- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
24 lines
576 B
C#
24 lines
576 B
C#
namespace VRTK.Examples
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{
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using UnityEngine;
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public class AutoRotation : MonoBehaviour
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{
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[Tooltip("Angular velocity in degrees per seconds")]
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public float degPerSec = 60.0f;
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[Tooltip("Rotation axis")]
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public Vector3 rotAxis = Vector3.up;
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// Use this for initialization
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private void Start()
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{
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rotAxis.Normalize();
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}
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// Update is called once per frame
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private void Update()
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{
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transform.Rotate(rotAxis, degPerSec * Time.deltaTime);
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}
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}
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} |