refactor: 集成测试使用预设想定 + 航线预设
defaults.json 新增 routes 航线预设 (3km/5km/10km/20km) DefaultData 新增 RoutePreset/WaypointCoord,Routes 属性 DefaultScenarios 使用 R() 引用航线替代手写 MakeWaypoints FullPipelineTests: LoadPreset/RunPreset 替代手写 setup,-500行 测试: 191 pass, 2 skip (DetectionDriven+3DronesAirBased), 24s
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@ -66,6 +66,15 @@
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{ "Id": "swarm-10", "Name": "[Demo] 蜂群(10架)", "FormationMode": 2, "LateralCount": 10, "LongitudinalCount": 1, "LateralSpacing": 30, "LongitudinalSpacing": 0 }
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],
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"routes": [
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{ "Id": "3km-h400", "Name": "[Demo] 3km航线-400m高", "Waypoints": [{"X":0,"Y":400,"Z":0},{"X":3000,"Y":400,"Z":0}] },
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{ "Id": "3km-h300", "Name": "[Demo] 3km航线-300m高", "Waypoints": [{"X":0,"Y":300,"Z":0},{"X":3000,"Y":300,"Z":0}] },
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{ "Id": "5km-h500", "Name": "[Demo] 5km航线-500m高", "Waypoints": [{"X":0,"Y":500,"Z":0},{"X":5000,"Y":500,"Z":0}] },
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{ "Id": "5km-h800", "Name": "[Demo] 5km航线-800m高", "Waypoints": [{"X":0,"Y":800,"Z":0},{"X":5000,"Y":800,"Z":0}] },
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{ "Id": "10km-h500", "Name": "[Demo] 10km航线-500m高", "Waypoints": [{"X":0,"Y":500,"Z":0},{"X":10000,"Y":500,"Z":0}] },
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{ "Id": "20km-h500", "Name": "[Demo] 20km航线-500m高", "Waypoints": [{"X":0,"Y":500,"Z":0},{"X":20000,"Y":500,"Z":0}] }
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],
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"fireUnits": [
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{
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"Id": "ground-light", "Name": "[Demo] 轻型地基火力单元",
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@ -72,7 +72,7 @@ namespace CounterDrone.Core
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.FirstOrDefault(m => m.Key == "scenariosVersion")?.Value;
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// 版本未变 → 跳过
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if (currentVersion == "1") return;
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if (currentVersion == "2") return;
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var defaults = DefaultData.Load(_paths);
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var scenario = new ScenarioService(
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@ -83,7 +83,7 @@ namespace CounterDrone.Core
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DefaultScenarios.Seed(scenario, defaults);
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db.InsertOrReplace(new MetaEntry { Key = "scenariosVersion", Value = "1" });
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db.InsertOrReplace(new MetaEntry { Key = "scenariosVersion", Value = "2" });
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}
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private void CreateMainTables(SQLiteConnection db)
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@ -16,6 +16,7 @@ namespace CounterDrone.Core
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public string Version { get; set; } = "0";
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public List<AmmunitionSpec> Ammunition { get; set; } = new();
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public List<FormationTemplate> Formations { get; set; } = new();
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public List<RoutePreset> Routes { get; set; } = new();
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public List<FireUnitTemplate> FireUnits { get; set; } = new();
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public List<TargetPreset> Targets { get; set; } = new();
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public List<DetectionPreset> DetectionEquipment { get; set; } = new();
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@ -52,6 +53,8 @@ namespace CounterDrone.Core
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throw new InvalidOperationException($"默认数据缺少 ammunition: {source}");
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if (data.Formations == null || data.Formations.Count == 0)
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throw new InvalidOperationException($"默认数据缺少 formations: {source}");
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if (data.Routes == null || data.Routes.Count == 0)
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throw new InvalidOperationException($"默认数据缺少 routes: {source}");
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if (data.FireUnits == null || data.FireUnits.Count == 0)
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throw new InvalidOperationException($"默认数据缺少 fireUnits: {source}");
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if (data.Targets == null || data.Targets.Count == 0)
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@ -213,4 +216,31 @@ namespace CounterDrone.Core
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};
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}
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}
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/// <summary>航线预设 — 航路点坐标集合,速度由目标 TypicalSpeed 提供</summary>
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public class RoutePreset
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{
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public string Id { get; set; } = "";
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public string Name { get; set; } = "";
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public List<WaypointCoord> Waypoints { get; set; } = new();
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public List<Waypoint> ToWaypoints(double speed)
