- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
46 lines
2.0 KiB
C#
46 lines
2.0 KiB
C#
namespace VRTK.Examples
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{
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using UnityEngine;
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public class SnapDropZoneGroup_Switcher : MonoBehaviour
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{
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private GameObject cubeZone;
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private GameObject sphereZone;
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private void Start()
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{
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cubeZone = transform.Find("Cube_SnapDropZone").gameObject;
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sphereZone = transform.Find("Sphere_SnapDropZone").gameObject;
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cubeZone.GetComponent<VRTK_SnapDropZone>().ObjectEnteredSnapDropZone += new SnapDropZoneEventHandler(DoCubeZoneSnapped);
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cubeZone.GetComponent<VRTK_SnapDropZone>().ObjectSnappedToDropZone += new SnapDropZoneEventHandler(DoCubeZoneSnapped);
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cubeZone.GetComponent<VRTK_SnapDropZone>().ObjectExitedSnapDropZone += new SnapDropZoneEventHandler(DoCubeZoneUnsnapped);
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cubeZone.GetComponent<VRTK_SnapDropZone>().ObjectUnsnappedFromDropZone += new SnapDropZoneEventHandler(DoCubeZoneUnsnapped);
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sphereZone.GetComponent<VRTK_SnapDropZone>().ObjectEnteredSnapDropZone += new SnapDropZoneEventHandler(DoSphereZoneSnapped);
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sphereZone.GetComponent<VRTK_SnapDropZone>().ObjectSnappedToDropZone += new SnapDropZoneEventHandler(DoSphereZoneSnapped);
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sphereZone.GetComponent<VRTK_SnapDropZone>().ObjectExitedSnapDropZone += new SnapDropZoneEventHandler(DoSphereZoneUnsnapped);
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sphereZone.GetComponent<VRTK_SnapDropZone>().ObjectUnsnappedFromDropZone += new SnapDropZoneEventHandler(DoSphereZoneUnsnapped);
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}
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private void DoCubeZoneSnapped(object sender, SnapDropZoneEventArgs e)
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{
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sphereZone.SetActive(false);
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}
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private void DoCubeZoneUnsnapped(object sender, SnapDropZoneEventArgs e)
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{
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sphereZone.SetActive(true);
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}
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private void DoSphereZoneSnapped(object sender, SnapDropZoneEventArgs e)
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{
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cubeZone.SetActive(false);
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}
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private void DoSphereZoneUnsnapped(object sender, SnapDropZoneEventArgs e)
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{
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cubeZone.SetActive(true);
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}
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}
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} |