- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
32 lines
758 B
C#
32 lines
758 B
C#
namespace VRTK.Examples.PanelMenu
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{
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using UnityEngine;
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/// <summary>
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/// Demo component for Panel Menu example scene.
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/// </summary>
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/// <example>
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/// See the demo scene for a complete example: [ 038_Controls_Panel_Menu ]
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/// </example>
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public class PanelMenuDemoSphere : MonoBehaviour
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{
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private readonly Color[] colors =
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{
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Color.black,
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Color.blue,
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Color.cyan,
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Color.gray,
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Color.green,
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Color.magenta,
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Color.red,
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Color.white,
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Color.yellow,
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Color.black
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};
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public void UpdateSliderValue(float value)
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{
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GetComponent<MeshRenderer>().materials[0].color = colors[(int)(value - 1)];
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}
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}
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} |