diff --git a/src/CounterDrone.Core/Simulation/MunitionEntity.cs b/src/CounterDrone.Core/Simulation/MunitionEntity.cs index 20eb65e..94ff05a 100644 --- a/src/CounterDrone.Core/Simulation/MunitionEntity.cs +++ b/src/CounterDrone.Core/Simulation/MunitionEntity.cs @@ -84,7 +84,7 @@ namespace CounterDrone.Core.Simulation float tPrev = _time - deltaTime; var (px0, py0, pz0) = Kinematics.ParabolicPosition( _startX, _startY, _startZ, _launchAngle, _azimuth, _muzzleVelocity, tPrev); - float frac = (ReleaseAltitude - py0) / Math.Max(0.01f, PosY - py0); + float frac = (ReleaseAltitude - py0) / System.Math.Max(0.01f, PosY - py0); PosX = px0 + (PosX - px0) * frac; PosY = ReleaseAltitude; PosZ = pz0 + (PosZ - pz0) * frac;