- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg) - LoginPanel: InputField placeholder本地化、字体颜色保持 - HistoryPanel: 用时数据本地化、placeholder本地化 - RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建) - AppraiseWindowBase: 评价等级本地化、操作消息重建 - EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized - StudentOperateRecorder: 新增InjectOperateMsgLocalized方法 - LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选 - 字体切换时保留颜色和verticalOverflow
31 lines
754 B
C#
31 lines
754 B
C#
namespace VRTK.Examples.Archery
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{
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using UnityEngine;
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public class Follow : MonoBehaviour
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{
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public bool followPosition;
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public bool followRotation;
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public Transform target;
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private void Update()
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{
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if (target != null)
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{
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if (followRotation)
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{
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transform.rotation = target.rotation;
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}
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if (followPosition)
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{
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transform.position = target.position;
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}
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}
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else
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{
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VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.NOT_DEFINED, "target"));
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}
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}
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}
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} |