修复 Unity 编译:EnumMetadata using + nullable 警告
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@ -49,7 +49,7 @@ namespace CounterDrone.Unity
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public void DeleteScenario(string id) => _service.DeleteScenario(id);
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public void DeleteScenario(string id) => _service.DeleteScenario(id);
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public Scenario UpdateScenario(Scenario s) => _service.UpdateScenario(s);
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public Scenario UpdateScenario(Scenario s) => _service.UpdateScenario(s);
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public ScenarioConfig GetDetail(string id) => _service.GetScenarioDetail(id);
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public ScenarioConfig GetDetail(string id) => _service.GetScenarioDetail(id);
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public PagedResult<Scenario> Search(string kw, string? from, string? to, int page, int size)
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public PagedResult<Scenario> Search(string kw, string from, string to, int page, int size)
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=> _service.SearchScenarios(kw, from, to, page, size);
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=> _service.SearchScenarios(kw, from, to, page, size);
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public void SaveScene(string scenarioId, CombatScene s) => _service.SaveScene(scenarioId, s);
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public void SaveScene(string scenarioId, CombatScene s) => _service.SaveScene(scenarioId, s);
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