fix: roundInLane+ch 双重错开 + TargetY 分析
- stagger = (baseRoundInLane+ch)×CloudCoverInterval - 引擎 span=7.20s, Planner单元测试 span=7.27s - 2/3 击毁,第三架 FormationOffsetY 垂向偏移导致覆盖窗口缩短
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@ -178,10 +178,9 @@ namespace CounterDrone.Core.Algorithms
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{
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float offset = (eventIdx - (totalRoundsNeeded - 1) / 2f) * spacing;
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var fe = GenerateFireEventsAt(threat, c.Unit, c.AmmoType, ammo, env, offset, yLane, yLanes, formationWidth);
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// 车道内序号 = 该车道已分配的弹药数
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int roundInLane = singleNeeded - laneNeeded[currentLane];
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int baseRoundInLane = singleNeeded - laneNeeded[currentLane];
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foreach (var e in fe)
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e.FireTime = unitBaseTime + roundInLane * stagger;
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e.FireTime = unitBaseTime + (baseRoundInLane + ch) * stagger;
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fevents.AddRange(fe);
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eventIdx++;
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}
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