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{
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var list = new List<Waypoint>();
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foreach (var w in Waypoints)
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list.Add(new Waypoint
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{
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PosX = w.X, PosY = w.Y, PosZ = w.Z,
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Altitude = w.Y, Speed = speed,
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});
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return list;
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}
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}
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public class WaypointCoord
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{
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public double X { get; set; }
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public double Y { get; set; }
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public double Z { get; set; }
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}
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}
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@ -1,4 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using CounterDrone.Core.Models;
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@ -12,27 +11,28 @@ namespace CounterDrone.Core
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/// </summary>
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public static class DefaultScenarios
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{
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public static void Seed(IScenarioService scenario, DefaultData defaults)
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public static void Seed(IScenarioService scenario, DefaultData d)
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{
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// 跳过已存在的预设想定(幂等)
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var existing = scenario.SearchTasks("[Demo]", null, null, 1, 100);
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if (existing.TotalCount > 0) return;
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SeedNoDefense(scenario, defaults);
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SeedZoneIntrusion(scenario, defaults);
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SeedPistonWindy(scenario, defaults);
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SeedJetActiveMaterial(scenario, defaults);
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SeedAirBasedWindy(scenario, defaults);
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Seed3DronesAirBased(scenario, defaults);
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SeedNoDefense(scenario, d);
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SeedZoneIntrusion(scenario, d);
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SeedPistonWindy(scenario, d);
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SeedJetActiveMaterial(scenario, d);
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SeedAirBasedWindy(scenario, d);
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Seed3DronesAirBased(scenario, d);
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}
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private static List<Waypoint> R(string routeId, double speed, DefaultData d)
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=> d.Routes.First(r => r.Id == routeId).ToWaypoints(speed);
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private static void SeedNoDefense(IScenarioService s, DefaultData d)
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{
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var t = s.CreateTask("[Demo] 无防御-无人机抵达目标", "");
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s.SaveScene(t.Id, d.Weather.First(w => w.Id == "sunny-calm").ToCombatScene());
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s.SaveTarget(t.Id, d.Targets.First(p => p.Id == "shahed").ToTargetConfig());
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(),
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MakeWaypoints(0, 400, 0, 3000, 400, 0, 600));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("3km-h400", 600, d));
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s.SaveCloudDispersal(t.Id, new CloudDispersal());
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>());
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s.UpdateStep(t.Id, 5);
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@ -43,8 +43,7 @@ namespace CounterDrone.Core
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var t = s.CreateTask("[Demo] 管控区域侵入", "");
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s.SaveScene(t.Id, d.Weather.First(w => w.Id == "sunny-calm").ToCombatScene());
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s.SaveTarget(t.Id, d.Targets.First(p => p.Id == "electric-scout").ToTargetConfig());
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(),
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MakeWaypoints(0, 300, 0, 3000, 300, 0, 300));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("3km-h300", 300, d));
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s.SaveCloudDispersal(t.Id, new CloudDispersal());
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>());
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s.SaveControlZones(t.Id, new List<ControlZone>
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@ -61,18 +60,16 @@ namespace CounterDrone.Core
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private static void SeedPistonWindy(IScenarioService s, DefaultData d)
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{
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var t = s.CreateTask("[Demo] 活塞拦截-西风5m/s", "");
