- 模型表: ScenarioDrone(原DroneProfile) / ScenarioUnit(原EquipmentDeployment) - ScenarioConfig.Equipment→Units - 数据库旧表清理 + scenariosVersion 4→5 - 238 测试全过
33 lines
1.0 KiB
C#
33 lines
1.0 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using CounterDrone.Core.Models;
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using SQLite;
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namespace CounterDrone.Core.Repository
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{
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public class ScenarioUnitRepository : BaseRepository<ScenarioUnit>
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{
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public ScenarioUnitRepository(SQLiteConnection db) : base(db) { }
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public List<ScenarioUnit> GetByScenarioId(string scenarioId)
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{
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return Db.Table<ScenarioUnit>().Where(e => e.ScenarioId == scenarioId).ToList();
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}
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/// <summary>按任务和角色查询装备(EquipmentRole: 0=Detection, 1=LaunchPlatform)</summary>
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public List<ScenarioUnit> GetByScenarioIdAndRole(string scenarioId, int equipmentRole)
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{
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return Db.Table<ScenarioUnit>()
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.Where(e => e.ScenarioId == scenarioId && e.EquipmentRole == equipmentRole)
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.ToList();
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}
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public void DeleteByScenarioId(string scenarioId)
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{
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var equips = GetByScenarioId(scenarioId);
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foreach (var e in equips)
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Db.Delete(e);
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}
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}
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}
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