From fb6c4c7c12091e0c61115ed9fc31bd5417ffa76f Mon Sep 17 00:00:00 2001 From: tian <11429339@qq.com> Date: Fri, 12 Jun 2026 16:16:48 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20ManagerVerification=E6=89=8B=E5=8A=A8?= =?UTF-8?q?=E6=8F=92=E5=85=A5=E9=BB=98=E8=AE=A4=E5=BC=B9=E8=8D=AF,=20?= =?UTF-8?q?=E6=95=B0=E6=8D=AE=E5=BA=93=E6=97=A0JSON=E6=97=B6=E8=A1=A8?= =?UTF-8?q?=E4=B8=BA=E7=A9=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/Unity/Assets/Scripts/Managers/ManagerVerification.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs b/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs index b3f253c..084909c 100644 --- a/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs +++ b/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs @@ -48,6 +48,7 @@ namespace CounterDrone.Unity Debug.Log("3. Scenario configured"); var db = new DatabaseManager(paths).OpenMainDb(); + foreach (var a in DefaultAmmunition.GetAll()) db.Insert(a); var ammoCatalog = db.Table().ToList(); var detail = scenarioMgr.GetDetail(taskId);