CounterDroneBackend/src/CounterDrone.Core/Algorithms/DamageModelRouter.cs

33 lines
1.5 KiB
C#

using CounterDrone.Core.Models;
namespace CounterDrone.Core.Algorithms
{
/// <summary>毁伤模型路由器 — 根据气溶胶类型分派</summary>
public class DamageModelRouter : IDamageModel
{
private readonly InertGasDamageModel _inertGas = new();
private readonly ActiveMaterialDamageModel _activeMaterial = new();
private readonly ActiveFuelDamageModel _activeFuel = new();
public float CalculateDamage(TargetType droneType, PowerType powerType,
AerosolType aerosolType, float cloudDensity, float exposureTime, float deltaTime)
{
return aerosolType switch
{
AerosolType.InertGas => _inertGas.CalculateDamage(droneType, powerType, aerosolType, cloudDensity, exposureTime, deltaTime),
AerosolType.ActiveMaterial => _activeMaterial.CalculateDamage(droneType, powerType, aerosolType, cloudDensity, exposureTime, deltaTime),
AerosolType.ActiveFuel => _activeFuel.CalculateDamage(droneType, powerType, aerosolType, cloudDensity, exposureTime, deltaTime),
_ => 0f,
};
}
public DamageStage GetDamageStage(float accumulatedDamage)
{
if (accumulatedDamage >= 1.0f) return DamageStage.Destroyed;
if (accumulatedDamage >= 0.6f) return DamageStage.AttitudeLoss;
if (accumulatedDamage >= 0.25f) return DamageStage.EngineAnomaly;
return DamageStage.Normal;
}
}
}