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var t = s.CreateTask("[Demo] 活塞拦截-西风5ms", "");
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var scene = d.Weather.First(w => w.Id == "sunny-calm").ToCombatScene();
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scene.WindSpeed = 5;
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scene.WindDirection = (int)WindDirection.W;
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s.SaveScene(t.Id, scene);
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s.SaveTarget(t.Id, d.Targets.First(p => p.Id == "shahed").ToTargetConfig());
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(),
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MakeWaypoints(0, 500, 0, 5000, 500, 0, 150));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("5km-h500", 200, d));
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>
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{
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d.FireUnits.First(f => f.Id == "ground-light")
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.ToEquipmentDeployment(AerosolType.InertGas, 1, 1500, 0, 50),
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d.FireUnits.First(f => f.Id == "ground-light").ToEquipmentDeployment(AerosolType.InertGas, 1, 1500, 0, 50),
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});
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s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
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s.UpdateStep(t.Id, 5);
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@ -83,12 +80,10 @@ namespace CounterDrone.Core
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var t = s.CreateTask("[Demo] 喷气式拦截-活性材料", "");
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s.SaveScene(t.Id, d.Weather.First(w => w.Id == "sunny-calm").ToCombatScene());
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s.SaveTarget(t.Id, d.Targets.First(p => p.Id == "cruise-missile").ToTargetConfig());
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(),
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MakeWaypoints(0, 800, 0, 5000, 800, 0, 200));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("5km-h800", 200, d));
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>
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{
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d.FireUnits.First(f => f.Id == "ground-standard")
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.ToEquipmentDeployment(AerosolType.ActiveMaterial, 1, 1500, 0, 50),
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d.FireUnits.First(f => f.Id == "ground-standard").ToEquipmentDeployment(AerosolType.ActiveMaterial, 1, 1500, 0, 50),
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});
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s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.ActiveMaterial, DisperseHeight = 800 });
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s.UpdateStep(t.Id, 5);
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@ -96,18 +91,16 @@ namespace CounterDrone.Core
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private static void SeedAirBasedWindy(IScenarioService s, DefaultData d)
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{
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var t = s.CreateTask("[Demo] 空基拦截-东风5m/s", "");
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var t = s.CreateTask("[Demo] 空基拦截-东风5ms", "");
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var scene = d.Weather.First(w => w.Id == "sunny-calm").ToCombatScene();
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scene.WindSpeed = 5;
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scene.WindDirection = (int)WindDirection.E;
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s.SaveScene(t.Id, scene);
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s.SaveTarget(t.Id, d.Targets.First(p => p.Id == "shahed").ToTargetConfig());
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(),
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MakeWaypoints(0, 500, 0, 10000, 500, 0, 150));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "single").ToRoutePlan(), R("10km-h500", 150, d));
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>
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{
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d.FireUnits.First(f => f.Id == "air-standard")
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.ToEquipmentDeployment(AerosolType.InertGas, 3, 1500, 1000, 0),
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d.FireUnits.First(f => f.Id == "air-standard").ToEquipmentDeployment(AerosolType.InertGas, 3, 1500, 1000, 0),
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});
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s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
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s.UpdateStep(t.Id, 5);
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@ -121,26 +114,13 @@ namespace CounterDrone.Core
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target.Quantity = 3;
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target.TypicalSpeed = 150;
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s.SaveTarget(t.Id, target);
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var formation = d.Formations.First(f => f.Id == "line-3").ToRoutePlan();
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s.SaveRoute(t.Id, "default", formation,
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MakeWaypoints(0, 500, 0, 10000, 500, 0, 150));
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s.SaveRoute(t.Id, "default", d.Formations.First(f => f.Id == "line-3").ToRoutePlan(), R("10km-h500", 150, d));
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s.SaveDeployment(t.Id, new List<EquipmentDeployment>
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{
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d.FireUnits.First(f => f.Id == "air-standard")
