diff --git a/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs b/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs index 57de5fc..e03fccd 100644 --- a/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs +++ b/src/Unity/Assets/Scripts/Managers/ManagerVerification.cs @@ -35,6 +35,7 @@ namespace CounterDrone.Unity scenarioMgr.SaveScene(taskId, new CombatScene { WindSpeed = 0 }); scenarioMgr.SaveTarget(taskId, new TargetConfig { + GroupId = "default", TargetType = (int)TargetType.Piston, PowerType = (int)PowerType.Piston, Quantity = 1, TypicalSpeed = 200, TypicalAltitude = 500, }); diff --git a/src/Unity/Assets/Scripts/Managers/SimulationBootstrap.cs b/src/Unity/Assets/Scripts/Managers/SimulationBootstrap.cs index e0b7ee2..cfd7baf 100644 --- a/src/Unity/Assets/Scripts/Managers/SimulationBootstrap.cs +++ b/src/Unity/Assets/Scripts/Managers/SimulationBootstrap.cs @@ -51,6 +51,7 @@ namespace CounterDrone.Unity }); scenario.SaveTarget(taskId, new TargetConfig { + GroupId = "default", TargetType = (int)TargetType.Piston, PowerType = (int)PowerType.Piston, Quantity = 1, TypicalSpeed = _droneSpeed, TypicalAltitude = 500, });