using CounterDrone.Core.Algorithms; using CounterDrone.Core.Models; using Xunit; namespace CounterDrone.Core.Tests { public class DispersionModelTests { private static AmmunitionSpec Ammo() => DefaultAmmunition.GetByType(AerosolType.InertGas); [Fact] public void Phase1_InitialRadius_FromBurstCharge() { var m = new GaussianPuffDispersion(); m.Initialize(Ammo(), new CombatScene { WindSpeed = 0 }, new Algorithms.Vector3(0, 0, 0), 0f); // R₀ = 3.3 × 0.3^0.32 ≈ 2.2m Assert.True(m.Radius > 1.5f && m.Radius < 5f, $"R₀={m.Radius:F2}"); } [Fact] public void Phase2_Radius_GrowsWithSqrtT() { var m = new GaussianPuffDispersion(); m.Initialize(Ammo(), new CombatScene { WindSpeed = 0 }, new Algorithms.Vector3(0, 0, 0), 0f); var r1 = m.Radius; m.Tick(9f, 0f, WindDirection.N); var r2 = m.Radius; m.Tick(7f, 0f, WindDirection.N); // total 16s var r3 = m.Radius; // 0→9s: Δ = k×3 = 15; 9→16s: Δ = k×(4-3) = 5 Assert.True(r3 > r2 && r2 > r1, "半径应单调递增"); } [Fact] public void Phase2_Density_DropsWithVolume() { var m = new GaussianPuffDispersion(); m.Initialize(Ammo(), new CombatScene { WindSpeed = 0 }, new Algorithms.Vector3(0, 0, 0), 0f); var d1 = m.CoreDensity; m.Tick(10f, 0f, WindDirection.N); Assert.True(m.CoreDensity < d1, "膨胀后密度应下降"); } [Fact] public void Phase3_SwitchesAfter30s() { var m = new GaussianPuffDispersion(); m.Initialize(Ammo(), new CombatScene { WindSpeed = 0 }, new Algorithms.Vector3(0, 0, 0), 0f); m.Tick(35f, 0f, WindDirection.N); Assert.False(m.IsDissipated, "35s不应消散"); } [Fact] public void Dissipates_AfterMaxDuration() { var m = new GaussianPuffDispersion(); var a = Ammo(); a.MaxDuration = 2; m.Initialize(a, new CombatScene { WindSpeed = 0 }, new Algorithms.Vector3(0, 0, 0), 0f); m.Tick(3f, 0f, WindDirection.N); Assert.True(m.IsDissipated); } [Fact] public void DefaultAmmo_ParametersInReasonableRange() { var inert = DefaultAmmunition.GetByType(AerosolType.InertGas); Assert.True(inert.BurstChargeKg is > 0.01 and < 5, "爆发药应 0.01~5kg"); Assert.True(inert.TurbulentExpansionK is > 1 and < 20, "湍流系数应 1~20"); Assert.True(inert.EffectiveConcentration is >= 0.0001 and < 0.1, "有效浓度阈值应 ≥ 0.0001"); Assert.True(inert.SourceStrength is > 1 and < 100, "源强应 1~100kg"); } } }