unityzgy/Assets/ThirdPackages/VRPackage/VRTK/Examples/ExampleResources/Scripts/Archery/Follow.cs
ayuan9957 bf12e02276 feat: 多语言本地化系统 - 支持中/英/法/俄实时切换
- LocalizationManager: 新增翻译表(SetFormatted/SetDuration/LocalizeOperateMsg)
- LoginPanel: InputField placeholder本地化、字体颜色保持
- HistoryPanel: 用时数据本地化、placeholder本地化
- RecordDetailPanel: 操作详情消息本地化(LanguageChanged重建)
- AppraiseWindowBase: 评价等级本地化、操作消息重建
- EditorAppraiser: 所有评估消息改用InjectOperateMsgLocalized
- StudentOperateRecorder: 新增InjectOperateMsgLocalized方法
- LocalizationLanguageTestBar: 单例模式、ScreenSpaceOverlay筛选
- 字体切换时保留颜色和verticalOverflow
2026-07-16 10:05:59 +08:00

31 lines
754 B
C#

namespace VRTK.Examples.Archery
{
using UnityEngine;
public class Follow : MonoBehaviour
{
public bool followPosition;
public bool followRotation;
public Transform target;
private void Update()
{
if (target != null)
{
if (followRotation)
{
transform.rotation = target.rotation;
}
if (followPosition)
{
transform.position = target.position;
}
}
else
{
VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.NOT_DEFINED, "target"));
}
}
}
}