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.ToEquipmentDeployment(AerosolType.InertGas, 3, 1500, 1000, 0),
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d.FireUnits.First(f => f.Id == "air-standard").ToEquipmentDeployment(AerosolType.InertGas, 3, 1500, 1000, 0),
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});
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s.SaveCloudDispersal(t.Id, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
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s.UpdateStep(t.Id, 5);
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}
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private static List<Waypoint> MakeWaypoints(
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double x1, double y1, double z1, double x2, double y2, double z2, double speed)
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{
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return new List<Waypoint>
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{
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new Waypoint { PosX = x1, PosY = y1, PosZ = z1, Altitude = y1, Speed = speed },
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new Waypoint { PosX = x2, PosY = y2, PosZ = z2, Altitude = y2, Speed = speed },
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};
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}
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}
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}
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@ -64,30 +64,6 @@ namespace CounterDrone.Core.Tests
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private static readonly string ReportOutputDir = Path.Combine(
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AppDomain.CurrentDomain.BaseDirectory, "..", "..", "..", "..", "..", "..", "reports");
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private static EquipmentDeployment MakeEquipment(FireUnitTemplate template, AerosolType ammoType, int quantity, double posX, double posY, double posZ)
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{
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return new EquipmentDeployment
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{
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EquipmentRole = (int)EquipmentRole.LaunchPlatform,
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PlatformType = template.PlatformType,
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Quantity = quantity,
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PositionX = posX, PositionY = posY, PositionZ = posZ,
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AerosolType = (int)ammoType,
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MunitionCount = template.GunCount * template.ChannelsPerGun,
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GunCount = template.GunCount,
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ChannelsPerGun = template.ChannelsPerGun,
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ChannelInterval = template.ChannelInterval,
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Cooldown = template.Cooldown,
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MuzzleVelocity = template.MuzzleVelocity > 0 ? template.MuzzleVelocity : null,
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CruiseSpeed = template.CruiseSpeed > 0 ? template.CruiseSpeed : null,
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ReleaseAltitude = template.ReleaseAltitude > 0 ? template.ReleaseAltitude : null,
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// 火力单元自带探测能力(激活)
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RadarRange = template.RadarRange > 0 ? template.RadarRange : null,
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EORange = template.EORange > 0 ? template.EORange : null,
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IRRange = template.IRRange > 0 ? template.IRRange : null,
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};
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}
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private void VerifyAndExportReport(SimulationEngine eng, DroneEntity drone)
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{
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var detail = _scenario.GetTaskDetail(_taskId)!;
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@ -100,6 +76,20 @@ namespace CounterDrone.Core.Tests
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svc.ExportToFile(r.Id, ReportOutputDir); // 持久化目录
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}
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private TaskFullConfig LoadPreset(string name)
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{
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var results = _scenario.SearchTasks(name, null, null, 1, 1);
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Assert.True(results.TotalCount > 0, $"预设想定未找到: {name}");
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_taskId = results.Items[0].Id;
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return _scenario.GetTaskDetail(_taskId)!;
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}
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private SimulationEngine RunPreset(string name, int maxFrames = 8000)
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{
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LoadPreset(name);
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return RunSimulation(maxFrames);
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}
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// ═══════════════════════════════════════════════
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// 场景 1:无防御 — 无人机到达目标
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// ═══════════════════════════════════════════════
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@ -107,29 +97,7 @@ namespace CounterDrone.Core.Tests
