unityzgy/Assets/ThirdPackages/VRPackage/VRTK/Examples/ExampleResources/Scripts/PanelMenu/PanelMenuDemoFlyingSaucer.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

31 lines
751 B
C#

namespace VRTK.Examples.PanelMenu
{
using UnityEngine;
/// <summary>
/// Demo component for Panel Menu example scene.
/// </summary>
/// <example>
/// See the demo scene for a complete example: [ 040_Controls_Panel_Menu ]
/// </example>
public class PanelMenuDemoFlyingSaucer : MonoBehaviour
{
private readonly Color[] colors =
{
Color.black,
Color.blue,
Color.cyan,
Color.gray,
Color.green,
Color.magenta,
Color.red,
Color.white
};
public void UpdateGridLayoutValue(int selectedIndex)
{
transform.GetChild(1).GetComponent<MeshRenderer>().materials[0].color = colors[selectedIndex];
}
}
}