using System.Collections.Generic; using System.Linq; using CounterDrone.Core.Models; using CounterDrone.Core.Services; namespace CounterDrone.Core { /// /// 预设想定种子 — 从 DefaultData 预设组装完整想定,写入数据库供前端测试。 /// 首次运行时自动种子,同名想定跳过(幂等)。 /// public static class DefaultScenarios { public static void Seed(IScenarioService scenario, DefaultData d) { // 检测旧格式任务(名称含 [Demo],但 SQL LIKE 中 [] 是通配符,搜索 "Demo") var existing = scenario.SearchScenarios("Demo", null, null, 1, 100); if (existing.TotalCount > 0) { // 版本升级:删除旧 Demo 任务,重新创建 foreach (var t in existing.Items) scenario.DeleteScenario(t.Id); } SeedNoDefense(scenario, d); SeedZoneIntrusion(scenario, d); SeedPistonWindy(scenario, d); SeedJetActiveMaterial(scenario, d); SeedAirBasedWindy(scenario, d); Seed3DronesAirBased(scenario, d); } private static List R(string routeId, double speed, DefaultData d) => d.Routes.First(r => r.Id == routeId).ToWaypoints(speed); private static void SeedNoDefense(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 无防御-无人机抵达目标", ""); s.SaveScene(t.Id, d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene()); s.SaveScenarioDrone(t.Id, d.Drones.First(p => p.Id == "shahed").ToScenarioDrone()); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("3km-h400", 600, d)); s.SaveCloudDispersal(t.Id, new CloudDispersal()); s.SaveDeployment(t.Id, new List()); s.UpdateStep(t.Id, 5); } private static void SeedZoneIntrusion(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 管控区域侵入", ""); s.SaveScene(t.Id, d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene()); s.SaveScenarioDrone(t.Id, d.Drones.First(p => p.Id == "electric-scout").ToScenarioDrone()); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("3km-h300", 300, d)); s.SaveCloudDispersal(t.Id, new CloudDispersal()); s.SaveDeployment(t.Id, new List()); s.SaveControlZones(t.Id, new List { new ControlZone { Name = "禁飞区", VerticesJson = "[{\"X\":1200,\"Y\":0,\"Z\":-200},{\"X\":1800,\"Y\":0,\"Z\":-200},{\"X\":1800,\"Y\":0,\"Z\":200},{\"X\":1200,\"Y\":0,\"Z\":200}]", MinAltitude = 0, MaxAltitude = 1000, }, }); s.UpdateStep(t.Id, 5); } private static void SeedPistonWindy(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 活塞拦截-西风5ms", ""); var scene = d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene(); scene.WindSpeed = 5; scene.WindDirection = (int)WindDirection.W; s.SaveScene(t.Id, scene); s.SaveScenarioDrone(t.Id, d.Drones.First(p => p.Id == "shahed").ToScenarioDrone()); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), new List { new() { PosX = 6600, PosY = 500, PosZ = 0, Speed = 200 }, new() { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 }, }); s.SaveDeployment(t.Id, new List { d.FireUnits.First(f => f.Id == "ground-light").ToScenarioUnit(AerosolType.InertGas, 1, 0, 0, 50), }); s.AddDetection(t.Id, d.Sensors.First(sn => sn.Id == "radar-sr").ToScenarioUnit(0, 0, 50)); s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 }); s.UpdateStep(t.Id, 5); } private static void SeedJetActiveMaterial(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 喷气式拦截-活性材料", ""); s.SaveScene(t.Id, d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene()); s.SaveScenarioDrone(t.Id, d.Drones.First(p => p.Id == "cruise-missile").ToScenarioDrone()); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), new List { new() { PosX = 18000, PosY = 500, PosZ = 0, Speed = 200 }, new() { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 }, }); s.SaveDeployment(t.Id, new List { d.FireUnits.First(f => f.Id == "ground-standard").ToScenarioUnit(AerosolType.ActiveMaterial, 1, 0, 0, 50), }); s.AddDetection(t.Id, d.Sensors.First(sn => sn.Id == "radar-mr").ToScenarioUnit(0, 0, 50)); s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.ActiveMaterial, DisperseHeight = 500 }); s.UpdateStep(t.Id, 5); } private static void SeedAirBasedWindy(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 空基拦截-东风5ms", ""); var scene = d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene(); scene.WindSpeed = 5; scene.WindDirection = (int)WindDirection.E; s.SaveScene(t.Id, scene); s.SaveScenarioDrone(t.Id, d.Drones.First(p => p.Id == "shahed").ToScenarioDrone()); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), new List { new() { PosX = 9500, PosY = 500, PosZ = 0, Speed = 200 }, new() { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 }, }); s.SaveDeployment(t.Id, new List { d.FireUnits.First(f => f.Id == "air-standard").ToScenarioUnit(AerosolType.InertGas, 3, 5000, 1000, 0), }); s.AddDetection(t.Id, d.Sensors.First(sn => sn.Id == "eo-station").ToScenarioUnit(5000, 1000, 0)); s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 }); s.UpdateStep(t.Id, 5); } private static void Seed3DronesAirBased(IScenarioService s, DefaultData d) { var t = s.CreateScenario("[Demo] 3架空基编队拦截", ""); var scene = d.Environments.First(w => w.Id == "sunny-calm").ToCombatScene(); scene.WindSpeed = 5; scene.WindDirection = (int)WindDirection.E; s.SaveScene(t.Id, scene); var target = d.Drones.First(p => p.Id == "shahed").ToScenarioDrone(); target.Quantity = 3; s.SaveScenarioDrone(t.Id, target); s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "line-3").ToRoutePlan(), new List { new() { PosX = 10000, PosY = 500, PosZ = 0, Speed = 200 }, new() { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 }, }); s.SaveDeployment(t.Id, new List { d.FireUnits.First(f => f.Id == "air-standard").ToScenarioUnit(AerosolType.InertGas, 1, 5000, 1000, 0), d.FireUnits.First(f => f.Id == "air-standard").ToScenarioUnit(AerosolType.InertGas, 1, 5300, 1000, 0), d.FireUnits.First(f => f.Id == "air-standard").ToScenarioUnit(AerosolType.InertGas, 1, 5600, 1000, 0), }); s.AddDetection(t.Id, d.Sensors.First(sn => sn.Id == "eo-station").ToScenarioUnit(5000, 1000, 0)); s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 }); s.UpdateStep(t.Id, 5); } } }