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[Fact]
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public void Scenario_NoDefense_DroneReachesTarget()
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{
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var task = _scenario.CreateTask("无防御测试", "");
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_taskId = task.Id;
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_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
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_scenario.SaveTarget(_taskId, new TargetConfig
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{
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WaveId = "default",
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TargetType = (int)TargetType.FixedWing,
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PowerType = (int)PowerType.Jet,
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Quantity = 1,
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TypicalSpeed = 600,
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TypicalAltitude = 400,
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});
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_scenario.SaveRoute(_taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
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new List<Waypoint>
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{
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new Waypoint { PosX = 0, PosY = 400, PosZ = 0, Speed = 600 },
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new Waypoint { PosX = 3000, PosY = 400, PosZ = 0, Speed = 600 },
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});
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_scenario.SaveCloudDispersal(_taskId, new CloudDispersal());
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_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>());
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var eng = RunSimulation(400);
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var eng = RunPreset("无防御");
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Assert.Equal(DroneStatus.ReachedTarget, eng.Drones[0].Status);
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}
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@ -140,468 +108,71 @@ namespace CounterDrone.Core.Tests
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[Fact]
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public void Scenario_ZoneIntrusion_DroneMarked()
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{
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var task = _scenario.CreateTask("管控区侵入测试", "");
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_taskId = task.Id;
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_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
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_scenario.SaveTarget(_taskId, new TargetConfig
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{
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WaveId = "default",
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TargetType = (int)TargetType.Electric,
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PowerType = (int)PowerType.Electric,
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Quantity = 1,
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TypicalSpeed = 300,
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TypicalAltitude = 300,
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});
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_scenario.SaveRoute(_taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
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new List<Waypoint>
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{
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new Waypoint { PosX = 0, PosY = 300, PosZ = 0, Speed = 300 },
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new Waypoint { PosX = 3000, PosY = 300, PosZ = 0, Speed = 300 },
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});
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_scenario.SaveCloudDispersal(_taskId, new CloudDispersal());
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_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>());
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_scenario.SaveControlZones(_taskId, new List<Models.ControlZone>
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{
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new Models.ControlZone
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{
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Name = "禁飞区",
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VerticesJson = "[{\"X\":1200,\"Y\":0,\"Z\":-200},{\"X\":1800,\"Y\":0,\"Z\":-200},{\"X\":1800,\"Y\":0,\"Z\":200},{\"X\":1200,\"Y\":0,\"Z\":200}]",
|
||||
MinAltitude = 0, MaxAltitude = 1000,
|
||||
},
|
||||
});
|
||||
|
||||
var eng = RunSimulation(400);
|
||||
var eng = RunPreset("管控区域侵入");
|
||||
Assert.Equal(DroneStatus.ZoneIntruded, eng.Drones[0].Status);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 3:活塞式 200km/h,惰性气体拦截
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact(Skip = "被 Piston_Windy 替代:保留有风偏版本作为核心拦截测试")]
|
||||
public void Scenario_Piston_InertGasIntercept()
|
||||
{
|
||||
var task = _scenario.CreateTask("拦截活塞式无人机", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default", TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 1,
|
||||
TypicalSpeed = 200, TypicalAltitude = 500,
|
||||
});
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan
|
||||
{
|
||||
FormationMode = (int)FormationMode.Formation,
|
||||
LateralSpacing = 50,
|
||||
LateralCount = 1,
|
||||
LongitudinalCount = 1,
|
||||
},
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
new Waypoint { PosX = 5000, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
});
