Unity 脚本适配:FireUnitSpecId→LaunchPlatformSpecId + DLL 更新

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tian 2026-06-19 21:56:41 +08:00
parent 3dc56e4a6e
commit f77fb88487
3 changed files with 1 additions and 1 deletions

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@ -84,7 +84,7 @@ namespace CounterDrone.Unity
foreach (var u in fireUnits)
equips.Add(new ScenarioUnit
{
FireUnitSpecId = "ground-light",
LaunchPlatformSpecId = "ground-light",
EquipmentRole = (int)EquipmentRole.LaunchPlatform, Quantity = 1,
PositionX = u.Position.X, PositionY = u.Position.Y, PositionZ = u.Position.Z,
AerosolType = (int)u.AmmoTypes[0],

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