos in backupPositions)
+ {
+ graphics.Sphere(pos, 20.0);
+ LogManager.WriteLog($"[视线测试] 备用红球: ({pos.X}, {pos.Y}, {pos.Z})");
+ }
+ }
+ var sphereCenter = new Point3D(0, 0, 0); // 原点位置
+ var sphereRadius = 50000.0; // 超大半径,50米
+
+ try
+ {
+ graphics.Sphere(sphereCenter, sphereRadius);
+ LogManager.WriteLog($"[球体测试] ✓ 绘制超大红色球体: 中心(0,0,0), 半径={sphereRadius}");
+ }
+ catch (Exception sphereEx)
+ {
+ LogManager.WriteLog($"[球体测试] ❌ Sphere调用异常: {sphereEx.Message}");
+ }
+
+ // 再在模型区域绘制一个球体
+ var modelCenter = new Point3D(27000.0, -10000.0, 1000.0);
+ var modelRadius = 5000.0; // 5米半径
+
+ try
+ {
+ graphics.Sphere(modelCenter, modelRadius);
+ LogManager.WriteLog($"[球体测试] ✓ 绘制模型区域球体: 中心({modelCenter.X}, {modelCenter.Y}, {modelCenter.Z}), 半径={modelRadius}");
+ }
+ catch (Exception modelSphereEx)
+ {
+ LogManager.WriteLog($"[球体测试] ❌ 模型球体调用异常: {modelSphereEx.Message}");
+ }
// 先绘制测试大圆形 - 验证Graphics.Circle API
var testCenter = new Point3D(19082.41, -18248.14, 4037.26);
@@ -112,6 +250,12 @@ namespace NavisworksTransport
LogManager.WriteLog($"[圆形渲染] 绘制圆形: 中心({marker.Center.X:F2}, {marker.Center.Y:F2}, {marker.Center.Z:F2}), 半径={marker.Radius:F2}, 序号={marker.SequenceNumber}");
}
}
+
+ // 结束ModelContext
+ graphics.EndModelContext();
+ LogManager.WriteLog($"[Graphics状态] EndModelContext完成");
+
+ LogManager.WriteLog($"[Graphics状态] === 3D渲染完成,如果仍看不到图形,问题可能在Graphics API兼容性 ===");
}
catch (Exception ex)
{
@@ -120,6 +264,96 @@ namespace NavisworksTransport
}
}
+ ///
+ /// 2D覆盖层渲染方法
+ ///
+ /// 当前视图
+ /// 图形上下文
+ public override void OverlayRender(View view, Graphics graphics)
+ {
+ LogManager.WriteLog($"[OverlayRender入口] ✓ OverlayRender方法被调用, IsEnabled={_isEnabled}");
+
+ if (!_isEnabled) return;
+
+ try
+ {
+ // 首先检查文档和模型状态
+ var activeDoc = Application.ActiveDocument;
+ LogManager.WriteLog($"[OverlayRender] ActiveDocument: {activeDoc?.GetType().Name ?? "null"}");
+
+ if (activeDoc == null)
+ {
+ LogManager.WriteLog($"[OverlayRender] ❌ 没有活动文档,跳过2D渲染");
+ return;
+ }
+
+ if (activeDoc.Models == null || activeDoc.Models.Count == 0)
+ {
+ LogManager.WriteLog($"[OverlayRender] ❌ 没有加载的模型,跳过2D渲染");
+ return;
+ }
+
+ LogManager.WriteLog($"[OverlayRender] ✓ 文档正常,开始2D渲染");
+
+ // 检查Graphics对象状态
+ LogManager.WriteLog($"[OverlayRender] Graphics对象类型: {graphics?.GetType().Name}");
+ LogManager.WriteLog($"[OverlayRender] View对象: {view?.GetType().Name ?? "null"}");
+
+ // 使用最简单的API测试
+ var red = Color.FromByteRGB(255, 0, 0);
+ graphics.Color(red, 0.0); // 完全不透明的红色
+ LogManager.WriteLog($"[OverlayRender] 设置颜色: R=255, G=0, B=0, Alpha=0.0");
+
+ graphics.LineWidth(20); // 很粗的线
+ LogManager.WriteLog($"[OverlayRender] 设置线宽: 20");
+
+ // 绘制一条从屏幕左上角到右下角的对角线
+ try
+ {
+ var startPoint = new Point3D(0, 0, 0);
+ var endPoint = new Point3D(800, 600, 0);
+ graphics.Line(startPoint, endPoint);
+ LogManager.WriteLog($"[OverlayRender] ✓ 绘制对角线: (0,0) 到 (800,600)");
+ }
+ catch (Exception lineEx)
+ {
+ LogManager.WriteLog($"[OverlayRender] ❌ Line调用异常: {lineEx.Message}");
+ }
+
+ // 尝试绘制一个简单的点
+ try
+ {
+ graphics.Point(new Point3D(100, 100, 0));
+ LogManager.WriteLog($"[OverlayRender] ✓ 绘制点: (100,100)");
+ }
+ catch (Exception pointEx)
+ {
+ LogManager.WriteLog($"[OverlayRender] ❌ Point调用异常: {pointEx.Message}");
+ }
+
+ // 尝试强制刷新
+ try
+ {
+ if (view != null)
+ {
+ view.RequestDelayedRedraw(ViewRedrawRequests.Render);
+ LogManager.WriteLog($"[OverlayRender] ✓ 请求覆盖层重绘");
+ }
+ }
+ catch (Exception refreshEx)
+ {
+ LogManager.WriteLog($"[OverlayRender] ❌ 重绘请求异常: {refreshEx.Message}");
+ }
+
+ LogManager.WriteLog($"[OverlayRender] === 2D覆盖层绘制完成 ===");
+ }
+ catch (Exception ex)
+ {
+ LogManager.WriteLog($"[OverlayRender] 渲染错误: {ex.Message}");
+ LogManager.WriteLog($"[OverlayRender] 异常堆栈: {ex.StackTrace}");
+ }
+ }
+
///
/// 添加圆形标记
///