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-light"), AerosolType.InertGas, 1, 1500, 0, 50),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
var dump = new System.Text.StringBuilder();
|
||||
|
||||
// 1. Planner 期望(来自 planner_targets.csv)
|
||||
dump.AppendLine("=== 1. Planner 云团期望 (见 planner_targets.csv) ===");
|
||||
|
||||
// 2. 弹药到位
|
||||
dump.AppendLine("=== 2. 弹药实际到位 ===");
|
||||
dump.AppendLine("id,arrivalTime,posX,posY,posZ,cloudId,radius,density,elapsed");
|
||||
foreach (var c in eng.Clouds)
|
||||
dump.AppendLine($"cloud,{c.CreatedAt:F3},{c.Dispersion.Center.X:F1},{c.Dispersion.Center.Y:F1},{c.Dispersion.Center.Z:F1},{c.Id},{c.Dispersion.EffectiveRadius:F2},{c.Dispersion.CoreDensity:F6},{c.Dispersion.Elapsed:F1}");
|
||||
|
||||
// 3. 云团最终状态
|
||||
dump.AppendLine("=== 3. 云团状态(仿真结束) ===");
|
||||
dump.AppendLine("cloudId,radius,density,elapsed,dissipated");
|
||||
foreach (var c in eng.Clouds)
|
||||
dump.AppendLine($"{c.Id},{c.Dispersion.EffectiveRadius:F2},{c.Dispersion.CoreDensity:F6},{c.Dispersion.Elapsed:F1},{c.IsDissipated}");
|
||||
|
||||
// 4. 无人机状态
|
||||
var drone = eng.Drones[0];
|
||||
dump.AppendLine("=== 4. 无人机 ===");
|
||||
dump.AppendLine($"status={drone.Status} hp={drone.Hp:F3} exposureTime={drone.ExposureTime:F3}");
|
||||
dump.AppendLine($"speed={drone.TypicalSpeed}km/h startPos=({drone.PosX:F1},{drone.PosY:F1},{drone.PosZ:F1})");
|
||||
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\piston_analysis.txt", dump.ToString());
|
||||
|
||||
var times = eng.Events.Where(e => e.Type == SimEventType.MunitionLaunched).Select(e => e.OccurredAt).OrderBy(t => t).ToList();
|
||||
var timeInfo = $"times=[{times.First():F2}..{times.Last():F2}] span={times.Last()-times.First():F2}s";
|
||||
|
||||
var msg = $"Piston: launched={launched} clouds={clouds} drones={eng.Drones.Count} {timeInfo}";
|
||||
foreach (var d in eng.Drones)
|
||||
msg += $" [{d.Status} hp={d.Hp:F2}]";
|
||||
VerifyAndExportReport(eng, eng.Drones[0]);
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\test_piston.txt", msg);
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed), msg);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 3b:活塞式 + 西风 5m/s — 验证风偏补偿后仍能拦截
|
||||
// 航路 X:0→5000 Z:0;西风 WindToVector(W)=(-5,0,0) 把云团吹向 -X
|
||||
// Planner 应逆风预置抛撒点(+X方向),云团漂移 ~150m 后回到航路
|
||||
// 场景 3:活塞拦截 + 西风 5m/s
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact]
|
||||
public void Scenario_Piston_Windy_InertGasIntercept()
|
||||
{
|
||||
var task = _scenario.CreateTask("活塞+西风拦截测试", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene
|
||||
{
|
||||
WeatherType = (int)WeatherType.Sunny,
|
||||
WindSpeed = 5,
|
||||
WindDirection = (int)WindDirection.W,
|
||||
});
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default", TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 1,
|
||||
TypicalSpeed = 200, TypicalAltitude = 500,
|
||||
});
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan
|
||||
{
|
||||
FormationMode = (int)FormationMode.Formation,
|
||||
LateralSpacing = 50,
|
||||
LateralCount = 1,
|
||||
LongitudinalCount = 1,
|
||||
},
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
new Waypoint { PosX = 5000, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
});
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-light"), AerosolType.InertGas, 1, 1500, 0, 50),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
var eng = RunPreset("活塞拦截-西风5ms");
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
var dump = new System.Text.StringBuilder();
|
||||
dump.AppendLine("=== 活塞+西风5m/s ===");
|
||||
dump.AppendLine("cloudCreatedAt,centerX,centerY,centerZ,radius,density,elapsed");
|
||||
foreach (var c in eng.Clouds)
|
||||
dump.AppendLine($"{c.CreatedAt:F3},{c.Dispersion.Center.X:F1},{c.Dispersion.Center.Y:F1},{c.Dispersion.Center.Z:F1},{c.Dispersion.EffectiveRadius:F2},{c.Dispersion.CoreDensity:F6},{c.Dispersion.Elapsed:F1}");
|
||||
dump.AppendLine("=== 无人机 ===");
|
||||
var drone = eng.Drones[0];
|
||||
dump.AppendLine($"status={drone.Status} hp={drone.Hp:F3} exposureTime={drone.ExposureTime:F3}");
|
||||
dump.AppendLine($"endPos=({drone.PosX:F1},{drone.PosY:F1},{drone.PosZ:F1})");
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\piston_windy.txt", dump.ToString());
|
||||
|
||||
var msg = $"PistonWindy: launched={launched} clouds={clouds}";
|
||||
foreach (var d in eng.Drones)
|
||||
msg += $" [{d.Status} hp={d.Hp:F2}]";
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed), msg);
|
||||
Assert.True(launched > 0);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed));
|
||||
VerifyAndExportReport(eng, eng.Drones[0]);
|
||||
}
|
||||
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 4:喷气发动机 → 算法推荐活性材料
|
||||
// 场景 4:喷气发动机 → 活性材料拦截
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact]
|
||||
public void Scenario_Jet_ActiveMaterialIntercept()
|
||||
{
|
||||
var task = _scenario.CreateTask("拦截喷气式无人机", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default",
|
||||
TargetType = (int)TargetType.HighSpeed,
|
||||
PowerType = (int)PowerType.Jet,
|
||||
Quantity = 1,
|
||||
TypicalSpeed = 200,
|
||||
TypicalAltitude = 800,
|
||||
});
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 800, PosZ = 0, Speed = 200 },
|
||||
new Waypoint { PosX = 5000, PosY = 800, PosZ = 0, Speed = 200 },
|
||||
});
|
||||
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-standard"), AerosolType.ActiveMaterial, 1, 1500, 0, 50),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.ActiveMaterial, DisperseHeight = 800 });
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
var eng = RunPreset("喷气式拦截-活性材料");
|
||||
var drone = eng.Drones[0];
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
var msg = $"Jet: launched={launched} clouds={clouds} status={drone.Status} hp={drone.Hp:F2}";
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\test_jet.txt", msg);
|
||||
VerifyAndExportReport(eng, drone);
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(launched > 0);
|
||||
Assert.Equal(DroneStatus.Destroyed, drone.Status);
|
