CollisionAvoidance/src/network/WebSocketServer.h

32 lines
793 B
C++

#pragma once
#include <boost/beast/websocket.hpp>
#include <boost/asio.hpp>
#include <memory>
#include <string>
#include <vector>
#include <mutex>
#include <atomic>
namespace network {
class WebSocketServer {
public:
WebSocketServer(uint16_t port);
~WebSocketServer();
void start();
void broadcast(const std::string& message);
void stop();
private:
void handleAccept();
void doRead(std::shared_ptr<boost::beast::websocket::stream<boost::asio::ip::tcp::socket>> ws);
boost::asio::io_context ioc_;
boost::asio::ip::tcp::acceptor acceptor_;
std::vector<std::weak_ptr<boost::beast::websocket::stream<boost::asio::ip::tcp::socket>>> sessions_;
std::mutex sessions_mutex_;
std::atomic<bool> running_{true};
};
} // namespace network