using CounterDrone.Core.Models;
namespace CounterDrone.Core.Algorithms
{
/// 毁伤模型接口
public interface IDamageModel
{
float CalculateDamage(DroneType droneType, PowerType powerType,
AerosolType aerosolType, float cloudDensity, float exposureTime, float deltaTime);
/// 达到 100% 毁伤所需的连续暴露时间 (s)
float RequiredExposureSeconds(DroneType droneType, PowerType powerType, AerosolType aerosolType);
DamageStage GetDamageStage(float accumulatedDamage);
}
}