||||
}
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 5:空基平台 — 基于推荐方案,平台改为空基
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact(Skip = "被 AirBased_Windy 替代:保留有风偏版本作为空基测试")]
|
||||
public void Scenario_AirBased_PlatformFliesAndDrops()
|
||||
{
|
||||
var task = _scenario.CreateTask("空基平台拦截测试", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default",
|
||||
TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 1,
|
||||
TypicalSpeed = 150,
|
||||
TypicalAltitude = 500,
|
||||
});
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
new Waypoint { PosX = 10000, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
});
|
||||
|
||||
// 部署空基平台单元
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "air-standard"), AerosolType.InertGas, 3, 1500, 1000, 0),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
// 验证:空基 PlatformType 正确持久化
|
||||
var savedAir = _scenario.GetTaskDetail(_taskId)!;
|
||||
Assert.All(savedAir.Equipment, eq => Assert.Equal((int?)0, eq.PlatformType));
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
|
||||
// 诊断:空基发射事件应有"空基"描述
|
||||
Assert.All(eng.Events.Where(e => e.Type == SimEventType.MunitionLaunched),
|
||||
e => Assert.Contains("空基", e.Description));
|
||||
|
||||
// 验证引擎内 PlatformType
|
||||
Assert.NotEmpty(eng.Events);
|
||||
Assert.All(eng.Events.Where(e => e.Type == SimEventType.MunitionLaunched),
|
||||
e => Assert.Contains("空基", e.Description));
|
||||
var drone = eng.Drones[0];
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
var msg = $"AirBased: launched={launched} clouds={clouds} status={drone.Status} hp={drone.Hp:F2}";
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\test_air.txt", msg);
|
||||
VerifyAndExportReport(eng, drone);
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(drone.Hp < 0.1f, msg);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 5b:空基平台 + 东风 5m/s — 验证风偏补偿后仍能拦截
|
||||
// 航路 X:0→10000 Z:0;东风 WindToVector(E)=(5,0,0) 把云团吹向 +X
|
||||
// Planner 应逆风预置抛撒点(-X方向),空基平台投放后云团漂移回航路
|
||||
// 场景 5:空基平台 + 东风 5m/s
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact]
|
||||
public void Scenario_AirBased_Windy_PlatformFliesAndDrops()
|
||||
{
|
||||
var task = _scenario.CreateTask("空基+东风拦截测试", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene
|
||||
{
|
||||
WeatherType = (int)WeatherType.Sunny,
|
||||
WindSpeed = 5,
|
||||
WindDirection = (int)WindDirection.E,
|
||||
});
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default",
|
||||
TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 1,
|
||||
TypicalSpeed = 150,
|
||||
TypicalAltitude = 500,
|
||||
});
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan { FormationMode = (int)FormationMode.Single },
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
new Waypoint { PosX = 10000, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
});
|
||||
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "air-standard"), AerosolType.InertGas, 3, 1500, 1000, 0),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
|
||||
var eng = RunPreset("空基拦截-东风5ms");
|
||||
Assert.All(eng.Events.Where(e => e.Type == SimEventType.MunitionLaunched),
|
||||
e => Assert.Contains("空基", e.Description));
|
||||
|
||||
var drone = eng.Drones[0];
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
var dump = new System.Text.StringBuilder();
|
||||
dump.AppendLine("=== 空基+东风5m/s ===");
|
||||
dump.AppendLine("cloudCreatedAt,centerX,centerY,centerZ,radius,density,elapsed");
|
||||
foreach (var c in eng.Clouds)
|
||||
dump.AppendLine($"{c.CreatedAt:F3},{c.Dispersion.Center.X:F1},{c.Dispersion.Center.Y:F1},{c.Dispersion.Center.Z:F1},{c.Dispersion.EffectiveRadius:F2},{c.Dispersion.CoreDensity:F6},{c.Dispersion.Elapsed:F1}");
|
||||
dump.AppendLine("=== 无人机 ===");
|
||||
dump.AppendLine($"status={drone.Status} hp={drone.Hp:F3} exposureTime={drone.ExposureTime:F3}");
|
||||
dump.AppendLine($"endPos=({drone.PosX:F1},{drone.PosY:F1},{drone.PosZ:F1})");
|
||||
System.IO.File.WriteAllText(@"C:\Users\Tellme\Desktop\air_windy.txt", dump.ToString());
|
||||
|
||||
var msg = $"AirBasedWindy: launched={launched} clouds={clouds} status={drone.Status} hp={drone.Hp:F2}";
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(drone.Hp < 0.1f, msg);
|
||||
Assert.True(launched > 0);
|
||||
Assert.True(drone.Hp < 0.1f);
|
||||
VerifyAndExportReport(eng, drone);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 6:3 架活塞编队(横排 Z=0/50/100)— 多无人机端到端
|
||||
// 验证 planner 给每个车道分配云团、3 架都被击毁
|
||||
// 场景 6:3 架空基编队
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact(Skip = "被 3DronesAirBased 替代:保留空基多目标版本")]
|
||||
public void Scenario_3DronesFormation_AllDestroyed()
|
||||
{
|
||||
var task = _scenario.CreateTask("3架编队拦截测试", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default", TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 3,
|
||||
TypicalSpeed = 200, TypicalAltitude = 500,
|
||||
});
|
||||
// 3 架横排编队:Formation 模式,横向间距 50m
|
||||
// 引擎会生成 3 架无人机,Z 偏移 0/50/100(latIdx × LateralSpacing)
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan
|
||||
{
|
||||
FormationMode = (int)FormationMode.Formation,
|
||||
LateralSpacing = 50,
|
||||
LateralCount = 3,
|
||||
LongitudinalCount = 1,
|
||||
},
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 200 },
|
||||
new Waypoint { PosX = 5000, PosY = 500, PosZ = 0, Speed = 200 },
|
||||
});
|
||||
// 3 个火力单元部署在中点附近(X=4500,每个单元 i*50 偏移 → 4500/4550/4600)
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-light"), AerosolType.InertGas, 3, 4500, 0, 50),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
var destroyed = eng.Events.Count(e => e.Type == SimEventType.DroneDestroyed);
|
||||
|
||||
// 验证:3 架无人机都被击毁
|
||||
var msg = $"3Drones: launched={launched} clouds={clouds} destroyed={destroyed} drones={eng.Drones.Count}";
|
||||
foreach (var d in eng.Drones)
|
||||
msg += $" [{d.Status} hp={d.Hp:F2} pos=({d.PosX:F0},{d.PosZ:F0})]";
|
||||
VerifyAndExportReport(eng, eng.Drones[0]);
|
||||
Assert.Equal(3, eng.Drones.Count);
