fix: ManagerVerification waypoint 缺 Speed 字段
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@ -42,8 +42,8 @@ namespace CounterDrone.Unity
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scenarioMgr.SaveRoute(taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
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new List<Waypoint>
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{
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new Waypoint { PosX = 0, PosY = 500, PosZ = 0 },
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new Waypoint { PosX = 10000, PosY = 500, PosZ = 0 },
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new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 },
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new Waypoint { PosX = 10000, PosY = 500, PosZ = 0, Speed = 200 },
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});
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scenarioMgr.UpdateStep(taskId, 3);
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Debug.Log("3. Scenario configured");
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8
src/Unity/Assets/StreamingAssets.meta
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8
src/Unity/Assets/StreamingAssets.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: abeddec91a5829747bed793a7cb1a68b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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7
src/Unity/Assets/StreamingAssets/defaults.json.meta
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7
src/Unity/Assets/StreamingAssets/defaults.json.meta
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 744c7038893d5794685eb5d11fb92ac5
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 2205c1a8349298349ba54c5a108d129a
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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