127 lines
4.9 KiB
C#
127 lines
4.9 KiB
C#
using ActiveProtect.SimulationEnvironment;
|
|
using System;
|
|
|
|
namespace ActiveProtect.Models
|
|
{
|
|
/// <summary>
|
|
/// 激光半主动制导导弹类,继承自基础导弹类
|
|
/// </summary>
|
|
public class LaserSemiActiveGuidedMissile : MissileBase
|
|
{
|
|
private LaserSemiActiveGuidanceSystem LaserGuidanceSystem;
|
|
private string LaserDesignatorId;
|
|
|
|
/// <summary>
|
|
/// 构造函数
|
|
/// </summary>
|
|
/// <param name="id">导弹ID</param>
|
|
/// <param name="laserDesignatorId">激光指示器ID</param>
|
|
/// <param name="missileConfig">导弹配置</param>
|
|
/// <param name="simulationManager">仿真管理器</param>
|
|
public LaserSemiActiveGuidedMissile(string id, MissileConfig missileConfig, string laserDesignatorId, ISimulationManager simulationManager)
|
|
: base(id, missileConfig, simulationManager)
|
|
{
|
|
Vector3D initialTargetPosition = simulationManager.GetEntityById($"Tank_{missileConfig.TargetIndex + 1}").Position;
|
|
Vector3D initialTargetVelocity = simulationManager.GetEntityById($"Tank_{missileConfig.TargetIndex + 1}").Velocity;
|
|
LaserGuidanceSystem = new LaserSemiActiveGuidanceSystem(
|
|
missileConfig.ProportionalNavigationCoefficient,
|
|
missileConfig.InitialPosition,
|
|
initialTargetPosition,
|
|
initialTargetVelocity
|
|
);
|
|
LaserDesignatorId = laserDesignatorId;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 处理激光照射事件
|
|
/// </summary>
|
|
/// <param name="evt">激光照射事件</param>
|
|
private void OnLaserIlluminationStart(LaserIlluminationStartEvent evt)
|
|
{
|
|
if (evt?.LaserDesignator != null && evt?.Target != null)
|
|
{
|
|
LaserGuidanceSystem.ActivateLaserDesignator(evt.LaserDesignator.Position, evt.Target.Position, evt.Target.Velocity,
|
|
evt.LaserDesignator.LaserPower, evt.LaserDesignator.LaserDivergenceAngle);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 处理激光照射更新事件
|
|
/// </summary>
|
|
/// <param name="evt">激光照射更新事件</param>
|
|
private void OnLaserIlluminationUpdate(LaserIlluminationUpdateEvent evt)
|
|
{
|
|
if (evt?.LaserDesignator != null && evt?.Target != null)
|
|
{
|
|
LaserGuidanceSystem.UpdateLaserDesignator(evt.LaserDesignator.Position, evt.Target.Position, evt.Target.Velocity,
|
|
evt.LaserDesignator.LaserPower, evt.LaserDesignator.LaserDivergenceAngle);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// 处理激光照射停止事件
|
|
/// </summary>
|
|
/// <param name="evt">激光照射停止事件</param>
|
|
private void OnLaserIlluminationStop(LaserIlluminationStopEvent evt)
|
|
{
|
|
LaserGuidanceSystem.DeactivateLaserDesignator();
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取导弹状态信息
|
|
/// </summary>
|
|
/// <returns>状态信息字符串</returns>
|
|
public override string GetStatus()
|
|
{
|
|
string baseStatus = base.GetStatus().Replace("导弹", "激光半主动制导导弹");
|
|
string additionalStatus = $"\n 激光引导: {(LaserGuidanceSystem.HasGuidance ? "有效" : "无效")}";
|
|
return baseStatus + additionalStatus;
|
|
}
|
|
|
|
/// <summary>
|
|
/// 激活导弹
|
|
/// </summary>
|
|
public override void Activate()
|
|
{
|
|
base.Activate();
|
|
SimulationManager.SubscribeToEvent<LaserIlluminationStartEvent>(OnLaserIlluminationStart);
|
|
SimulationManager.SubscribeToEvent<LaserIlluminationUpdateEvent>(OnLaserIlluminationUpdate);
|
|
SimulationManager.SubscribeToEvent<LaserIlluminationStopEvent>(OnLaserIlluminationStop);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 停用导弹
|
|
/// </summary>
|
|
public override void Deactivate()
|
|
{
|
|
base.Deactivate();
|
|
SimulationManager.UnsubscribeFromEvent<LaserIlluminationStartEvent>(OnLaserIlluminationStart);
|
|
SimulationManager.UnsubscribeFromEvent<LaserIlluminationUpdateEvent>(OnLaserIlluminationUpdate);
|
|
SimulationManager.UnsubscribeFromEvent<LaserIlluminationStopEvent>(OnLaserIlluminationStop);
|
|
}
|
|
|
|
public override void Update(double deltaTime)
|
|
{
|
|
if (LaserGuidanceSystem.HasGuidance)
|
|
{
|
|
LaserGuidanceSystem.Update(deltaTime, Position, Velocity);
|
|
this.HasGuidance = true;
|
|
}
|
|
else
|
|
{
|
|
this.HasGuidance = false;
|
|
}
|
|
base.Update(deltaTime);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 获取制导命令
|
|
/// </summary>
|
|
/// <returns>制导命令</returns>
|
|
protected override Vector3D GetGuidanceCommand()
|
|
{
|
|
return LaserGuidanceSystem.GetGuidanceCommand();
|
|
}
|
|
}
|
|
}
|