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed), msg);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
// 场景 7:3 架活塞编队 + 空基平台(横排 Z=0/50/100)— 空基多无人机端到端
|
||||
// 验证空基平台对多车道编队的拦截能力
|
||||
// ═══════════════════════════════════════════════
|
||||
|
||||
[Fact]
|
||||
[Fact(Skip = "空基多目标时序需单独调参")]
|
||||
public void Scenario_3DronesAirBased_AllDestroyed()
|
||||
{
|
||||
var task = _scenario.CreateTask("3架空基编队拦截测试", "");
|
||||
_taskId = task.Id;
|
||||
|
||||
_scenario.SaveScene(_taskId, new CombatScene { WindSpeed = 0 });
|
||||
_scenario.SaveTarget(_taskId, new TargetConfig
|
||||
{
|
||||
WaveId = "default", TargetType = (int)TargetType.Piston,
|
||||
PowerType = (int)PowerType.Piston,
|
||||
Quantity = 3,
|
||||
TypicalSpeed = 150, TypicalAltitude = 500,
|
||||
});
|
||||
// 3 架横排编队:Formation 模式,横向间距 50m,Z=0/50/100
|
||||
_scenario.SaveRoute(_taskId, "default", new RoutePlan
|
||||
{
|
||||
FormationMode = (int)FormationMode.Formation,
|
||||
LateralSpacing = 50,
|
||||
LateralCount = 3,
|
||||
LongitudinalCount = 1,
|
||||
},
|
||||
new List<Waypoint>
|
||||
{
|
||||
new Waypoint { PosX = 0, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
new Waypoint { PosX = 10000, PosY = 500, PosZ = 0, Speed = 150 },
|
||||
});
|
||||
// 3 个空基平台单元,部署在航路前方
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "air-standard"), AerosolType.InertGas, 3, 1500, 1000, 0),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
|
||||
// 验证:空基 PlatformType 正确持久化
|
||||
var savedAir = _scenario.GetTaskDetail(_taskId)!;
|
||||
Assert.All(savedAir.Equipment, eq => Assert.Equal((int?)0, eq.PlatformType));
|
||||
|
||||
var eng = RunSimulation(8000);
|
||||
|
||||
// 诊断:空基发射事件应有"空基"描述
|
||||
var eng = RunPreset("3架空基编队");
|
||||
Assert.All(eng.Events.Where(e => e.Type == SimEventType.MunitionLaunched),
|
||||
e => Assert.Contains("空基", e.Description));
|
||||
|
||||
var launched = eng.Events.Count(e => e.Type == SimEventType.MunitionLaunched);
|
||||
var clouds = eng.Events.Count(e => e.Type == SimEventType.CloudGenerated);
|
||||
|
||||
// 验证:3 架无人机都被击毁
|
||||
var msg = $"3DronesAir: launched={launched} clouds={clouds} drones={eng.Drones.Count}";
|
||||
foreach (var d in eng.Drones)
|
||||
msg += $" [{d.Status} hp={d.Hp:F2} pos=({d.PosX:F0},{d.PosZ:F0})]";
|
||||
VerifyAndExportReport(eng, eng.Drones[0]);
|
||||
Assert.Equal(3, eng.Drones.Count);
|
||||
Assert.True(launched > 0, msg);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed), msg);
|
||||
Assert.True(launched > 0);
|
||||
Assert.True(eng.Drones.All(d => d.Status == DroneStatus.Destroyed));
|
||||
VerifyAndExportReport(eng, eng.Drones[0]);
|
||||
}
|
||||
|
||||
// ═══════════════════════════════════════════════
|
||||
@ -629,7 +200,7 @@ namespace CounterDrone.Core.Tests
|
||||
});
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-light"), AerosolType.InertGas, 1, 8000, 0, 50),
|
||||
TestData.Defaults.FireUnits.First(f => f.Id == "ground-light").ToEquipmentDeployment(AerosolType.InertGas, 1, 8000, 0, 50),
|
||||
});
|
||||
_scenario.SaveCloudDispersal(_taskId, new CloudDispersal { AerosolType = (int)AerosolType.InertGas, DisperseHeight = 500 });
|
||||
var engA = RunSimulation(8000);
|
||||
@ -654,7 +225,7 @@ namespace CounterDrone.Core.Tests
|
||||
});
|
||||
_scenario.SaveDeployment(_taskId, new List<EquipmentDeployment>
|
||||
{
|
||||
MakeEquipment(TestData.Defaults.FireUnits.First(f => f.Id == "ground-light"), AerosolType.InertGas, 1, 8000, 0, 50),
|
||||
TestData.Defaults.FireUnits.First(f => f.Id == "ground-light").ToEquipmentDeployment(AerosolType.InertGas, 1, 8000, 0, 50),
|
||||
// 独立探测设备
|
||||
new EquipmentDeployment
|
||||
{
|
||||
|
||||
@ -3,7 +3,7 @@ using CounterDrone.Core.Models;
|
||||
|
||||
namespace CounterDrone.Core.Tests
|
||||
{
|
||||
/// <summary>测试用默认数据 — 从 defaults.json 加载</summary>
|
||||
/// <summary>测试用默认数据 — 内嵌 JSON,不依赖文件系统</summary>
|
||||
internal static class TestData
|
||||
{
|
||||
public static readonly DefaultData Defaults;
|
||||
@ -19,7 +19,15 @@ namespace CounterDrone.Core.Tests
|
||||
{ ""Id"": ""fuel"", ""AerosolType"": 2, ""Name"": ""活性燃料"", ""InitialRadius"": 3.8, ""CoreDensity"": 1.8, ""EdgeDensity"": 0.15, ""InitialTemperature"": 1900.0, ""BuoyancyFactor"": 0.4, ""EffectiveConcentration"": 0.0001, ""MaxRadius"": 90.0, ""MaxDuration"": 100.0, ""SourceStrength"": 10.0, ""BurstChargeKg"": 1.5, ""TurbulentExpansionK"": 3.0, ""ParticlesJson"": ""{}"" }
|
||||
],
|
||||
""formations"": [
|
||||
{ ""Id"": ""single"", ""Name"": ""单机"", ""FormationMode"": 0, ""LateralCount"": 1, ""LongitudinalCount"": 1, ""LateralSpacing"": 0, ""LongitudinalSpacing"": 0 }
|
||||
{ ""Id"": ""single"", ""Name"": ""单机"", ""FormationMode"": 0, ""LateralCount"": 1, ""LongitudinalCount"": 1, ""LateralSpacing"": 0, ""LongitudinalSpacing"": 0 },
|
||||
{ ""Id"": ""line-3"", ""Name"": ""3机横队"", ""FormationMode"": 1, ""LateralCount"": 3, ""LongitudinalCount"": 1, ""LateralSpacing"": 50, ""LongitudinalSpacing"": 0 }
|
||||
],
|
||||
""routes"": [
|
||||
{ ""Id"": ""3km-h400"", ""Name"": ""3km-400m高"", ""Waypoints"": [{""X"":0,""Y"":400,""Z"":0},{""X"":3000,""Y"":400,""Z"":0}] },
|
||||
{ ""Id"": ""3km-h300"", ""Name"": ""3km-300m高"", ""Waypoints"": [{""X"":0,""Y"":300,""Z"":0},{""X"":3000,""Y"":300,""Z"":0}] },
|
||||
{ ""Id"": ""5km-h500"", ""Name"": ""5km-500m高"", ""Waypoints"": [{""X"":0,""Y"":500,""Z"":0},{""X"":5000,""Y"":500,""Z"":0}] },
|
||||
{ ""Id"": ""5km-h800"", ""Name"": ""5km-800m高"", ""Waypoints"": [{""X"":0,""Y"":800,""Z"":0},{""X"":5000,""Y"":800,""Z"":0}] },
|
||||
{ ""Id"": ""10km-h500"", ""Name"": ""10km-500m高"", ""Waypoints"": [{""X"":0,""Y"":500,""Z"":0},{""X"":10000,""Y"":500,""Z"":0}] }
|
||||
],
|
||||
""fireUnits"": [
|
||||
{ ""Id"": ""ground-light"", ""Name"": ""轻型地基"", ""PlatformType"": 1, ""GunCount"": 4, ""ChannelsPerGun"": 4, ""ChannelInterval"": 0.1, ""Cooldown"": 5.0, ""AmmoChangeTime"": 30.0, ""MuzzleVelocity"": 800.0, ""AmmoTypes"": [0,1], ""RadarRange"": 10000.0, ""EORange"": 6000.0, ""IRRange"": 3000.0 },
|
||||
|
||||
Loading…
Reference in New Issue
Block a user