- FireUnit: 新增 GunCount/ChannelsPerGun/ChannelInterval/检测设备字段 - EquipmentDeployment: 新增 GunCount/ChannelsPerGun/ChannelInterval - DefaultFireUnits: 3 种默认火力单元(标准地基/重地基/空基) - Planner: 逐通道齐射分配,ChannelInterval 错开,Cooldown 轮次 - Engine: PlatformEntity 按 GunCount×ChannelsPerGun 展开 - BuildFireUnits: 与引擎同步展开通道 - FullPipelineTests: 使用 DefaultFireUnits 配置 |
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| .. | ||
| CounterDrone.Core.Tests | ||
| index.md | ||