# CLAUDE.md ## 1. Think Before Coding **Don't assume. Don't hide confusion. Surface tradeoffs.** Before implementing: - State your assumptions explicitly. If uncertain, ask. - If multiple interpretations exist, present them - don't pick silently. - If a simpler approach exists, say so. Push back when warranted. - If something is unclear, stop. Name what's confusing. Ask. ## 2. Simplicity First **Minimum code that solves the problem. Nothing speculative.** - No features beyond what was asked. - No abstractions for single-use code. - No "flexibility" or "configurability" that wasn't requested. - No error handling for impossible scenarios. - If you write 200 lines and it could be 50, rewrite it. Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify. ## 3. Surgical Changes **Touch only what you must. Clean up only your own mess.** When editing existing code: - Don't "improve" adjacent code, comments, or formatting. - Don't refactor things that aren't broken. - Match existing style, even if you'd do it differently. - If you notice unrelated dead code, mention it - don't delete it. When your changes create orphans: - Remove imports/variables/functions that YOUR changes made unused. - Don't remove pre-existing dead code unless asked. The test: Every changed line should trace directly to the user's request. ## 4. Goal-Driven Execution **Define success criteria. Loop until verified.** Transform tasks into verifiable goals: - "Add validation" → "Write tests for invalid inputs, then make them pass" - "Fix the bug" → "Write a test that reproduces it, then make it pass" - "Refactor X" → "Ensure tests pass before and after" For multi-step tasks, state a brief plan: ``` 1. [Step] → verify: [check] 2. [Step] → verify: [check] 3. [Step] → verify: [check] ``` Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification. --- ## 5. Use PowerShell for Shell Commands **All shell commands, scripts, rg/fd calls run through pwsh, never cmd or bash.** - Prefix every shell invocation with `pwsh -Command "..."` - Example: `pwsh -Command "rg -n 'class' src/"` - Example: `pwsh -Command "./build.bat"` ## 6. Verify Unity Scripts After Changes **After modifying `src/CounterDrone.Core/` or `src/Unity/Assets/Scripts/`, run:** ```bash pwsh scripts/check_unity_build.ps1 ``` This automatically rebuilds Core.dll, copies it to Unity Plugins, and compiles Unity scripts. Exits 0 if all pass. ## 7. Run Targeted Tests First **Always run the narrowest relevant test first.** If you just changed `DefensePlannerTests`, run `--filter 'FullyQualifiedName~DefensePlannerTests'`. If you changed `FullPipelineTests`, run that filter. Don't start with `dotnet test` on the whole project — it wastes time and buries the failures you're looking for. Run full suite only after the targeted tests pass, to verify nothing else broke. ```bash # Run a test class: pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/ --filter 'FullyQualifiedName~DefensePlannerTests'" # Run a single test: pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/ --filter 'FullyQualifiedName~Scenario_AirBased'" # Run full suite (only after targeted passes): pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/" ``` ## 8. No Hardcoded Defaults or Fallbacks **Every parameter must come from configuration. If a required value is missing, fail explicitly — never silently substitute a default.** Good: ```csharp if (unit.CruiseSpeed <= 0) throw new InvalidOperationException($"单元 {unit.Id}: CruiseSpeed 必须 > 0"); ``` Bad: ```csharp float speed = unit.CruiseSpeed > 0 ? unit.CruiseSpeed : 55f; // 55f 是哪来的? float mv = unit.MuzzleVelocity ?? 800f; // 为什么是 800? float alt = unit.ReleaseAltitude > 0 ? unit.ReleaseAltitude : threat.Altitude + 500f; // 500? ``` This applies to: - `??` operator with arbitrary numbers (55f, 800f, 1000f, 3, etc.) - Ternary `> 0 ? x : default` patterns - `Math.Max(0.1f, x)` to prevent division by zero — instead validate the input before the division - `if (fireTime < 0.1f) fireTime = 0.1f` — instead skip the event and report the failure Physics constants (9.81f, 3.6f, π) and documented model parameters (Phase 2 cutoff = 30s) are NOT arbitrary defaults — they are legitimate parts of the physical model. ## 9. Git Commit Must Include DLL **Every commit must bundle the compiled CounterDrone.Core.dll.** Never leave DLL changes as a separate follow-up commit. The full commit flow: ```bash # 1. Run full test suite (builds Core.dll) pwsh -Command "dotnet test test/unit/CounterDrone.Core.Tests/" # 2. Copy DLL to Unity plugin directories cp src/CounterDrone.Core/bin/Debug/netstandard2.1/CounterDrone.Core.dll src/Unity/Assets/Plugins/CounterDrone.Core/ cp src/CounterDrone.Core/bin/Debug/netstandard2.1/CounterDrone.Core.dll unity_plugins/ # 3. Commit everything at once git add -A git commit -m "..." ``` --- **These guidelines are working if:** fewer unnecessary changes in diffs, fewer rewrites due to overcomplication, and clarifying questions come before implementation rather than after mistakes.